Hi,
i want to load texture for an openGL Application under BeOS/Haiku, but i don't want to use external libraries such as libpng, libjpeg, ...
Is there an api under the BeOs API which could allow me to load an image (.bmp, jpg, .png, ...) and get its pixel data pointer ?
(like OLE IPICTURE under Windows).
There can i found info about that ? ( what can i put in google ?)
Thanks.