Development

[haiku] Re: Sequitur (pete . goodeve)

Haiku Mailing List - Tue, 2015-08-25 17:45
On Fri, Aug 14, 2015 at 08:38:24AM -0400, waddlesplash wrote: signalcaster@xxxxxxxxx wrote: Sequitur in Haiku? As soon as it can be used reliably to do multi-track audio editing, I'm all in! I don't think Sequitur could ever do that -- it's for song ...
Categories: Development

[haiku] Re: "Off Topic" need help from german member with car purchase (Joacim Melin)

Haiku Mailing List - Tue, 2015-08-25 17:45
“Slightly” Hey - I need a tip about a new microwave owen! wrote: Il 14/ago/2015 19:54, Brian Hague alphaseinor@xxxxxxxxx ...
Categories: Development

docs/user: BAlert: Fix incorrect ::TextView() docs.

Source Activity - Tue, 2015-08-25 14:25
TextView() returns *the* BTextView the BAlert is using, not a new TextView with the contents of the BAlert (which is what this seemed to imply). TextView() returns *the* BTextView the BAlert is using, not a new TextView with the contents of the BAlert (which is what this seemed to imply).
Categories: Development

[haiku] Re: "Off Topic" need help from german member with car purchase (Stefano Ceccherini)

Haiku Mailing List - Tue, 2015-08-25 11:45
Il 14/ago/2015 19:54, Brian Hague alphaseinor@xxxxxxxxx ha scritto: Can you stop please? You're slightly off topic. ...
Categories: Development

[haiku] Re: "Off Topic" need help from german member with car purchase (Brian Hague)

Haiku Mailing List - Tue, 2015-08-25 09:45
on this side of the pond you'll need to get a DOT approved Registered Importer. I know for a fact that diesel engine won't pass the EPA 3520-1 form. you'll also need a DOT HS-7 form. If it's going to be a museum piece you'll still need to go through that process... Another way of getting that diesel into the country is to to bring it in a parts box. the car is easier if it's cut in two for parts, therefore it's not a running/driving car. but you still have to do the proper forms. ...
Categories: Development

[haiku] Re: Sequitur (waddlesplash)

Haiku Mailing List - Tue, 2015-08-25 09:45
On Fri, Aug 14, 2015 at 6:58 AM, TuneTracker Systems signalcaster@xxxxxxxxx wrote: Sequitur in Haiku? As soon as it can be used reliably to do multi-track audio editing, I'm all in! I don't think Sequitur could ever do that -- it's for song composition, not audio editing. ...
Categories: Development

[haiku] Re: Idea for getting attention and possibly more ported software (Ingo Weinhold)

Haiku Mailing List - Tue, 2015-08-25 07:45
On 14.08.2015 11:56, Thomas Mueller wrote: But still, even with the resulting toolchain, the source-tree infrastructure looks to be geared for specific host operating systems, and using NetBSD, even if intrinsically capable, runs into one of these booby traps. Certain APIs and paths are different even on similar OSs. Since we don't use the GNU autotools or something else that does the OS specific checks ...
Categories: Development

[haiku] Re: Sequitur (TuneTracker Systems)

Haiku Mailing List - Tue, 2015-08-25 00:45
Sequitur in Haiku? As soon as it can be used reliably to do multi-track audio editing, I'm all in! Dane ...
Categories: Development

[haiku] Re: Idea for getting attention and possibly more ported software (Thomas Mueller)

Haiku Mailing List - Tue, 2015-08-25 00:45
On 14.08.2015 00:16, Urias McCullough wrote: Besides being a large factor slower than Linux (I'm actually not sure any of our nightlies are built on FreeBSD any more) - keeping the host environment updated would be a real hassle. Since the Haiku build system doesn't create a cross-compiling toolchain, Ingo Weinhold responded: ...
Categories: Development

[haiku-development] Re: Static object Destructor (pete . goodeve)

Development mailing list - Mon, 2015-08-24 22:45
On Fri, Jul 24, 2015 at 08:44:03AM -0400, gus knight wrote: wrote: the source from HaikuArchives, and as Adrien (I guess?) said it compiles and sort of runs, with some vital features not working yet. Yes, it runs, but it won't load any files (and doesn't give any errors, either...) ...
Categories: Development

[haiku-development] Re: Static object Destructor (gus knight)

Development mailing list - Mon, 2015-08-24 22:45
On Fri, Jul 24, 2015 at 1:57 AM, Pete Goodeve pete.goodeve@xxxxxxxxxxxx wrote: the source from HaikuArchives, and as Adrien (I guess?) said it compiles and sort of runs, with some vital features not working yet. Yes, it runs, but it won't load any files (and doesn't give any errors, either...) If you do manage to fix it, I'll happily accept patches :) ...
Categories: Development

[haiku-development] Re: Static object Destructor (Stephan Aßmus)

Development mailing list - Mon, 2015-08-24 22:45
Am 24.07.2015 um 10:11 schrieb Axel Dörfler: Am 24/07/2015 um 07:57 schrieb Pete Goodeve: The first thing I wanted to look at was annoying crash when one quits Sequitur. Turn out that this is due to a static object that has a destructor called on quitting. This wants to delete some BBitmaps, but the debugger is called because You need to have a valid app_server connection first!. Obviously there *was* an app_server connection, ...
Categories: Development

[haiku-development] Re: Static object Destructor (Axel Dörfler)

Development mailing list - Mon, 2015-08-24 22:45
Am 24/07/2015 um 07:57 schrieb Pete Goodeve: The first thing I wanted to look at was annoying crash when one quits Sequitur. Turn out that this is due to a static object that has a destructor called on quitting. This wants to delete some BBitmaps, but the debugger is called because You need to have a valid app_server connection first!. Obviously there *was* an app_server connection, because it was doing everything right before, bu I guess (in Haiku) it is broken before the destructor gets called. (Worked fine in BeOS, ...
Categories: Development

[haiku-development] Static object Destructor (Pete Goodeve)

Development mailing list - Mon, 2015-08-24 22:45
I think this is appropriate to post here. If not, I apologise... I decided to take a crack at fixing up Sequitur for Haiku. I downloaded the source from HaikuArchives, and as Adrien (I guess?) said it compiles and sort of runs, with some vital features not working yet. The first thing I wanted to look at was annoying crash when one quits Sequitur. Turn out that this is due to a static object that has a destructor called on quitting. This wants to delete some BBitmaps, but the debugger is called because You need to have a valid app_server ...
Categories: Development

[haiku-development] kill vs. killall (gus knight)

Development mailing list - Mon, 2015-08-24 22:45
Hi, BeOS R5 had the functionality that the kill shell command could kill applications by name. Rene Gollent implemented this by patching Bash's builtin kill; however, this patch is extremely buggy: * Sometimes kill processname doesn't do anything, and will insist the process doesn't exist, even when ProcessController sees the process and can kill it just fine * On x86_64 Haiku (I haven't seen this on x86_32 Haiku -- yet), ...
Categories: Development
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