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[haiku-development] Re: Please add Deja Vu to the bootstrap image (Adrien Destugues)

Fri, 2015-02-27 00:45
On Thu, Feb 19, 2015 at 06:18:27PM +0100, luroh wrote: John Scipione wrote: Would it be wrong to add the dejavu package to the minimum profile instead? Perhaps rather than adding a third font, maybe DejaVu-less Haiku images can be convinced to fall back to using VL-Gothic instead of the current Bitstream Charter. I suspect that the current selection is simply based on alphabetical order. ...
Categories: Development

[haiku-development] Re: Please add Deja Vu to the bootstrap image (luroh)

Fri, 2015-02-27 00:45
John Scipione wrote: Would it be wrong to add the dejavu package to the minimum profile instead? Perhaps rather than adding a third font, maybe DejaVu-less Haiku images can be convinced to fall back to using VL-Gothic instead of the current Bitstream Charter. I suspect that the current selection is simply based on alphabetical order. - luroh ...
Categories: Development

[haiku-development] Re: Haiku, Inc. in Contempt of Its Community (Axel Dörfler)

Fri, 2015-02-27 00:45
Am 19.02.2015 um 15:56 schrieb kallisti5: I complained about the ~/config directory being managed by PM a year or so ago. Everyone ignored me and eventually I got used to it. Complaining is never a good start for a discussion. ...
Categories: Development

[haiku-development] Re: Haiku, Inc. in Contempt of Its Community (Augustin Cavalier)

Thu, 2015-02-26 22:45
On Thu, Feb 19, 2015 at 9:56 AM, kallisti5 kallisti5@xxxxxxxxxxx wrote: * Should system users be able to install their own packaged software only for their use? Yes, they should. Plenty of software on other OSes (Minecraft, GitHub apps, ROBLOX, etc.) prefers to install itself in the user's appdata directory for various reasons. The ability to do that for all software would be extremely useful. ...
Categories: Development

[haiku-development] Re: Haiku, Inc. in Contempt of Its Community (kallisti5)

Thu, 2015-02-26 20:45
On 2015-02-18 02:32, Adrien Destugues wrote: On Wed, Feb 18, 2015 at 09:14:53AM +0100, Stephan Aßmus wrote: Hi, Am 18.02.2015 um 08:08 schrieb Adrien Destugues: I now have a question: is there really an use for home/config being packaged? From my personal experience I have found that it is more a ...
Categories: Development

[haiku-development] Re: Haiku Userland on Non-Haiku Kernel (Ingo Weinhold)

Thu, 2015-02-26 20:45
On 19.02.2015 13:29, Ithamar Adema wrote: On Thu, Feb 19, 2015 at 1:19 PM, Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote: That depends :-) You might be able to just ignore the PM part of Haiku and get away with it. However, if you wanted to support PM, you'll have to port packagefs to your target OS. ...
Categories: Development

[haiku-development] Re: Haiku Userland on Non-Haiku Kernel (Ithamar Adema)

Thu, 2015-02-26 20:45
Hi Axel, On Thu, Feb 19, 2015 at 1:19 PM, Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote: That depends :-) You might be able to just ignore the PM part of Haiku and get away with it. However, if you wanted to support PM, you'll have to port packagefs to your target OS. ...
Categories: Development

[haiku-development] Re: Haiku Userland on Non-Haiku Kernel (Axel Dörfler)

Thu, 2015-02-26 18:45
Am 19.02.2015 um 13:14 schrieb Ithamar Adema: Am I overlooking any PM implications? (I have to admit I'm not really up-to-speed on the code implications with PM). That depends :-) You might be able to just ignore the PM part of Haiku and get away with it. However, if you wanted to support PM, you'll have to port packagefs to ...
Categories: Development

[haiku-development] Re: Haiku Userland on Non-Haiku Kernel (Ithamar Adema)

Thu, 2015-02-26 18:45
Hi Ingo! On Thu, Feb 19, 2015 at 12:20 PM, Ingo Weinhold ingo_weinhold@xxxxxx wrote: FWIW, if the plan is to port a fairly recent Haiku, I'd probably rather start from the scratch with recent Haiku (a late pre package management version to save some complexity). ...
Categories: Development

[haiku-development] Re: Haiku Userland on Non-Haiku Kernel (Ingo Weinhold)

Thu, 2015-02-26 14:45
On 19.02.2015 10:59, Ithamar Adema wrote: In all honesty, I still think that starting a recent brach and reusing the Jam build system, maybe even hooking into the *_build target somehow, might be the best way to go.... Our little project (Haiku) has become to complex to really sensibly duplicate the whole build system IMHO... Not to mention the maintenance nightmare of keeping that up to date... ...
Categories: Development

