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MediaEventLooper: Add more safeness on exit

Sun, 2016-02-07 22:13
* The WaitForMessage is moved at the end of the loop, and the check for quitting the loop is moved as it's condition, this makes us to be sure that once a Quit() request is performed we will not handle events anymore. * Other minor style and initialization fixes. * The WaitForMessage is moved at the end of the loop, and the check for quitting the loop is moved as it's condition, this makes us to be sure that once a Quit() request is performed we will not handle events anymore. * Other minor style and initialization fixes.
Categories: Development

Update translations from Pootle

Sat, 2016-02-06 05:35
Categories: Development

platform/bios_ia32: Fix regression introduced in hrev48326

Wed, 2016-02-03 00:48
* Reverts f3e381dd * Details in #12633 * For some unknown reason, this change breaks an Intel Core 2 system from booting (Dell Optiplex 960, E8400) * If anyone has any ideas on why, let me know :-) * Reverts f3e381dd * Details in #12633 * For some unknown reason, this change breaks an Intel Core 2 system from booting (Dell Optiplex 960, E8400) * If anyone has any ideas on why, let me know :-)
Categories: Development

MultiAudioNode: Remove custom lateness code

Tue, 2016-02-02 22:50
Categories: Development

BMediaEventLooper: Use enqueue_time in a different shape

Tue, 2016-02-02 21:57
* This is the only solution that allowed to use the best of both ways to do this calculus. I've also tested it with a modified sound player that snoozed every time the buffer should be handled, and found that neither of the lateness calculus I tested (including enqueue_time) really solve all problems. That's why I've tried to find an average solution. There's still room for improvements eventually. * This is the only solution that allowed to use the best of both ways to do this calculus. I've also tested it with a modified sound player that snoozed every time the buffer should be handled, and found that neither of the lateness calculus I tested (including enqueue_time) really solve all problems. That's why I've tried to find an average solution. There's still room for improvements eventually.
Categories: Development

BMediaEventLooper: Better solution for negative timestamp

Tue, 2016-02-02 00:10
* This problem happens only at the startup, so that it's preferred that we deal with it in the BMediaEventLooper side. * This solve some audio stability problems I had with slow systems. * This problem happens only at the startup, so that it's preferred that we deal with it in the BMediaEventLooper side. * This solve some audio stability problems I had with slow systems.
Categories: Development

The yab package with a correct revision...

Mon, 2016-02-01 18:23
bbjimmy informed me the correct revision is "1" as otherwise it would collide with the same package hosted on FatElk... Thanks! bbjimmy informed me the correct revision is "1" as otherwise it would collide with the same package hosted on FatElk... Thanks!
Categories: Development

yab and yab_ide needed a rebuild.

Mon, 2016-02-01 17:04
Categories: Development

Updated youtube_dl and gutenprint packages

Sun, 2016-01-31 13:26
Categories: Development

BMediaEventLooper: Make lateness calculus in real time

Sun, 2016-01-31 11:54
* After having this patch applied locally for some time, I'm going to be sure that we have to deal only with real_time values. * Since RealTime() is just a system_time() wrapper, the code will be slightly improved in performances too. * Additionally it performs very well when the thread is externally stopped (such as debugging it), so that the audio recover almost immediately. * After having this patch applied locally for some time, I'm going to be sure that we have to deal only with real_time values. * Since RealTime() is just a system_time() wrapper, the code will be slightly improved in performances too. * Additionally it performs very well when the thread is externally stopped (such as debugging it), so that the audio recover almost immediately.
Categories: Development

Changes some of the extra attributes of the PDF MIME type.

Sun, 2016-01-31 09:53
As discussed on the mailing list [1], I changed the name of some of the more universally useful extra attibutes from "PDF:*" to "META:*", according to their "Relation to Dublin Code" [2]. There are now: "attr:name" = "META:subject", "attr:name" = "META:title" [already in use by Bookmarks], "attr:name" = "META:creator", "attr:name" = "META:author", "attr:name" = "META:keyw" [already in use by Bookmarks], "attr:name" = "META:pages", [1] http://www.freelists.org/post/haiku-development/Adding-more-METAattributes [2] http://www.freedesktop.org/wiki/CommonExtendedAttributes/#relationtodublincore As discussed on the mailing list [1], I changed the name of some of the more universally useful extra attibutes from "PDF:*" to "META:*", according to their "Relation to Dublin Code" [2]. There are now: "attr:name" = "META:subject", "attr:name" = "META:title" [already in use by Bookmarks], "attr:name" = "META:creator", "attr:name" = "META:author", "attr:name" = "META:keyw" [already in use by Bookmarks], "attr:name" = "META:pages", [1] http://www.freelists.org/post/haiku-development/Adding-more-METAattributes [2] http://www.freedesktop.org/wiki/CommonExtendedAttributes/#relationtodublincore
Categories: Development

Update translations from Pootle

Sat, 2016-01-30 05:33
Categories: Development

BSoundPlayer: Release the node instead to delete

Thu, 2016-01-28 22:27
* It's a bad idea to delete directly a node. There are some mechanisms behind that might break if not used correctly. * May help with #12606. * It's a bad idea to delete directly a node. There are some mechanisms behind that might break if not used correctly. * May help with #12606.
Categories: Development

app_server: Update overlay hooks after mode change.

Thu, 2016-01-28 18:51
* They are supposed to be depending on the current mode. * This should help with #12613. * They are supposed to be depending on the current mode. * This should help with #12613.
Categories: Development

Update pci.ids from pciids.sourceforge.net

Thu, 2016-01-28 04:20
Categories: Development