Haiku is a new open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.

Fundraising 2015

Goal: $35,000
$6,218

WHAT'S NEW IN HAIKU DEVELOPMENT

The Haiku source is continually built and released for testing purposes nearly every day. You can download and install these latest snapshots to check out the latest features and bug-fixes.

Be aware that nightly images may be unstable. Additionally, some packages included with official releases need to be installed separately.

If you're OK with this, you can find further instructions at our Nightly image page.

Invitation to BeGeistert 024

News posted on Tue, 2011-10-11 16:24
BeGeistert Logo

Dear Haiku developers and users!

We'd like to invite everyone to HSA's 24th BeGeistert, the largest Haiku conference around. On the weekend of October 29th/30th developers and users meet again in Düsseldorf's Youth Hostel to code and talk and see what's new in the Haiku world. A perfect opportunity to learn of others' projects or present your own.
Currently we plan to have these talks and workshops on the agenda:

A year of Haiku talks

Blog post by mmu_man on Tue, 2011-09-27 20:05

As I'm returning from DC-2011 in the train I noticed that I didn't blog for quite some time, and never told you about things I've seen and done at various places this year. Let's fix this mistake ASAP.

Google Summer of Code 2011 Results!

News posted on Sat, 2011-09-03 18:44

Hot summer of code
Students learned a lot, had fun
Everyone wins!

Friday August 26th 2011 marked the end of Google Summer of Code™ 2011 and, once again, Haiku did great with 4 out of the 8 initial students passing the final evaluation (7 were actually evaluated, 1 having unfortunately failed at midterm). The raw numbers might be a little bit deceiving, given that the fundamental goal of the program is ultimately to attract new contributors to the project; and early indications are pointing toward a success in that perspective.

Haiku Bootstrap Architecture

Article contributed by maxim on Sun, 2011-08-28 22:24

This article will describe current state of Haiku bootstrap architecture. It will unveil information about earliest boot stages, some hints to platform porters will be given. This can be interpreted as an extension to Haiku Article How to get Haiku booted.

Haiku Down Under 2011 Report

Blog post by Sikosis on Sat, 2011-08-27 09:05

Haiku Down Under 2011It was a rather overcast day in Brisbane, Australia: Home of the Fourth Annual Haiku Down Under Virtual Conference for Haiku Users and Developers. It was virtual, in the respect, that the event was streamed live over the Internet once again using the uStream service.

We accept (and regret) that this service requires Flash, but at present, we still haven't found any other services that are capable of delivering the same features. One of these days, we hope to use a Haiku friendly service.

This year, HDU 2011 (#hdu2011) was hosted from one of the ITEE boardrooms at The University of Queensland where I, Phil Greenway (Sikosis) was joined once again by Mark Patterson (BeMark) and newcomer Daniel Devine.

Survey results in

News posted on Sat, 2011-08-20 15:53

Last year Dr. Miroslav Stimac asked the Haiku community to participate in a survey to gauge interest in Haiku, usage pattern and wishes for the future, and obtain some general demographic data. This was part of his master thesis "The desktop operating system Haiku" that can now be ordered as PDF or printed book.

Miroslav is so kind to provide chapter 6 with the survey and his analysis as a free download. While naturally being quite technical at times, it offers some interesting numbers that may also become useful when considering strategies in the future. At last we now have some hard empirical data instead of vague feelings concerning size or interests of our community at this point of Haiku's evolution.