- Google Summer of Code project: Sub-pixel anti-aliasing
- Google Summer of Code Project: Alternate System Timers
- Anthy Ported to Haiku, Binary Available on Bebits
- Premonitions of a rising sun
- GSoc Swap File Project
- Google Summer of Code Project : Writing a CIFS client
- Google Summer of Code: Zeroconf!
- Git for Haiku (#1)
- A weekend in SF, for LugRadio Live USA 2008
- Haiku Websites Stats and Other Trivia
Best solution for cross-platform games?
Submitted by Kevin Ar18 on Wed, 2007-08-15 07:05. Tags: Newbie Developer Forum
What are some of the better solutions for dealing with cross-platform games in the three areas of input, sound, and networking.
There is, of course, SDL; however, I was hoping to find a free source solution using a license like Haiku (MIT, BSD, or public domain). There is Allegro, but I'm not sure what to make of the donationware license.
Are there any such libraries out there? If not for all three, maybe one of the items like just sound or just input?
...or would specifically coding these three areas for each OS be the better solution?





