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[haiku-development] Re: Ctrl+Alt window management functionality (John Scipione)

Fri, 2013-02-01 11:45
On Sun, Jan 27, 2013 at 1:35 PM, Urias McCullough umccullough@xxxxxxxxx wrote: On Sun, Jan 27, 2013 at 2:00 AM, looncraz looncraz@xxxxxxxxxxx wrote: That's the ONLY way I've ever moved a window to another workspace, LOL! The Workspaces app simply annoys me... It's the most common way I use as well... Please either fix all these latest regressions or revert the changes entirely - I'm getting some test machines setup for SCALE next month and plan to use a nightly build for at least one of them... ...
Categories: Development

[haiku-development] Linking a static library to the Haiku kernel (Olivier Coursière)

Fri, 2013-02-01 11:45
Hi, Is there an easy way to link a static library to the kernel using some jam rules ? I would like to help improving the Haiku port to the raspberry pi, but my ARM hardware knowledge is almost non existent. ...
Categories: Development

[haiku-development] Re: Ctrl+Alt window management functionality (Urias McCullough)

Fri, 2013-02-01 09:45
On Sun, Jan 27, 2013 at 2:00 AM, looncraz looncraz@xxxxxxxxxxx wrote: That's the ONLY way I've ever moved a window to another workspace, LOL! The Workspaces app simply annoys me... It's the most common way I use as well... Please either fix all these latest regressions or revert the changes entirely - I'm getting some test machines setup for SCALE next month and plan to use a nightly build for at least one of them... ...
Categories: Development

[haiku-development] Re: Jam troubles on swpipe (Jérôme Duval)

Fri, 2013-02-01 09:45
Hi Alex, 2013/1/26 Alexander von Gluck IV kallisti5@xxxxxxxxxxx: I don't need the headers dependency as all that is needed is to link the static llvm libraries in for Mesa. Order is important: the first ExtractArchive rule call is the one you want to depend on. Just add the following: ...
Categories: Development

[haiku-development] Re: Ctrl+Alt window management functionality (pulkomandy)

Fri, 2013-02-01 07:45
On 2013-01-27 at 11:00:54 [+0100], looncraz looncraz@xxxxxxxxxxx wrote: And another bug you introduced: Moving a window by grabbing its tab, then pressing Cmd+Fx to switch to another workspace would bring the window to the new workspace. This is the most easily discoverable way to do it (but not the most practical). This doesn't work anymore. Without this and without being able to raise a window to foreground, Haiku usability is severely degraded for me. ...
Categories: Development

[haiku-development] Re: Ctrl+Alt window management functionality (looncraz)

Fri, 2013-02-01 07:45
And another bug you introduced: Moving a window by grabbing its tab, then pressing Cmd+Fx to switch to another workspace would bring the window to the new workspace. This is the most easily discoverable way to do it (but not the most practical). This doesn't work anymore. Without this and without being able to raise a window to foreground, Haiku usability is severely degraded for me. ...
Categories: Development

[haiku-development] Re: Ctrl+Alt window management functionality (pulkomandy)

Fri, 2013-02-01 07:45
Hmmm, I might have broken it while I was working on ctrl+alt I suppose. In any case I brought it back using either RMB or ctrl+LMB. I do have one further complaint about this feature though, it keeps the focus on the window while BeOS R5 removed focus (tab goes from yellow to gray) when it sends the window to the back. I couldn't figure out how to remove focus from a window in Haiku though, perhaps someone can point me in the right direction. And another bug you introduced: ...
Categories: Development

[haiku-development] Re: Jam troubles on swpipe (Alexander von Gluck IV)

Fri, 2013-02-01 07:45
On 01/26/2013 6:31 pm, Philippe Houdoin wrote:  (llvm dependency define) [1] I don't need the headers dependency as all that is needed is to link ...
Categories: Development

[haiku-development] Re: Jam troubles on swpipe (Philippe Houdoin)

Fri, 2013-02-01 07:45
(llvm dependency define) I don't need the headers dependency as all that is needed is to link the static llvm libraries in for Mesa. I guess that's why Jam, reading Software\ Renderer target dependency, can't find any that will trigger the HAIKU_LLVM_LIBS ExtractArchive ...
Categories: Development

[haiku-development] Re: Ctrl+Alt window management functionality (Matt Madia)

