Haiku is a new open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.

Fundraising 2015

Goal: $35,000
$5,413

WHAT'S NEW IN HAIKU DEVELOPMENT

The Haiku source is continually built and released for testing purposes nearly every day. You can download and install these latest snapshots to check out the latest features and bug-fixes.

Be aware that nightly images may be unstable. Additionally, some packages included with official releases need to be installed separately.

If you're OK with this, you can find further instructions at our Nightly image page.

Haiku monthly activity report - 03/2015

Blog post by PulkoMandy on Sun, 2015-03-29 12:55

Hello there, here comes the activity report for the month of march 2015.

This month there were 104 commits (hrev48848-hrev48952), 5 more than in the previous month.

Haiku at VALS' second Semester of Code

News posted on Sun, 2015-03-15 15:46

VALS

The Haiku project is participating again in this year's "Semester of Code" (SoC) of the European VALS project. The SoC is similar to Google's GSoC, but without the financial incentive and more emphasis on the educational side.
This is the second installment of "SoC", the objective is still the same:

Its goal is to connect higher education students with open source projects to introduce them to the cooperative nature of working within a group on a bigger project. For Haiku, besides potentially extending its feature set, it's another opportunity to spark the interest of new, eager developers with a chance to gain future regular contributors.

There are currently 48 project proposals for Haiku on the VALS projects page.
If you're a student and interested to take on a project, you have to act quick: the deadline for your application ends on April, 1st 2015! Sorry for the late notice...

Haiku monthly activity report - 02/2015

Blog post by PulkoMandy on Mon, 2015-03-02 09:38

Hello there!

My contract has ended, but for now I have some free time to write a report every month about the ongoing development efforts from the Haiku team. I think this is a nice way to better see the work done, more so than looking at the roadmap progress bars which tend to not move much.

This month there were 91 commits (hrev48757-hrev48848). Let's see what's inside those.

End of contract - closing words.

Blog post by PulkoMandy on Wed, 2015-02-18 08:21

Hi,

As you probably have noticed, there were no weekly report in the previous weeks. The reason for this is that my contract is currently stopped. There is currently not enough money in Haiku's treasure chest to safely continue it. So, it's time to me to get back to "real life" and a full-time job in a software development company.

First of all I want to thank everyone who made this long contract possible by donating money to Haiku. It was a great experience for me, and a lot of fun as well. I did my best to move Haiku forward towards the R1 release. Unfortunately the beta 1 still isn't there, and we currently have 57 blocking tickets. It is a small number, but only the most complex or big issues are left.

Google Code-In 2014 Wrap Up Report

Blog post by scottmc on Fri, 2015-02-13 08:53

Google has now announced the 24 winners for Google Code-In 2014, with Josef Gajdusek and Puck Meerburg being the two winners from Haiku. This is Puck's second time winning for Haiku. This year we got to pick our top 5 out of the top 10 students who completed that most tasks for Haiku. Augustin Cavalier was selected as our backup winner, and Markus Himmel and Chirayu Desai were selected as finalist. Chirayu was a GCI 2013 winner with RTEMS, and made the jump to Haiku when RTEMS took this year off from GCI.

This was the fifth year of Google's Code-In, and the fifth for Haiku. This year we had 6 students who completed 20 or more tasks, one more than in 2013. We had 36 students who completed three or more tasks and qualified for a Google Code-In T-Shirt, and 53 students who completed two or more tasks. This was the first year of having beginner tasks, aimed at lowering the bar to get more new students introduced into open source. Haiku had 149 total students complete at least one task, many of those were for the beginner tasks. We had 164 beginner tasks completed, which was mostly just to introduce students to booting and using Haiku. Other beginner tasks were to compile Haiku or to install and use Haikuporter to build a package from a recipe file. In total students completed a staggering 435 tasks this time for Haiku.

Contract weekly report #61

Blog post by PulkoMandy on Fri, 2015-01-30 09:27

Hello there!

As you may have noticed if you watch the commit list closely, my libbind work has not been merged yet. There are still some bugs to solve there, but I got sidetracked. I use BReferenceable in my DNS cache implementation to keep track of the cache entries. BReferenceable is a class used in Haiku to implement reference counted objects. In C++, the language only has very simple memory management, in the form of the new and delete operators. Objects can be allocated on the stack (they are temporary and only last as long as the function they are declared in is executing), or on the heap (for long lived objects). Objects allocated on the stack are deleted automatically when the function exits, while objects allocated on the heap must be deleted manually. This is one of the annoying parts of C++: managing the lifetime of these objects, making sure they are deleted only once, and that no one will try to use them after deletion.