Haiku is an open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.

Fundraising 2017

Goal: $10,000

What's New in Haiku development

The Haiku source is continually built and released for testing purposes nearly every day. You can download and install these latest snapshots to check out the latest features and bug-fixes.

Be aware that nightly images may be unstable. Additionally, some packages included with official releases need to be installed separately.

If you're OK with this, you can find further instructions at our Nightly image page.

Haiku monthly activity report - 03/2017

Blog post by PulkoMandy on Mon, 2017-04-03 20:26

The spring is comming, the GSoC applications closed just today, and it is time for a new monthly report! This report covers hrevs 50989 to 51063 Drivers tqh is working on improving wifi performance. He identified some sub-optimal code in the FreeBSD compatibility layer which he replaced by much simpler and faster functions that the compiler can actually inline. This improved performance of all IO access to network devices, fixing some real time problems.

Haiku monthly activity report - 02/2017

Blog post by PulkoMandy on Tue, 2017-02-28 20:26

Hello world! Let’s see what happened in Haiku this month. This report covers hrevs 50928 to 50988. waddlsplash worked on enabling real subpixel rendering in Haiku. This used to be protected by Microsoft patents, but they are all expired or will expire really soon. So, it is time to start experimenting with this and getting ready for enabling it. waddlesplash also reworked the JSON API, and fixed several bugs found by the “JSON Minefield” tests.

Back into Google Summer of Code

News posted on Mon, 2017-02-27 17:47

After a two year break, the Haiku project is proud to be part of Google Summer of Code again. Over the summer, students will work on improving Haiku and related applications, with help from our mentor team. Google gives the students a stipend, which allows them to work full-time on the project without the need to find another job. The goal of the program is to introduce students to the way open source projects work, and encourage them to become long term contributors.

Building packages with haikuporter

Blog post by humdinger on Wed, 2017-02-22 08:38

HaikuPorter is a python tool that takes a so-called recipe that describes the dependencies of a software and how to download, build and package it. The HaikuPorts Wiki has all the info to get started writing recipes. But it gets into too much detail if all you want is use HaikuPorter to build stuff with existing working recipes. Here’s a quick step-by-step guide how to do that. 1. Getting HaikuPorter and the Recipes Get the HaikuPorter tool and the haikuports tree with all the recipes:

Back from FOSDEM!

Blog post by mmu_man on Thu, 2017-02-09 03:21

Haiku & ReactOS booth with the full teamsSo, I just arrived from Brussels back home. One more FOSDEM done. As always it was action-packed, and I couldn’t clone myself enough times to see everything. The fact that we had the booth and that 3 out of the 4 talks I proposed were accepted probably didn’t help.

Luckily this time we were three to handle the half-booth, as both Olivier and Adrien made it with me, because yes, we shared the table with ReactOS this time, to increase the chances of being picked up.

The Lunduke Hour had me on as a guest to talk about Haiku

Blog post by waddlesplash on Tue, 2017-02-07 09:56

Yesterday, The Lunduke Hour, hosted by Bryan Lunduke (perhaps most famous for his “Linux Sucks” presentations), had me on as a guest to talk about the state of Haiku and where we go from here: Bryan’s been a longtime fan of Haiku (some of the old-timers might remember when he reviewed R1a3 on the Linux Action Show…), and it was a lot of fun to chat with him for an hour about what’s been going on over the past few years, and where things are headed.

GCI 2016 Wrap Up Report

Blog post by Deepanshu on Sun, 2017-02-05 12:44

What happens when you combine 337 students, 20+ mentors, and an endless volley of tasks? During the time from November 2016 to January 2017, 368 Haiku tasks were successfully completed. The seventh year of Google’s Code-In, and the seventh for Haiku as a mentoring organization was a grand success. Students from all around the world aged 13-17 worked with the project mentors on improving Haiku during the 7 weeks of the contest.

Haiku monthly activity report - 01/2017

Blog post by PulkoMandy on Wed, 2017-02-01 20:26

Hello world!

Let’s see how 2017 goes in Haiku. This report covers hrev50830-hrev50928 (almost 100 or about 3 pushes per day).

Which Launcher?

Blog post by moochris on Sun, 2017-01-22 12:05

So you’ve installed Haiku from a recently nightly (or sometime soon, the R1 beta) and you’re launching applications from the Deskbar menu (the blue ‘leaf’ menu). Perfect, but there are a few more options to investigate if you want to quickly launch your favourite programs.

Hello from the new Haiku website!

Blog post by waddlesplash on Fri, 2017-01-20 18:43

Hello, world! If you’re reading this message, that means you’re looking at the new Haiku website. This has been in the works for a long time, but at last it’s finally here.