[haiku-development] Re: Haiku Userland on Non-Haiku Kernel (Stephan)

Thu, 2015-02-26 10:45
Regarding the asm directive, I just commected that out (yes, that´s very quick and dirty - I just wanted to have a build quick while knowing that I potentially broke something). When there is no equivalent in sys/atomic.h, one would have to extend that with processor specific assembly (ldrex/strex on ARM or something like that - I really haven´t looked into that). 2015-02-19 11:11 GMT+01:00 LECOQ Vincent vincent.lecoq@xxxxxxxxx: Hello Stephan, ...
Categories: Development

[haiku-development] Re: Haiku Userland on Non-Haiku Kernel (LECOQ Vincent)

Thu, 2015-02-26 08:45
Hello Stephan, I react on you try on RaspberryPi, when I try the same on Raspbian the compilation fail on an asm directive (due to a cmpxchng usage ...) how can you baypass that ? have I miss something ? Thanks 2015-02-19 8:38 GMT+01:00 Stephan stephanwib@xxxxxxxxxxxxxx: ...
Categories: Development

[haiku-development] Re: [offlist] Re: Haiku Userland on Non-Haiku Kernel (Ithamar Adema)

Thu, 2015-02-26 08:45
Hi, Just to give a sign of life and a bit of background on the cosmoe repository: *master* is the cosmoe-8d35 code drop *cosmoe-0.7.2* is the cosmoe-0.7.2 code drop It looks like the 0.7.2 code drop is much more functional, at least it is able to render a proper UI and such. This is what I got working on last ...
Categories: Development

[haiku-development] Re: [offlist] Re: Haiku Userland on Non-Haiku Kernel (Stephan)

Thu, 2015-02-26 06:45
Hi Stephan I happen to be german, yes ;) I agree with you that it makes sense to keep with the given cosmoe code as it is, as it is known to be working on a POSIX like OS. In the case that it works on NetBSD at some time, I think the best was to proceed is to implement a real kernel subsystem to handle the BeOS/Haiku specific needs (Ports, etc.). It is good to know that somebody who is familiar with the internals of Haiku has an eye on ...
Categories: Development

[haiku-development] Re: PM Mount Points (Adrien Destugues)

Thu, 2015-02-26 06:45
On Thu, Feb 19, 2015 at 12:36:19AM -0800, pete.goodeve@xxxxxxxxxxxx wrote: On Wed, Feb 18, 2015 at 03:03:26PM -0800, I wrote: Let me list what I see as essential for all this. [....] What have I missed? One thing I realize I missed is the find_directory scheme. I think most of ...
Categories: Development

[haiku-development] Re: PM Mount Points (pete . goodeve)

Tue, 2015-02-24 15:45
On Wed, Feb 18, 2015 at 03:03:26PM -0800, I wrote: Let me list what I see as essential for all this. [....] What have I missed? One thing I realize I missed is the find_directory scheme. I think most of it is not affected -- ...
Categories: Development

[haiku-development] Re: [offlist] Re: Haiku Userland on Non-Haiku Kernel (Stephan Aßmus)

Tue, 2015-02-24 15:45
... not so much offlist. I'm too easily distracted these days. ;-) Best regards, -Stephan ...
Categories: Development

[haiku-development] [offlist] Re: Haiku Userland on Non-Haiku Kernel (Stephan Aßmus)

Tue, 2015-02-24 11:45
Hi Stephan, Am 19.02.2015 um 08:38 schrieb Stephan: Small update - I tried 2 things yesterday on 2 systems I had at hand: -I tested on a NetBSD 6.0 amd64 box with a local X server and SDL backend - that showed the very same symptoms as I saw before. ...
Categories: Development

[haiku-development] Re: Haiku Userland on Non-Haiku Kernel (Stephan)

Tue, 2015-02-24 11:45
Small update - I tried 2 things yesterday on 2 systems I had at hand: -I tested on a NetBSD 6.0 amd64 box with a local X server and SDL backend - that showed the very same symptoms as I saw before. -And on a Raspberry Pi with NetBSD 7.99 (current) arm - also with the same issues. I tried both SDL rendering on X as well as on the console (wscons). Good news there is that gdb is working as expected, so I will be able to debug this further. ...
Categories: Development

[haiku-development] Re: Haiku Userland on Non-Haiku Kernel (Thomas Mueller)

Mon, 2015-02-23 00:45
On Wed, Feb 18, 2015 at 08:44:00AM +0100, Stephan wrote: Hi folks I´m referring to this discussion: I´m interested in bringing a GUI to NetBSD and I think that Haiku´s appserver and UI toolkit is a good base. I don´t need to mention the mess of X and 100 different crazy toolkits and dektop environments ...
Categories: Development