Fri, 2013-02-01 05:45
On 1/26/13, Ingo Weinhold ingo_weinhold@xxxxxx wrote: John Scipione jscipione@xxxxxxxxx wrote: I feel that we don't need it, it's overkill. There is enough slop that showing the regions is not necessary. If you don't need it, good for you. I find it immensely helpful, particularly for smaller and/or partially covered windows. +1. ...
Categories: Development

[haiku-development] Re: Ctrl+Alt window management functionality (Ingo Weinhold)

Fri, 2013-02-01 05:45
John Scipione jscipione@xxxxxxxxx wrote: On Fri, Jan 25, 2013 at 3:35 PM, Ingo Weinhold ingo_weinhold@xxxxxx wrote: Especially when the window isn't that large the sectors get relatively small and the highlighting helps with aiming. Without it you have to make sure you move the mouse very clearly into the desired sector (i.e. very close to the border or the corner) to avoid risking initiating the wrong action. ...
Categories: Development

[haiku-development] Jam troubles on swpipe (Alexander von Gluck IV)

Fri, 2013-02-01 05:45
Good morning! I've been having some strange dependency issues with Jam and llvm + swpipe. Anyone have a moment to take a look? The situation is that if you go into the swpipe directory and run jam ...
Categories: Development

[haiku-development] Re: Variety of quit/save dialogs (Humdinger)

Fri, 2013-02-01 05:45
Hi Lauri Nurmi! On Sat, 26 Jan 2013 13:18:11 +0200 Lauri Nurmi wrote: - Don't save is the obvious negation of Save and therefore even for people with only a rudimentary knowledge of English obvious in an instant. Discard isn't as trivial. Being two words also serves to distinguish the label quickly. If the decision is made to avoid 'difficult' English words, then the ...
Categories: Development

[haiku-development] Re: Variety of quit/save dialogs (Lauri Nurmi)

Fri, 2013-02-01 05:45
15.12.2012 11:51, Humdinger kirjoitti: I've noticed that we use a variety of different quit/save dialogs in our apps. - Don't save is the obvious negation of Save and therefore even for people with only a rudimentary knowledge of English obvious in an ...
Categories: Development

[haiku-development] Re: Ctrl+Alt window management functionality (pulkomandy)

Fri, 2013-02-01 03:45
On 2013-01-25 at 18:17:37 [+0100], John Scipione jscipione@xxxxxxxxx wrote: On Fri, Jan 25, 2013 at 3:39 AM, Stephan Aßmus superstippi@xxxxxx wrote: Am 25.01.2013 08:11, schrieb John Scipione: The last thing I implemented was to make the window go to the back if you right click or control click on its tab. This is copying a feature of BeOS R5 that stippi pointed out. This should have already worked. At least I used it all the time, if it ...
Categories: Development

[haiku-development] Re: Ctrl+Alt window management functionality (pulkomandy)

Fri, 2013-02-01 01:45
I can't really agree here. I think the complete system (including 3rd party applications) should follow a single UI concept (and look). I hate applications that stand out, and think they have to invent their own concepts for no particular reasons. I think there's a balancing act; once you commit to something in the base system it's much much harder to take it back. It's not always clear what will work, and what won't, and what works often involves evolution over time; this is easier to do in apps and third-party extensions. Striking the ...
Categories: Development

[haiku-development] Re: Rewind a pipe? (pete . goodeve)

Thu, 2013-01-31 23:45
On Sat, Jan 26, 2013 at 01:20:15AM +0100, François Revol wrote: On 26/01/2013 00:48, Pete Goodeve wrote: Hi, Can haiku do any sort of rewind on a pipe? Building the latest sox (Sound Exchange) app I hit this little piece of code: ... and of course the compiler hit the #error line. For now, I've just commented it out as suggested, and the rest of the build goes through, but if haiku can do it too it would be nice. ...
Categories: Development

[haiku-development] Re: Need info on TimeSource()-IsRunning() (Sean Collins)

Thu, 2013-01-31 23:45
Hi Andrew, 2013/1/24 Andrew Hudson hudsonco1@xxxxxxx: TimeSource is initialized when the corresponding BMediaNode is initialized. In the code, a call to TimeSource()-IsRunning() returns true when the ...
Categories: Development

[haiku-development] Re: Rewind a pipe? (François Revol)

Thu, 2013-01-31 21:45
On 26/01/2013 00:48, Pete Goodeve wrote: