Development mailing list
[haiku-development] Linking a static library to the Haiku kernel (Olivier Coursière)
Hi,
Is there an easy way to link a static library to the kernel using some
jam rules ?
I would like to help improving the Haiku port to the raspberry pi, but
my ARM hardware knowledge is almost non existent.
...
Categories: Development
[haiku-development] Re: Ctrl+Alt window management functionality (Urias McCullough)
On Sun, Jan 27, 2013 at 2:00 AM, looncraz looncraz@xxxxxxxxxxx wrote:
That's the ONLY way I've ever moved a window to another workspace, LOL! The
Workspaces app simply annoys me...
It's the most common way I use as well...
Please either fix all these latest regressions or revert the changes
entirely - I'm getting some test machines setup for SCALE next month
and plan to use a nightly build for at least one of them...
...
Categories: Development
[haiku-development] Re: Jam troubles on swpipe (Jérôme Duval)
Hi Alex,
2013/1/26 Alexander von Gluck IV kallisti5@xxxxxxxxxxx:
I don't need the headers dependency as all that is needed is to link
the static llvm libraries in for Mesa.
Order is important: the first ExtractArchive rule call is the one you
want to depend on.
Just add the following:
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Categories: Development
[haiku-development] Re: Ctrl+Alt window management functionality (pulkomandy)
On 2013-01-27 at 11:00:54 [+0100], looncraz looncraz@xxxxxxxxxxx wrote:
And another bug you introduced:
Moving a window by grabbing its tab, then pressing Cmd+Fx to switch to
another workspace would bring the window to the new workspace. This is the
most easily discoverable way to do it (but not the most practical). This
doesn't work anymore. Without this and without being able to raise a
window
to foreground, Haiku usability is severely degraded for me.
...
Categories: Development
[haiku-development] Re: Ctrl+Alt window management functionality (looncraz)
And another bug you introduced:
Moving a window by grabbing its tab, then pressing Cmd+Fx to switch to
another workspace would bring the window to the new workspace. This is the
most easily discoverable way to do it (but not the most practical). This
doesn't work anymore. Without this and without being able to raise a window
to foreground, Haiku usability is severely degraded for me.
...
Categories: Development
[haiku-development] Re: Ctrl+Alt window management functionality (pulkomandy)
Hmmm, I might have broken it while I was working on ctrl+alt I
suppose. In any case I brought it back using either RMB or ctrl+LMB. I
do have one further complaint about this feature though, it keeps the
focus on the window while BeOS R5 removed focus (tab goes from yellow
to gray) when it sends the window to the back. I couldn't figure out
how to remove focus from a window in Haiku though, perhaps someone can
point me in the right direction.
And another bug you introduced:
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Categories: Development
[haiku-development] Re: Jam troubles on swpipe (Alexander von Gluck IV)
On 01/26/2013 6:31 pm, Philippe Houdoin wrote:
 (llvm dependency define)
[1]
I don't need the headers dependency as all that is needed is to link
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Categories: Development
[haiku-development] Re: Jam troubles on swpipe (Philippe Houdoin)
(llvm dependency define)
I don't need the headers dependency as all that is needed is to link
the static llvm libraries in for Mesa.
I guess that's why Jam, reading Software\ Renderer target dependency,
can't find any that will trigger the HAIKU_LLVM_LIBS ExtractArchive
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Categories: Development
[haiku-development] Re: Ctrl+Alt window management functionality (Matt Madia)
On 1/26/13, Ingo Weinhold ingo_weinhold@xxxxxx wrote:
John Scipione jscipione@xxxxxxxxx wrote:
I feel that we don't need it, it's overkill. There is enough slop that
showing the regions is not necessary.
If you don't need it, good for you. I find it immensely helpful,
particularly for smaller and/or partially covered windows.
+1.
...
Categories: Development
[haiku-development] Re: Ctrl+Alt window management functionality (Ingo Weinhold)
John Scipione jscipione@xxxxxxxxx wrote:
On Fri, Jan 25, 2013 at 3:35 PM, Ingo Weinhold ingo_weinhold@xxxxxx
wrote:
Especially when the window isn't that large the sectors get
relatively small
and the highlighting helps with aiming. Without it you have to make
sure you
move the mouse very clearly into the desired sector (i.e. very close
to the
border or the corner) to avoid risking initiating the wrong action.
...
Categories: Development
[haiku-development] Jam troubles on swpipe (Alexander von Gluck IV)
Good morning!
I've been having some strange dependency issues with Jam and llvm +
swpipe.
Anyone have a moment to take a look?
The situation is that if you go into the swpipe directory and run jam
...
Categories: Development
[haiku-development] Re: Variety of quit/save dialogs (Humdinger)
Hi Lauri Nurmi!
On Sat, 26 Jan 2013 13:18:11 +0200 Lauri Nurmi wrote:
- Don't save is the obvious negation of Save and therefore even
for
people with only a rudimentary knowledge of English obvious in an
instant. Discard isn't as trivial. Being two words also serves to
distinguish the label quickly.
If the decision is made to avoid 'difficult' English words, then the
...
Categories: Development
[haiku-development] Re: Variety of quit/save dialogs (Lauri Nurmi)
15.12.2012 11:51, Humdinger kirjoitti:
I've noticed that we use a variety of different quit/save dialogs in
our apps.
- Don't save is the obvious negation of Save and therefore even for
people with only a rudimentary knowledge of English obvious in an
...
Categories: Development
[haiku-development] Re: Ctrl+Alt window management functionality (pulkomandy)
On 2013-01-25 at 18:17:37 [+0100], John Scipione jscipione@xxxxxxxxx
wrote:
On Fri, Jan 25, 2013 at 3:39 AM, Stephan AÃmus superstippi@xxxxxx wrote:
Am 25.01.2013 08:11, schrieb John Scipione:
The last thing I implemented was to make the window go to the back if
you right click or control click on its tab. This is copying a feature
of BeOS R5 that stippi pointed out.
This should have already worked. At least I used it all the time, if it
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Categories: Development
[haiku-development] Re: Ctrl+Alt window management functionality (pulkomandy)
I can't really agree here. I think the complete system (including 3rd
party applications) should follow a single UI concept (and look).
I hate applications that stand out, and think they have to invent their
own concepts for no particular reasons.
I think there's a balancing act; once you commit to something in the base
system it's much much harder to take it back. It's not always clear what
will work, and what won't, and what works often involves evolution over
time; this is easier to do in apps and third-party extensions. Striking the
...
Categories: Development
[haiku-development] Re: Rewind a pipe? (pete . goodeve)
On Sat, Jan 26, 2013 at 01:20:15AM +0100, François Revol wrote:
On 26/01/2013 00:48, Pete Goodeve wrote:
Hi,
Can haiku do any sort of rewind on a pipe? Building the latest
sox (Sound Exchange) app I hit this little piece of code:
... and of course the compiler hit the #error line. For now, I've just
commen
