anevilyak's blog

'Tis the season for debugging

Blog post by anevilyak on Mon, 2014-12-15 14:05

Since the last time, I've put a bit more work into improving the expression evaluator that was started as part of the sprint. Since some of its new capabilities are likely to be useful to others, and might not necessarily be obvious from simply reading the commit list, I thought I'd elaborate on them a bit here.

Code Sprint 2014: Debugger

Blog post by anevilyak on Fri, 2014-10-31 02:11

While I was unable to actually attend Begeistert this time around, I was nonetheless able to take some time off work to join in on the traditional during/post-BG code sprint. As per usual, this revolved around improving our integrated debugger.

Debugger: Four Trapped Dwarves

Blog post by anevilyak on Mon, 2013-07-22 13:14

This time around, we only have one or two new features to cover as such, since most of my time recently has been spent under the hood.

Debugger: Odds and Ends

Blog post by anevilyak on Sun, 2013-06-16 17:29
Some time has passed since my last post on the subject, and I keep finding time to work on it, so I thought another update on Debugger progress might be of interest. Most of the features added since my previous post are fairly minor, but should hopefully be interesting/useful nonetheless.

Debugger: Overview of New Features

Blog post by anevilyak on Sat, 2013-04-27 23:16
In the past few weeks, I've managed to find a bit more free time to work on Haiku. As per usual, the lion's share of this time was spent on improving our integrated debugger. As such, I thought I'd give a brief overview of what's been added, and how it can be useful.

Code Sprint 2012: Debugger

Blog post by anevilyak on Sat, 2012-11-10 14:44
As seen in Ingo's excellent presentation on Haiku's built-in debugging tools, our graphical debugger, while getting quite capable, is still missing a number of important features. As such, I made it my goal this week to try and resolve as many of those as I was able to.
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