Haiku is an open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.

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What's New in Haiku development

The Haiku source is continually built and released for testing purposes nearly every day. You can download and install these latest snapshots to check out the latest features and bug-fixes.

Be aware that nightly images may be unstable. Additionally, some packages included with official releases need to be installed separately.

If you're OK with this, you can find further instructions at our Nightly image page.

Coding week 4,5,6

Blog post by rajagopalan on Thu, 2019-07-18 17:14

Introduction Hello everybody. Sorry for not able to post something for very long time! Previous week was pretty rough for me. So let me tell few things about the state of the port. We have working IPC (using BMessages) We have working Minibrowser (that could handle few call back events like navigating to url, going back and forward..) A partially working network process Current Work So we decided to get the rendering done.

[GSoc 2019] Weeks #4, #5 and #6 progress report

Blog post by brj on Tue, 2019-07-16 05:11

Hello everybody! It’s been a while since my previous post. This post is a short summary of all work done upto this point. During the past few weeks, I was able to add the following features to the current btrfs implementation Creating new files The basic algorithm behind creating new files is allocating a new inode, updating the fs tree to reflect this, creating a hard link in the directory containing the file and finally updating the cache.

Haiku monthly activity report - 06/2019

Blog post by PulkoMandy on Thu, 2019-07-11 10:52

Hey, it's time for a new monthly report already! This one is a bit shorter than usual as the previous one was a bit late, but let's try to get mostly back on schedule. This report covers hrev53175-hrev53238. Optimizations We are now in beta phase, and besides the usual bugfixes, it's time to start investigating performance bottlenecks in Haiku. Waddlesplash has been hard at work in that area this month, starting with tuning of the newly integrated rpmalloc allocator.

Coding week no 2 and 3

Blog post by rajagopalan on Thu, 2019-06-20 17:11

Report for Coding Week #2 and #3 Love that your beautiful face is reading my Blog today❀️. First all I woul like to ask sorry to my fans (if any πŸ˜…πŸ˜‚) for delaying the posts. Prepare to get blown awayπŸŽ‰πŸŽ‰πŸ’» Ok let's all jump into the world of webkit shall we? History is awesome (just kidding πŸ˜‰πŸ˜‰) Lets rewind a bit! Getting stuff to compile and build (painful but totally worth it) Oh ya not to mention :making friends!

[GSoC 2019] Weeks #1, #2 and #3 progress reports

Blog post by brj on Mon, 2019-06-17 22:43

Hello everybody! It’s been a while since my previous post. This post is a short summary of all the work done upto this point. For a detailed report of every day, visit this blog I set up using Blogger. Week 1 As mentioned in my proposal, the target for week #1 was document the current btrfs implementation. As part of this, I documented the following classes * Chunk * Inode * BTree * Attribute * AttributeIterator * DirectoryIterator

Haiku monthly activity report, May 2019

Blog post by waddlesplash on Sat, 2019-06-08 13:00

Welcome to the monthly report for May 2019! PulkoMandy is once again busier than usual, so I’m filling in. This report covers hrev53094-hrev53174 (120 commits.) Applications & Libraries korli changed how runtime_loader handles weak symbols to be more in line with the behavior of other operating systems. waddlesplash tweaked “strace” to print syscall names plainly, i.e. without the prefixed “kern”. mmu_man committed changes to allow loading the BControlLook from an add-on, and added a setting to the Appearance preferences for it.

Coding week #1

Blog post by rajagopalan on Tue, 2019-06-04 17:04

Hello everybody. This is me Rajagopalan working on getting webkit2 on haiku. Previously as you guys know we were trying to get IPC working. Well we have succeeded in that after hitting some obstacles. Message passing should not involve mainloop it should be totally dependent on the workqueue only. As the mainloop can be blocked because of JS Execution which leaves slow performance or even crash. Also we stumbled upon an IPC deadlock when we used mainloop (main application loop) as a proxy to send and receive messages.

Mid Community Bonding--Progress

Blog post by rajagopalan on Mon, 2019-05-20 23:31

Introduction: Hello Everybody, I am G.Rajagopalan working on porting webkit2 to haiku as a part of my GSoC project. So here I am to share our experiences and work regarding the project πŸ˜„. Bonding Process: I have been with haiku for the past 6 (or 7 months I think) which went like a blink of an eye. I can definitely say that it is a memorable journey with Haiku. I owe it to the beautiful and friendly people who work for haiku.

Haiku to mentor 3 interns in Outreachy and GSoC

Blog post by pulkomandy on Wed, 2019-05-08 10:20

Hi there! The selected students for both Outreachy and Google Summer of Code were publiched on Tuesday. This year we will be mentoring 3 students bringing new features to Haiku over the summer. GSoC is a program run and funded by Google, where we (and many other open source projects) mentor students over the summer to get them up to speed with contributing. Google gives them a stipend, saving the need for a summer job and allowing them to focus on their work.

Introducing myself gsoc 2019

Blog post by RAJAGOPALAN on Wed, 2019-05-08 12:19

BAlert("Hello World","Introducing myself", "Awesome","Cool","Excited",B_SUMMER_IS_FUN); Introduction: I am RAJAGOPALAN GANGADHARAN doing Computer science Engineering in India and a GSOC 2019 participant with aim of porting Webkit2 to Haiku. First of all I would like to thank everybody for giving me this wonderful opportunity and I promise to not let the hopes down. I didn’t know much about BeOS until I saw Haiku. Well to be honest I fell in love with the GUI of haiku.