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Updated: 42 min 24 sec ago

[haiku-development] Re: An idea about compiling applications (Konrad lkjiyg)

42 min 25 sec ago
My belief is that these patches are applied to a file called configure, supplied with the source code for the program I think the patches are really applied to the source code, not the 'configure' file. When you port an application, you try to compile it, see what errors you get, find the problematic place in the source code and fix it (that's how I understand it, although I've never ported anything). It involves digging through the source code and dealing with scenarios like the application ...
Categories: Development

[haiku-development] Re: An idea about compiling applications (James Leone)

42 min 25 sec ago
This way - people like me could help. On Mon, Jul 21, 2014 at 11:27 AM, James Leone linuxcpa@xxxxxxxxx wrote: Some more elaboration... If this configuration file were community maintained and available to download and could be updated, it could do a lot to instapatch configuration files. ...
Categories: Development

[haiku-development] Re: An idea about compiling applications (James Leone)

42 min 25 sec ago
Some more elaboration... If this configuration file were community maintained and available to download and could be updated, it could do a lot to instapatch configuration files. It could have: 1. If/then capabilities so identical original functions can have more than 1 resolution if necessary, or as function differences evolve ...
Categories: Development

[haiku-development] An idea about compiling applications (James Leone)

42 min 25 sec ago
To start off, I'll say up front that I have near zero programming skills. I have compiled applications before, but of course, that's after all of the very difficult work had been done for me. So I don't know if what I am about to attempt to describe is an actual impossibility. All I know is that I would like to help somehow. I wish I was able to contribute by compiling applications. But at my skill level, I can't do much more than download some code and typing ./configure and make. ...
Categories: Development

[haiku-development] Re: Media plugin support - to message or not to message (pulkomandy)

42 min 25 sec ago
Maybe this solution could solve the issue of having two different Media Server with the GCC2/4 situation, but GCC2 is temporary and should go away in any cases so would have been better to not have any GCC2 support than this. But imagine this future hybrid scenario: a Haiku with 64 Bit kernel that wants to run a maybe proprietary 32 Bit Media application... this application obviously wants a 32 Bit codec and so it needs to link all Media Server? Or it is better to have another Media Server waiting for 32 Bit applications requests? ...
Categories: Development

[haiku-development] Re: Media plugin support - to message or not to message (Fano il primo)

42 min 25 sec ago
Hello to all, this the opinion of a user and not of a developer but not using the Message way defeats totally the concept of Be OS / Haiku! It is for this that it is special... Maybe this solution could solve the issue of having two different Media Server with the GCC2/4 situation, but GCC2 is temporary and should go away in any cases so would have been better to not have any GCC2 support than this. ...
Categories: Development

[haiku-development] Re: Ethernet drivers question (Ingo Weinhold)

42 min 25 sec ago
On 07/21/2014 01:46 AM, Thomas Mueller wrote: In that case, it would be helpful if I could download the suurce tree for Haiku R1Alpha4 for reference and comparison, not to build. Is this source tree still available? ...
Categories: Development

[haiku-development] Ethernet drivers question: update (Thomas Mueller)

42 min 25 sec ago
Motherboard in question is MSI Z77 MPOWER, and Ethernet chip is Realtek 8111E, which comes in many variants, but presumably only one on a given motherboard model. (Free, Open and DragonFly)BSD recognize this Ethernet but fail to connect. Linux, NetBSD and Haiku R1Alpha4 are OK, so no complaint against Haiku on this issue. I pointed out that the Ethernet chip was supported in Haiku R1A4. I was able to web-browse with Web Positive. ...
Categories: Development

[haiku-development] Ethernet drivers question (Thomas Mueller)

42 min 25 sec ago
Motherboard in question is MSI Z77 MPOWER, and Ethernet chip is Realtek 8111E, which comes in many variants, but presumably only one on a given motherboard model. (Free, Open and DragonFly)BSD recognize this Ethernet but fail to connect. Linux, NetBSD and Haiku R1Alpha4 are OK, so no complaint against Haiku on this issue. I pointed out that the Ethernet chip was supported in Haiku R1A4. I was able to web-browse with Web Positive. ...
Categories: Development

[haiku-development] Re: Ethernet drivers question (François Revol)

42 min 25 sec ago
On 21/07/2014 01:11, François Revol wrote: On 21/07/2014 00:19, François Revol wrote: On 20/07/2014 17:07, Axel Dörfler wrote: On 07/20/2014 05:20 AM, Thomas Mueller wrote: I pointed out that the Ethernet chip was supported in Haiku R1A4. I was able to web-browse with Web Positive. We have a compatibility layer for FreeBSD drivers -- we're able to adopt them pretty much without any changes. If the driver does work in Haiku R1alpha4, it could be that it has been ...
Categories: Development

[haiku-development] Re: Ethernet drivers question (François Revol)

