Haiku Activity & Contract Report, December 2023

Blog post by waddlesplash on Fri, 2024-01-12 22:00

This report covers hrev57429 through hrev57493.

Haiku Activity & Contract Report, November 2023 (ft. VPN support)

Blog post by waddlesplash on Tue, 2023-12-12 22:30

This report covers hrev57364 through hrev57428.

Haiku Activity & Contract Report, October 2023

Blog post by waddlesplash on Tue, 2023-11-14 22:30

This report covers hrev57309 through hrev57363 (again a bit of a shorter month than average.)

Haiku Developer Tools Update (October 2023)

Blog post by nielx on Sat, 2023-10-28 10:35

This article lists some of the recent updates for developer tools that are available in the HaikuPorts repository. Many of these can be installed from HaikuDepot.

This is the first article on this topic, but it may become a regular (quarterly?) series. Let me know in the comments what you find of these notes, and what else you think should be covered.

Haiku Activity & Contract Report, September 2023

Blog post by waddlesplash on Thu, 2023-10-12 21:30

This report covers hrev57257 through hrev57308.

This was a bit of a shorter month than usual (for me, at least.)

Haiku Activity & Contract Report, August 2023

Blog post by waddlesplash on Tue, 2023-09-12 21:30

This report covers hrev57184 through hrev57256.

It’s worth noting: the main Haiku CI is currently offline as the developer who was hosting the build machine moved to a location with much slower internet. A new build machine and home for the CI has already been selected, but isn’t fully online yet, so the nightly builds are a bit behind at the moment.

[GSoC 2023] VPN Support Project Final Report

Blog post by Pairisto on Sun, 2023-09-10 23:29

Project Overview This project, undertaken as part of Google Summer of Code 2023, sets out to implement a robust TUN/TAP driver for Haiku given the increasing demand from the community for a virtual network kernel interface. This project allows for VPN software and other network-related utilities that work with TUN/TAP driver to operate seamlessly on Haiku. Throughout the project’s duration, I’ve documented the rationale behind key design decisions, and offered insights on the interplay between the TUN/TAP driver and Haiku’s unique networking architecture in my series of seven progress blog posts.

[GSoC 2023] VPN Support Project Update #7

Blog post by Pairisto on Thu, 2023-08-31 20:10

Where We Last Left Off Last post, I left off on the problem where the select functionality was working but there are some problems as it works but not well as the average latency is above 2000ms and when using ping it drops more than 60% of packets on average. For two weeks I was working on this issue but I couldn’t figure out what was wrong with select and given that I was coming up on the deadline of my project, I decided to go with a condition variable approach when reading data from the driver for both the application and interface side.

[GSoC 2023] .NET Developer Platform - Final Report

Blog post by Trung Nguyen on Sun, 2023-08-20 00:00

Project overview This project, a part of Google Summer of Code 2023, aims to port the .NET Developer Platform - a popular open-source framework - to Haiku, following various requests from the community to have a way to build C# or run .NET applications on this OS. The project picks up an incomplete port in 2022 by myself - @trungnt2910 - and @jessicah and brings essential components of the .NET platform (its runtime and SDK) to Haiku.

[GSoC 2023] Improving Icon-O-Matic Final Report

Blog post by Zardshard on Fri, 2023-08-18 11:21

What is Icon-O-Matic? There’s a good chance that not everyone reading this article will know what Icon-O-Matic is, so I’ll start by explaining what it is. Icon-O-Matic is a vector graphics editing program like Illustrator or Inkscape. It is specifically made to work with Haiku’s custom HVIF vector graphics format. This format is similar to the SVG format, except optimized to be much, much smaller. The blog post “500 Byte Images: The Haiku Vector Icon Format” provides a more in-depth discussion for those interested.