Development
[haiku-development] Re: Haiku development: getting involved (Fredrik Holmqvist)
2013/5/9 Vladimir Kovalev maverik.mail@xxxxxxxxx:
Fredrik, can you please provide more information about what has been already
done and about the task itself (if any), so I can quickly jump into it.
Ok here goes. It's not a task without challanges, so I understand if
it doesn't fit you.
we use ACPICA to call ACPI system so first thing is to read the ACPICA
specification[1] which describes the functions available.
Currently the driver builds and detects the prescence of functions for
...
Categories: Development
[haiku-development] Re: Haiku development: getting involved (Stephan Aßmus)
Hi Vladimir,
welcome!
On 08.05.2013 21:36, Vladimir Kovalev wrote:
I've already familiarized with haiku source code and build system (under
Fedora Linux, unfortunately without xattr support because of my ext4
partitions). So I'm opened to any suggestions about what tasks can I
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Categories: Development
[haiku-development] Re: Haiku development: getting involved (Vladimir Kovalev)
Thanks for your hospitality. It is good to see such a friendly community. I
need some time to get familiarized with the tasks you suggest and to make a
decision.
Fredrik, can you please provide more information about what has been
already done and about the task itself (if any), so I can quickly jump into
it.
Thanks.
...
Categories: Development
[haiku-development] Re: quit/kill Team Monitor (Giovanni Mugnai)
2013/5/8 Giovanni Mugnai musical777@xxxxxxxxx:
How should i change this part of code
to quit/kill Team Monitor on CTRL ALT CANC event when LockWorkstation
is active?
I have solved. This is what i have done:
//msng.SendMessage(B_QUIT_REQUESTED);
new BMessage(B_QUIT_REQUESTED);
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Categories: Development
[haiku-development] Re: Haiku development: getting involved (Fredrik Holmqvist)
Hi and welcome,
If you want to get your hands dirty on driver development, I can
suggest the stub driver for brightness and display-controls[1]. A lot
of people would like to have those controls and the ACPI and the
ACPICA specifications are quite good. The driver detection code is
done, what is needed is installing handlers for notifications and
acting on these.
See 'ACPI Extensions for Display Adapters' in the ACPI spec.
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Categories: Development
[haiku-development] Re: Haiku development: getting involved (pulkomandy)
On 2013-05-08 at 21:36:56 [+0200], Vladimir Kovalev maverik.mail@xxxxxxxxx
wrote:
So can anyone kindly suggest me a list of
tasks to start from, not too difficult and not too easy at the same time.
Or a place where I can find them. I just don't know whether I can take
_any_ task from bug-tracker.
Welcome !
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Categories: Development
[haiku-development] Haiku development: getting involved (Vladimir Kovalev)
Hi all.
My name is Vladimir Kovalev, I'm from Russia (Moscow). I'm a professional
C/C++ developer with 5+ years of experience. I have a bachelor's degree at
Applied maths and computer science and master's degree (Moscow State
University) also at Applied Maths and Computer Science.
With deep knowledge of C/C++ (including new C++11 standard), STL, Boost and
other libraries I want to help the haiku community to develop Haiku OS.
...
Categories: Development
Ticket #9782 (Errors compiling netfs and netfs_server with gcc-4.7.3) closed
fixed:
Applied in hrev45701. Thanks!
Categories: Development
fixes errors compiling netfs and netfs_server with gcc-4.7.3
fixes errors compiling netfs and netfs_server with gcc-4.7.3 Signed-off-by: Jérôme Duval
Categories: Development
Ticket #9777 (Improve breakpoint list editing) closed
fixed:
Implemented (hopefully) as discussed in hrev45700, let me know what you think. A behavioral note for when multiple breakpoints are selected: If at least one member of the selection is disabled, the Enable/Disable toggle will stay in Enable mode. Only if the entire selection is currently active will it toggle to allow Disable.
Categories: Development
Implement #9777.
Implement #9777. - Introduce class BreakpointProxy which acts as a container for either a breakpoint or a watchpoint. Breakpoin