4 hours 42 min ago
On 21/07/2014 00:19, François Revol wrote: On 20/07/2014 17:07, Axel Dörfler wrote: On 07/20/2014 05:20 AM, Thomas Mueller wrote: I pointed out that the Ethernet chip was supported in Haiku R1A4. I was able to web-browse with Web Positive. We have a compatibility layer for FreeBSD drivers -- we're able to adopt them pretty much without any changes. If the driver does work in Haiku R1alpha4, it could be that it has been broken in FreeBSD at a later point (as that release is quite old already). ...
Categories: Development

[haiku-development] Re: Ethernet drivers question (François Revol)

4 hours 42 min ago
On 20/07/2014 17:07, Axel Dörfler wrote: On 07/20/2014 05:20 AM, Thomas Mueller wrote: I pointed out that the Ethernet chip was supported in Haiku R1A4. I was able to web-browse with Web Positive. We have a compatibility layer for FreeBSD drivers -- we're able to adopt them pretty much without any changes. If the driver does work in Haiku R1alpha4, it could be that it has been broken in FreeBSD at a later point (as that release is quite old already). In that case, it's likely that we adopted the bug in the mean time. So ...
Categories: Development

[haiku-development] ARG_MAX detected as only 512 by configure scripts (François Revol)

4 hours 42 min ago
Hi, while I was testing getconf which seems to be used by autoconf to avoid manually testing by trial and error for ARG_MAX, I noticed those tests only find 512 bytes without getconf (while we advertise 32kB as ARG_MAX, which is what getconf gives). Something seems to be very wrong there. Manually testing gives something around 127760 anyway. ...
Categories: Development

[haiku-development] Re: Ethernet drivers question (Axel Dörfler)

4 hours 42 min ago
On 07/20/2014 05:20 AM, Thomas Mueller wrote: I pointed out that the Ethernet chip was supported in Haiku R1A4. I was able to web-browse with Web Positive. We have a compatibility layer for FreeBSD drivers -- we're able to adopt them pretty much without any changes. If the driver does work in Haiku R1alpha4, it could be that it has been ...
Categories: Development

[haiku-development] Ethernet drivers question (Thomas Mueller)

6 hours 42 min ago
Motherboard in question is MSI Z77 MPOWER, and Ethernet chip is Realtek 8111E, which comes in many variants, but presumably only one on a given motherboard model. (Free, Open and DragonFly)BSD recognize this Ethernet but fail to connect. Linux, NetBSD and Haiku R1Alpha4 are OK, so no complaint against Haiku on this issue. It's here: ...
Categories: Development

[haiku-development] Re: Ethernet drivers question (Urias McCullough)

8 hours 42 min ago
On Fri, Jul 18, 2014 at 4:13 PM, Thomas Mueller mueller6723@xxxxxxx wrote: I read on haiku-os.org website that Ethernet drivers were taken or adapted from FreeBSD (I assume not completely verbatim). My question is about the relation between Haiku and FreeBSD drivers for Ethernet adapters/chips. Motherboard in question is MSI Z77 MPOWER, and Ethernet chip is Realtek 8111E, which comes in many variants, but presumably only one on a given ...
Categories: Development

[haiku-development] Ethernet drivers question (Thomas Mueller)

8 hours 42 min ago
I read on haiku-os.org website that Ethernet drivers were taken or adapted from FreeBSD (I assume not completely verbatim). My question is about the relation between Haiku and FreeBSD drivers for Ethernet adapters/chips. Motherboard in question is MSI Z77 MPOWER, and Ethernet chip is Realtek 8111E, which comes in many variants, but presumably only one on a given motherboard model. ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (pulkomandy)

8 hours 42 min ago
On Wed, Jul 16, 2014 at 09:07:04AM -0400, Augustin Cavalier wrote: On Wed, Jul 16, 2014 at 1:30 AM, pulkomandy pulkomandy@xxxxxxxxxxxxx wrote: Also, this is exactly why we have the media plugins architecture. A commercial app making use of the media kit does not directly link ffmpeg, and can be used with other plugins if needed. Thus, it is considered separate software and is not affected by the GPL. There are some extra tricks when packaging both such an app and the ffmpeg plugin on the same media (ie our release CD), but stippi already pointed the ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (Augustin Cavalier)

8 hours 42 min ago
On Wed, Jul 16, 2014 at 1:30 AM, pulkomandy pulkomandy@xxxxxxxxxxxxx wrote: Also, this is exactly why we have the media plugins architecture. A commercial app making use of the media kit does not directly link ffmpeg, and can be used with other plugins if needed. Thus, it is considered separate software and is not affected by the GPL. There are some extra tricks when packaging both such an app and the ffmpeg plugin on the same media (ie our release CD), but stippi already pointed the way to solve this: just move the ffmpeg plugin to a separate package so ...
Categories: Development

[haiku-development] Re: FFmpeg and licensing (Axel Dörfler)

Sat, 2014-07-26 22:45
On July 16, 2014 at 12:31 PM François Revol revol@xxxxxxx wrote: Well, in a perfect world, everything would be GPL so it wouldn't matter ;-) Hm, in a perfect world you wouldn't even need a license in the first place. The thought would never even have occurred to you, and the word wouldn't even exist :-) Bye,    Axel. ...
Categories: Development