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Updated: 9 min 37 sec ago

[haiku-development] Re: Haiku going a peaceful blip on startup (Andrew Hudson)

Sat, 2014-09-27 14:45
Am 16.09.2014 17:26, schrieb Joao Pedro Coli Ferreira Dias: Thanks for your work! I know I am bit late, but personally, I'd prefer something less synthetic; something warm, hesitant and unobtrusive that lets you feel right at home :-) I see a flaw in the decision process for choosing media extras for Haiku. Let ...
Categories: Development

[haiku-development] Re: Haiku going a peaceful blip on startup (anders williamson)

Sat, 2014-09-27 14:45
axeld@xxxxxxxxxxxxxxxx said: Thanks for your work! I know I am bit late, but personally, I'd prefer something less synthetic; something warm, hesitant and unobtrusive that lets you feel right at home :-) I agree, it's not exactly a cheerful tune. ...
Categories: Development

[haiku-development] Re: Haiku going a peaceful blip on startup (Axel Dörfler)

Sat, 2014-09-27 14:45
Am 16.09.2014 17:26, schrieb Joao Pedro Coli Ferreira Dias: Thanks for your work! I know I am bit late, but personally, I'd prefer something less synthetic; something warm, hesitant and unobtrusive that lets you feel right at home :-) ...
Categories: Development

[haiku-development] Re: Alpha 5 (Stephan Aßmus)

Sat, 2014-09-27 08:45
Hi, Am 17.09.2014 09:31, schrieb anders williamson: Any reason we can't make an alpha 5? The current alpha is almost 2 years old and the nightly builds are _much_ better than 4.1. There used to be a few reasons. I know at least some of them have been ...
Categories: Development

[haiku-development] Alpha 5 (anders williamson)

Thu, 2014-09-25 16:45
Any reason we can't make an alpha 5? The current alpha is almost 2 years old and the nightly builds are _much_ better than 4.1. anders ____________________________________________________________ FREE 3D EARTH SCREENSAVER - Watch the Earth right on your desktop! Check it out at ...
Categories: Development

[haiku-development] Re: Haiku going a peaceful blip on startup (Joao Pedro Coli Ferreira Dias)

Thu, 2014-09-25 16:45
Here it is What we (me and Pete Goodeve) consider the final version of the startup sound. Huge thanks to him for finding so many things wrong with it and wrestling with fluidsynth. :) Stereo .WAVE, 44100Hz rate, 32-bit float sample format, converted from a fixed version of Hi Foo.mid with the Unison Soundfont. May you guys enjoy coding the event for the sounds ;) ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (Sean)

Wed, 2014-09-24 09:45
People keep telling me that. I'm aware. It's not the point. The point is to make sure people build their stuff before pushing. Especially if pushing is the last thing you do before going to bed or on vacation. There are no excuses. If the build breaks for an arch you don't have access to, then that's ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (anders williamson)

Mon, 2014-09-22 23:45
axeld@xxxxxxxxxxxxxxxx wrote: 6) If you're so annoyed by broken builds, please just follow Ingo's advise, and let the automated builds find out about that for you. Yeah, I'll do that. anders ____________________________________________________________ ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (Axel Dörfler)

Mon, 2014-09-22 11:45
On 15.09.2014 14:14, anders williamson wrote: I see. And how come the Linux kernel always build when I check out TOT? Ah, that's right. If you do pull requests for code that doesn't compile, you are probably sloopy and that means public humiliation. It's a good thing :) Could you please drop it or be at least constructive? ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (Rene Gollent)

Mon, 2014-09-22 09:45
On Mon, Sep 15, 2014 at 8:14 AM, anders williamson awiliamson@xxxxxxxxx wrote: I see. And how come the Linux kernel always build when I check out TOT? Ah, that's right. If you do pull requests for code that doesn't compile, you are probably sloopy and that means public humiliation. It's a good thing :) Haven't gotten tired of creating more sock puppet accounts to troll from, I see. ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (Alexander von Gluck IV)

Mon, 2014-09-22 07:45
On , anders williamson wrote: kallisti5@xxxxxxxxxxx said: Keep in mind that this is an *entire* operating system. I see. And how come the Linux kernel always build when I check out TOT? Ah, that's right. If you do pull requests for code that doesn't ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (anders williamson)

Sun, 2014-09-21 09:45
kallisti5@xxxxxxxxxxx said: Keep in mind that this is an *entire* operating system. I see. And how come the Linux kernel always build when I check out TOT? Ah, that's right. If you do pull requests for code that doesn't compile, you are probably sloopy and that means public humiliation. It's a good thing :) anders ____________________________________________________________ ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (Alexander von Gluck IV)

Sun, 2014-09-21 09:45
On , anders williamson wrote: ingo_weinhold@xxxxxx said: Please calm down. Yes, building and testing a change before committing it is the standard procedure and not doing so is frowned upon. However, should you ever become a frequent contributor, you'll realize that ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (anders williamson)

Sat, 2014-09-20 23:45
ingo_weinhold@xxxxxx said: Please calm down. Yes, building and testing a change before committing it is the standard procedure and not doing so is frowned upon. However, should you ever become a frequent contributor, you'll realize that something can slip by on a rare occasion. Not these things. I simply don't handle people who commit code that doesn't even compile very well. Especially when it happens on a regular basis (yes, I checked the past ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (Ingo Weinhold)

Sat, 2014-09-20 19:45
On 15.09.2014 09:23, anders williamson wrote: People keep telling me that. I'm aware. It's not the point. The point is to make sure people build their stuff before pushing. Especially if pushing is the last thing you do before going to bed or on vacation. There are no excuses. Please calm down. Yes, building and testing a change before committing ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (anders williamson)

Sat, 2014-09-20 17:45
stefano.ceccherini@xxxxxxxxx It's been already fixed People keep telling me that. I'm aware. It's not the point. The point is to make sure people build their stuff before pushing. Especially if pushing is the last thing you do before going to bed or on vacation. There are no excuses. If the build breaks for an arch you don't have access to, then that's different, but that's clearly not the case here. ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (Stefano Ceccherini)

Sat, 2014-09-20 15:45
It's been already fixed. Il 15/set/2014 08:45 anders williamson awiliamson@xxxxxxxxx ha scritto: Partition.cpp:526: prototype for `status_t BPartition::Mount(const char *, long unsigned int, const char *, dev_t *)' does not match any in class `BPartition' x86_64 breaks a lot for me, which is the only arch I'm interested in. Could you guys please actually see if the code at least compiles before you check in? ...
Categories: Development

[haiku-development] Re: 64bit build broken, again (anders williamson)

Sat, 2014-09-20 15:45
axeld@xxxxxxxxxxxxxxxx wrote: Unless you plan to hack on Haiku, there is little reason to compile it by yourself, though, as you can easily stay up to date using the package manager (see this article: ). I am already working on Haiku, specifically getting my machine work with the 64-bit kernel (it doesn't boot, hopefully a simple driver issue). I'm far from up-to-speed on the code base, but I want to stay tip-of-tree and stupid build ...
Categories: Development