Development
Ticket #8266 (MediaPlayer freezes after dropping songs in repeatedly) closed
fixed:
Ok, thanks for reporting!
Categories: Development
Correctly check when the BBuffer failed the registration with the server.
Signed-off-by: Adrien Destugues
Signed-off-by: Adrien Destugues
Categories: Development
Ticket #11959 ([ShowImage] Multipage images are displayed out of sequence.) closed
fixed:
Fixed in hrev49017.
Categories: Development
ShowImage: Multipage images displayed in sequence.
* The correct page is displayed.
* Next/Previous/First/Last page are enabled and disable
as Next/Previous File.
* Add in the status bar current page/ total page.
* Fixes #11959.
* The correct page is displayed.
* Next/Previous/First/Last page are enabled and disable
as Next/Previous File.
* Add in the status bar current page/ total page.
* Fixes #11959.
Categories: Development
Ticket #11959 ([ShowImage] Multipage images are displayed out of sequence.) created
Multipage images are displayed out of sequence and pages are repeated.
This happen when browsing the pages rapidly.
Categories: Development
[haiku-development] Re: Reading the Mouse Cursor and Dirty Screen (Alexander G. M. Smith)
looncraz looncraz@xxxxxxxxxxx wrote on Fri, 27 Mar 2015 12:10:21 -0500:
Do you try to calculate the changes in the screen, or you just send the
whole thing as fast as you can?
There's a dirty rectangle algorithm in the VNC library code that compares
rectangular areas from the current bitmap with the previously transmitted
data and only sends the changed pixels. However, reading the whole screen
to find those dirty areas is slow on some video boards (it's actually done
in smaller segments to improve response time), and even slower with the
BScreen copy-the-whole-screen-to-a-bitmap technique.
...
Categories: Development
Deskbar: Sanitize the usage of BMessage
... especially for SendMessage and SendReply.
* Delete the item's message if AddItem does not return successfully.
* Fixes #11934.
Signed-off-by: Adrien Destugues
... especially for SendMessage and SendReply.
* Delete the item's message if AddItem does not return successfully.
* Fixes #11934.
Signed-off-by: Adrien Destugues
Categories: Development
[haiku-development] Re: Reading the Mouse Cursor and Dirty Screen (Adrien Destugues)
On Fri, Mar 27, 2015 at 12:10:21PM -0500, looncraz wrote:
Are you are suggesting setting up a virtual video board in effect? That
could be an interesting way of doing it, which would also speed up screen
reading since it would reside in main RAM, not the occasionally much
slower video memory. On the other hand, it would be simpler for the user
to understand a program that merely shows what's on the real screen,
remotely.
A virtual video card (RemoteHWInterface) already exists for something like
this, though I don't know the details. It should be immensely useful for
...
Categories: Development
[haiku-development] Re: Reading the Mouse Cursor and Dirty Screen (Michael Mounteney)
On Fri, 27 Mar 2015 11:49:40 -0600
Daniel headbulb@xxxxxxxxx wrote:
I've been trying to build the VirtualBox additions but the compile
fails. Gcc complains about -fpic . My next step is to run though the
commands manually.
My 2p worth: as a prelink user on GNU/Linux, I observe that Virtualbox
links with at least some non-PIC libraries.
...
Categories: Development
Implement BMediaRoster::SyncToNode
Categories: Development
[haiku-development] Re: Reading the Mouse Cursor and Dirty Screen (Daniel)
Wasn't something like this needed in the app_server for the VirtualBox
video driver?
I've been trying to build the VirtualBox additions but the compile
fails. Gcc complains about -fpic . My next step is to run though the
commands manually.
Has anyone gotten the additions to build?
On Fri, Mar 27, 2015 at 11:10 AM, looncraz looncraz@xxxxxxxxxxx wrote:
...
Categories: Development
[haiku-development] Re: Reading the Mouse Cursor and Dirty Screen (looncraz)
On 3/27/2015 09:24, Alexander G. M. Smith wrote:
Currently VNCServer just screen (using a BDirectWindow for direct
video memory access or alternatively BScreen-ReadBitmap()) scrapes
the active workspace, and handles switching between different screen
sizes and depths fairly well.
Do you try to calculate the changes in the screen, or you just send the
whole thing as fast as you can?
...
Categories: Development
[haiku-development] Gathering info on ownership of ARM dev boards. (Richie Nyhus-Smith)
Hi all,
I have done a bit of requirements elicitation [1] on the trac wiki, namely
on ARM microarchitectures.
Or in other words, I am trying to gather information such as developer
ownership of ARM development hardware, so we can work out which devices we
should try to target. It will also be helpful for people who are looking to
buy an ARM board, but want to get one that is more common among Haiku
developers in the hope that it will be supported sooner.
...
Categories: Development
[haiku-development] Re: Reading the Mouse Cursor and Dirty Screen (Alexander G. M. Smith)
looncraz looncraz@xxxxxxxxxxx wrote on Thu, 26 Mar 2015 10:46:12 -0500:
Yes, both are doable. I'm not certain as to how VNC remote viewing is
handled, but I imagine it uses the RemoteHWInterface in the app_server,
which will not enable the hardware cursor, so will always use a software
cursor.
Currently VNCServer just screen (using a BDirectWindow for direct video
memory access or alternatively BScreen-ReadBitmap()) scrapes the active
workspace, and handles switching between different screen sizes and depths
fairly well. Are you are suggesting setting up a virtual video board in
...
Categories: Development
[haiku-development] Re: Reading the Mouse Cursor and Dirty Screen Rectangles for VNC (looncraz)
On 3/26/2015 10:10, Alexander G. M. Smith wrote:
Which reminds me to ask if it would be easy to add a way of getting
the current cursor shape, for use in VNC remote viewing of the screen.
Or a way to force it to use the software cursor. It would also be nice
to have a list of the dirty rectangles for the whole screen. Doable? -
Alex
Yes, both are doable. I'm not certain as to how VNC remote viewing is
...
Categories: Development
