Source Activity
Update translations from Pootle
Categories: Development
libroot: added a complex.h header based on ...
http://pubs.opengroup.org/onlinepubs/9699919799/basedefs/complex.h.html
* added missing parts from glibc.
* x86_64 was already complete, x86 was missing a few functions.
* should help with #12202, provided that the gcc4 buildtools are rebuilt.
http://pubs.opengroup.org/onlinepubs/9699919799/basedefs/complex.h.html
* added missing parts from glibc.
* x86_64 was already complete, x86 was missing a few functions.
* should help with #12202, provided that the gcc4 buildtools are rebuilt.
Categories: Development
BMediaNode: Improve readability
* Style fixes.
* Remove pervasive comments.
* Cleanup.
* Style fixes.
* Remove pervasive comments.
* Cleanup.
Categories: Development
Implement BMediaRoster::GetFileFormatsFor
Categories: Development
AboutSystem credits: Move Alexandre and Siarzhuk to "past".
Siarzhuk requested he be moved to "past".
Siarzhuk requested he be moved to "past".
Categories: Development
Updated yab and Clipdinger packages.
Categories: Development
Nebula: Internationalize strings
Categories: Development
Nebula: Use B_PRId32 instead of %ld
Categories: Development
Nebula: Move prefs layout into constructor.
Only setting the targets is done in AttachedToWindow()
Some style fixes also applied
Only setting the targets is done in AttachedToWindow()
Some style fixes also applied
Categories: Development
Nebula: Style screen saver prefs
* Make the title the default font and bold like other screen savers
* Don't center the copyright text, left align
* Put spacing strut between title/copyright and the rest
* Put the pop-up menus in a grid, make them variable width
* Add some more glue so items grow apart more nicely
* Make the title the default font and bold like other screen savers
* Don't center the copyright text, left align
* Put spacing strut between title/copyright and the rest
* Put the pop-up menus in a grid, make them variable width
* Add some more glue so items grow apart more nicely
Categories: Development
bfs tools: missing null check, 64bit support
* Some NULL checks were missing, but on 32-bit machines recover will still fail on my big data partition as it goes out of memory.
* Pack structures that are mapped to on-disk data, so when using a 64-bit compiler, no padding is inserted. Hopefully with 8GB of RAM I have enough to recover my data.
* Some NULL checks were missing, but on 32-bit machines recover will still fail on my big data partition as it goes out of memory.
* Pack structures that are mapped to on-disk data, so when using a 64-bit compiler, no padding is inserted. Hopefully with 8GB of RAM I have enough to recover my data.
Categories: Development
