Haiku is a new open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.

Fundraising 2014

Goal: $35,000
  $23,862

WHAT'S NEW IN HAIKU DEVELOPMENT

The Haiku source is continually built and released for testing purposes nearly every day. You can download and install these latest snapshots to check out the latest features and bug-fixes.

Be aware that nightly images may be unstable. Additionally, some packages included with official releases need to be installed separately.

If you're OK with this, you can find further instructions at our Nightly image page.

WebKit weekly report #46

Blog post by PulkoMandy on Fri, 2014-09-26 07:04

Hello everyone!

This week most of my work went into improving our HTML5 support in WebKit. A lot of small issues and relatively simple features had piled up on my TODO list, and there weren't too much new bug reports so I spent some time to fix those. Here is a quick review of the features I added support for this week.

WebKit weekly report #45

Blog post by PulkoMandy on Fri, 2014-09-19 07:02

Hello everyone!

As usual, after the 1.4.4 release there were some new bug reports for me to work on. So the first part of the week was spent investigating and fixing some of those.

  • Several problems were fixed in the video code, which are leading to deadlocks and/or crashes of WebKit after a video is done playing.
  • A problem with text not being drawn (seen for example on Trac) was fixed. This is apparently a new bug introduced on WebKit side, where small text with shadows ends up not being drawn at all. I'm not sure my fix is completely correct, but it seems to work.

Fundraiser for Jessica to attend GSoC Reunion

Blog post by umccullough on Mon, 2014-09-15 16:49

Update: Jessica raised the funds she needs, thanks to everyone who supported her!

Just a quick note to mention that Jessica Hamilton is raising money to fund a trip to this year's GSoC Reunion. She was one of our selected mentor delegates assigned to attend.

It turns out that the reimbursements from Google are not going to be enough to cover all of her travel costs, and she otherwise can't afford to go.

She has decided to setup a fundraiser to raise the extra funds she needs. I believe this is a fair amount requested ($850 NZD, ~$700 USD), and I think it would be great if she could attend a GSoC summit event on behalf of Haiku.

She'll need to book her tickets soon, as the trip is just over a month from now - so don't wait!

WebKit weekly report #44

Blog post by PulkoMandy on Fri, 2014-09-12 07:26

Hello there!

Yesterday I released version 1.4.4 of HaikuWebKit. This version includes the latest fixes to the rendering code and should be completely useable again. There are still a few drawing issues but they shouldn't prevent you to browse the web anymore.

WebKit weekly report #43

Blog post by PulkoMandy on Fri, 2014-09-05 07:20

Hello there,

This week most of my time was spent on debugging. My new machine is running fine, and now building WebKit takes a little more than an hour, which is much better than the 4 hours I was getting on the old laptop. With a 4 thread CPU machine some concurrency and locking issues became much easier to reproduce. This led to identifying and fixing a bug in our BSecureSocket class, which was not properly setting up SSL for thread-safe operation. I think this will fix most of the remaining memory corruption problems.

WebKit weekly report #42

Blog post by PulkoMandy on Fri, 2014-08-29 09:07

Hello world!

This week most of my time was spent on preparing the 1.4.3 release of HaikuWebkit. This fixes more bugs and removes the "tiled" rendering mode introduced in 1.4.0, which turned out to not work so well. Some old drawing issues will make a comeback, however, and I will need to dig into the app_server clipping code again to understnad what's happening there and actually fix them.

WebKit weekly report #41

Blog post by PulkoMandy on Fri, 2014-08-22 07:09

Hello there!

During the last two weeks, I spent most of my time working on the WebKit2 port. As I already mentioned, WebKit2 is where current WebKit development happens, and the most important change is the split of the WebKit system into two processes, one for showing the window, and one for doing the actual work of rendering the pages. But the more interesting thing is the more up to date and full-featured API that lets WebKit handle, for example, HTTPS certificates, so we don't have to do it ourselves - just show the dialog to the user when told to.