Development
[haiku-development] Re: Haiku GCI featured on Google's Open Source blog (Humdinger)
On 20 March 2015 at 06:17, scottmc scottmc2@xxxxxxxxx wrote:
Here's the blog post I wrote, edited down and posted on Google's Open Source
Blog:
Thanks for the nice write-up!
Regards,
Humdinger
...
Categories: Development
[haiku-development] Haiku GCI featured on Google's Open Source blog (scottmc)
Here's the blog post I wrote, edited down and posted on Google's Open
Source Blog:
-scott
...
Categories: Development
[haiku-development] Re: Text-on-bottom vs. text-to-the-right toolbars (looncraz)
I think it should be an application decision.
Sometimes having the text to the right doesn't make sense, sometimes
it's better to have it below so the horizontal space is available for
more, larger, icons.
B_LABEL_BELOW
B_LABEL_RIGHT
...
Categories: Development
Whitespace cleanup only.
Categories: Development
malloc_debug: Set default alignment to max_align_t if available.
For it to be available we build malloc_debug in C++11 mode when not
using GCC2. Note that max_align_t is not in the std namespace in GCC4
versions prior to GCC 4.9. The extra "using namespace std" is there to
be forward compatible once we update.
For it to be available we build malloc_debug in C++11 mode when not
using GCC2. Note that max_align_t is not in the std namespace in GCC4
versions prior to GCC 4.9. The extra "using namespace std" is there to
be forward compatible once we update.
Categories: Development
Ticket #11956 (Unarchiving BWindows /BView fails sometime) created
Abiword construck a lot of their dialogs with archived BWindows (i guess generated over QuickRes).
Loading some of them leading to crash
It looks to me that they are failing because of BBox
Categories: Development
[haiku-development] Re: Text-on-bottom vs. text-to-the-right toolbars (Axel Dörfler)
Am 19.03.2015 um 13:30 schrieb Gabriele Biffi:
Uh? Today's de facto is no text at all.
What about a system-wide preference?
I believe Mail already has this as part of its preferences (on or off,
at least).
...
Categories: Development
[haiku-development] Re: Text-on-bottom vs. text-to-the-right toolbars (Gabriele Biffi)
Uh? Today's de facto is no text at all.
What about a system-wide preference?
Gabriele
Il 17/03/15 18:13, Augustin Cavalier ha scritto:
...
Categories: Development
HaikuDepot: Make BitmapView use SharedBitmaps directly.
Instead of extracting a BBitmap out of the SharedBitmap and giving that
to BitmapView, set SharedBitmaps directly. When using BBitmaps we
circumvent the reference counting of the SharedBitmaps and it would be
possible for the SharedBitmap and its BBitmaps to get deleted while
one of them was still used in a BitmapView.
Fixes use-after-free when icons are updated that are already used in
BitmapViews.
Instead of extracting a BBitmap out of the SharedBitmap and giving that
to BitmapView, set SharedBitmaps directly. When using BBitmaps we
circumvent the reference counting of the SharedBitmaps and it would be
possible for the SharedBitmap and its BBitmaps to get deleted while
one of them was still used in a BitmapView.
Fixes use-after-free when icons are updated that are already used in
BitmapViews.
Categories: Development
Ticket #11432 (PathMonitor looper sometimes pegs one core after bootup) closed
duplicate:
Yes. Let's track the problem there then.
Categories: Development
[haiku-development] Re: Haiku Dinosaur (Ingo Weinhold)
On 03/19/2015 06:04 AM, Thomas Mueller wrote:
I think/thought only subscribers could post to the list?
I wonder how the post by Lucky Luciano got through
Obvious, Watson: He subscribed to the list first.
...
Categories: Development
[haiku-development] Re: Haiku Dinosaur (Michael Crawford)
I'm a developer but haven't done much with Haiku as of yet.
I have a few ideas for interesting kernel hacks. I think Haiku would
be a good platform to test my ideas. Some of these are quite
unconventional - while I will release my code to the community, I
don't expect everything to actually be adopted.
A problem I've had lately is that my main focus is on looking for a
consulting contract, so I don't have a whole lot of time to write
code.
...
Categories: Development
[haiku-development] Re: Haiku Dinosaur (Thomas Mueller)
On Wed, Mar 18, 2015 at 11:59:00AM -0700, Michael Crawford wrote:
There was a young lady named Bright,
Who traveled much faster than light.
She made love one day
In a relative way
And came on the previous night.
Sorry I don't recall the author.
...
Categories: Development
[haiku-development] Re: Haiku Dinosaur (Adrien Destugues)
On Wed, Mar 18, 2015 at 11:59:00AM -0700, Michael Crawford wrote:
There was a young lady named Bright,
Who traveled much faster than light.
She made love one day
In a relative way
And came on the previous night.
Sorry I don't recall the author.
Hi,
...
Categories: Development
Showimage: Test thread ID for generic error.
* Thanks Ingo and Axel.
* Thanks Ingo and Axel.
Categories: Development
