Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Alexander von Gluck IV)

Development mailing list - Sun, 2015-05-24 09:45
On , fox noodles wrote: Have you seen the OBOS_UI mockup? I implemented a couple of decors for dan0* based derivatives such as my PhOS (also used for a while by yellowTAB's Zeta). MOCKUP: PhOS B6: ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Alexander von Gluck IV)

Development mailing list - Sun, 2015-05-24 09:45
On , looncraz wrote: On 5/17/2015 12:35, fox noodles wrote: I think there a two(or both) ways to do it. 1. child tabs that are created by an App should be aligned right next to the parent app's tab. also there should be a setting to change this behaviour. 2. if this setting is on, child tabs will be connected to each other ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (looncraz)

Development mailing list - Sun, 2015-05-24 07:45
On 5/17/2015 12:35, fox noodles wrote: I think there a two(or both) ways to do it. 1. child tabs that are created by an App should be aligned right next to the parent app's tab. also there should be a setting to change this behaviour. 2. if this setting is on, child tabs will be connected to each other visually(only visually). with some triangle cut out or something like that. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Development mailing list - Sun, 2015-05-24 04:45
Yes, I thought about experimenting with that for vertical stacking - horizontal stacking (attaching windows by an edge) without a keyboard modifier or right-drag would be horribly distracting. Oh sorry I meant the tab stacking, like u drag one tab over another and it becomes semi transparent indicating that u can release and stack em. Currently there's a hotkey for that but I think it's quite annoying, Also would be nice to have something like stack all tabs somewhere. So ...
Categories: Development

Ticket #12091 ([Haiku-64bit] Vision can't start due to missing symbol ...) closed

Latest Bugs & Tasks - Sat, 2015-05-23 20:42
fixed:

Thanks for the patch! Rebuilt the package and applied your patch. Fixed in hrev49188.

Categories: Development

Debugger: Add memory write support.

Source Activity - Sat, 2015-05-23 20:12
- Implements various support classes and functions that will be needed in order to marshal requests to write to memory in the target team. - Implements various support classes and functions that will be needed in order to marshal requests to write to memory in the target team.
Categories: Development

Add Fossil 1.33 packages

Source Activity - Sat, 2015-05-23 19:28
* Adds x86_gcc2, x86, and x86_64 packages * Adds x86_gcc2, x86, and x86_64 packages
Categories: Development

Ticket #12091 ([Haiku-64bit] Vision can't start due to missing symbol ...) created

Latest Bugs & Tasks - Sat, 2015-05-23 18:43

By default, hrev49186 64 bit still includes vision-0.9.7.r949-2-x86_64.hpkg that doesn't load: "Could not open "Vision" (Missing Symbol: _ZNK7BRoster6LaunchEPKciPPcPi)."

Most recent package vision-0.9.7.r949-3-x86_64.hpkg from haikuporter works.

Categories: Development

Ticket #12090 ([HaikuDepot] upgrading local packages doesn't seem to work) created

Latest Bugs & Tasks - Sat, 2015-05-23 12:29

I have bescreencapture-1.9.4-1-x86_gcc2.hpkg installed and bescreencapture-2.0-1-x86_gcc2.hpkg on the Desktop. When I double click it and click Install button (which takes a whooping 15 seconds for Package changes window to appear) Install button disappears but the old version of bescreencapture is still in /system/packages.

Both packages were locally built.

Categories: Development

Ticket #12089 ([HaikuDepot] open icons in Icon-O-Matic on double click) created

Latest Bugs & Tasks - Sat, 2015-05-23 12:08

Now that HaikuDepot is being slowly populated with icons it is becoming a great source for new ones.
Therefore, being able to open them in Icon-O-Matic (or simply drag'n'drop them) would be desirable.

Categories: Development

Ticket #12088 ([HaikuDepot] implement editor options) created

Latest Bugs & Tasks - Sat, 2015-05-23 11:53

It would be nice to use HaikuDepot directly to edit localizations/add screenshots/icons.

Categories: Development

Update translations from Pootle

Source Activity - Sat, 2015-05-23 04:28
Categories: Development
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