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Updated: 4 min 6 sec ago

OutlineListView: yet another list/fullList mismatch.

1 hour 16 sec ago
Fixes #5817. Fixes #5817.
Categories: Development

checkstyle.vim: add catch to checked keywords

1 hour 21 min ago
* Check catch() without space * Check }\ncatch () with newline * Remove false positive on area_for() and other functions ending with a keyword * Check catch() without space * Check }\ncatch () with newline * Remove false positive on area_for() and other functions ending with a keyword
Categories: Development

Style fix.

1 hour 30 min ago
Categories: Development

ActivityMonitor: catch the exception

2 hours 25 min ago
Having the app abort because of an uncaught exception when out of memory is not user friendly. Just stop drawing the graphs if that ever happens. Having the app abort because of an uncaught exception when out of memory is not user friendly. Just stop drawing the graphs if that ever happens.
Categories: Development

ActivityMonitor: don't draw graph with negative width.

2 hours 32 min ago
The computation of the graph width could overflow leading to an absurdly high count of lines to be drawn. This would freeze with BShape trying to realloc the array to bigger and bigger sizes as lines were added to it (by increment of 256, but still), or trigerred a bad_alloc in BeginLineArray which allocates them upfront after I converted the code to use that (it is more appropriate). Add sanity checks to avoid the overflow, now you can have hundreds of graphs without problems (much more than I can fit on my screen anyway, which I think is good enough). Fixes #6841. The computation of the graph width could overflow leading to an absurdly high count of lines to be drawn. This would freeze with BShape trying to realloc the array to bigger and bigger sizes as lines were added to it (by increment of 256, but still), or trigerred a bad_alloc in BeginLineArray which allocates them upfront after I converted the code to use that (it is more appropriate). Add sanity checks to avoid the overflow, now you can have hundreds of graphs without problems (much more than I can fit on my screen anyway, which I think is good enough). Fixes #6841.
Categories: Development

BView::BeginLineArray: leave object in consistent state

2 hours 34 min ago
We allow this method to throw bad_alloc exceptions as there is no other way to report errors. However we left the object in a broken state (maxCount set, but array not initialized) which would crash when calling either AddLine or EndLineArray. Initialize the count to 0 before throwing the exception so now EndLineArray can be called and operations resumed safely after an allocation failure. We allow this method to throw bad_alloc exceptions as there is no other way to report errors. However we left the object in a broken state (maxCount set, but array not initialized) which would crash when calling either AddLine or EndLineArray. Initialize the count to 0 before throwing the exception so now EndLineArray can be called and operations resumed safely after an allocation failure.
Categories: Development

Mouse prefs: truncated string in Suomi translation

3 hours 51 min ago
* Set the minimal size of the double click test area so the string fits, in any language. * Fixes #5746. * Set the minimal size of the double click test area so the string fits, in any language. * Fixes #5746.
Categories: Development

Keymap preferneces: improve deadkey handling logic

4 hours 13 min ago
* The key down message is not delivered when completing a dead key, so act on key up instead. * Pressing a character after a dead key would leave the keymap in "dead key" mode, and that mode would be exited only by pressing a dead key again. Fixes #5734. * The key down message is not delivered when completing a dead key, so act on key up instead. * Pressing a character after a dead key would leave the keymap in "dead key" mode, and that mode would be exited only by pressing a dead key again. Fixes #5734.
Categories: Development

Add SerialConnect to DeskBar menu.

4 hours 36 min ago
It works well enough now. It works well enough now.
Categories: Development

BOptionPopUp: build fix.

5 hours 11 sec ago
Categories: Development

BOptionPopUp: don't offset when there is no label.

5 hours 19 min ago
We add a 8 pixel space between the label and the menu, but we shouldn't do that when the label is empty. This matches BMenuField behavior. Fixes part of #10734. We add a 8 pixel space between the label and the menu, but we shouldn't do that when the label is empty. This matches BMenuField behavior. Fixes part of #10734.
Categories: Development

HaikuWebkit 1.4.7.

6 hours 26 min ago
Categories: Development

Update libassuan packages

13 hours 33 min ago
Categories: Development

CharacterMap: avoid jumping window size

Tue, 2014-11-25 20:22
set explicit minimum width of character view to be a bit larger than fCodeView so that there isn't jumping of the pane sizes when fCodeView's contents are too long Signed-off-by: Adrien Destugues Fixes #3651 part 9. set explicit minimum width of character view to be a bit larger than fCodeView so that there isn't jumping of the pane sizes when fCodeView's contents are too long Signed-off-by: Adrien Destugues Fixes #3651 part 9.
Categories: Development

CharacterMap: show font family and style

Tue, 2014-11-25 20:04
Signed-off-by: Adrien Destugues Fixes #3651 item 2. Signed-off-by: Adrien Destugues Fixes #3651 item 2.
Categories: Development

Network prefs: save interfaces to file.

Tue, 2014-11-25 13:47
Fixes #11496. Fixes #11496.
Categories: Development

Notifications default to enabled on first boot.

Tue, 2014-11-25 07:50
* The server did this right, but the preflet would not check the checkbox when there was no settings file. * The server did this right, but the preflet would not check the checkbox when there was no settings file.
Categories: Development

Update gpgme packages and add gcc2 version

Tue, 2014-11-25 02:34
Categories: Development

Update libassuan packages

Tue, 2014-11-25 02:30
Categories: Development

Add packages for gpgme

Tue, 2014-11-25 02:05
Categories: Development