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Updated: 46 min 49 sec ago

[haiku-development] Re: Solarized Terminal color scheme (Adrien Destugues)

46 min 49 sec ago
2 septembre 2015 11:17 Dario Casalinuovo b.vitruvio@xxxxxxxxx a écrit: class that converts XML to BMessages :-) It's something we will need at some point. Here's one: ...
Categories: Development

[haiku-development] Re: Solarized Terminal color scheme (Dario Casalinuovo)

46 min 49 sec ago
It would be even more useful if those files would be in XML and used via a class that converts XML to BMessages :-) It's something we will need at some point. ...
Categories: Development

[haiku-development] Re: I suggest a vote on 3 items (Humdinger)

46 min 49 sec ago
On 2 September 2015 at 01:03, jimmy@xxxxxxxxxxxxxxxx wrote: you got that community driven project from. Wow, I guess I'm in the wrong place then. Only because not all users have the voting rights to have the developers go into one direction or another, doesn't mean they can't influence the devs by reasoned argument or a well presented idea. ...
Categories: Development

[haiku-development] Re: I suggest a vote on 3 items (Ingo Weinhold)

46 min 49 sec ago
On 01.09.2015 21:59, Adrien Destugues wrote: On Tue, Sep 01, 2015 at 12:42:50PM +0000, jimmy@xxxxxxxxxxxxxxxx wrote: item #1. I suggest User installed applications should not be installed in system folder and should be installed in a subdirectory of /home- This should be an option in pkgman/HaikuDepot. ...
Categories: Development

[haiku-development] Re: Solarized Terminal color scheme (Mizsei Zoltán)

46 min 49 sec ago
Thank you Guys! Yes, it would be great to have an infrastructure for color scheme changing like in iTerm. —Z. stefano.ceccherini@xxxxxxxxx írta: ...
Categories: Development

[haiku-development] Re: Solarized Terminal color scheme (Stefano Ceccherini)

46 min 49 sec ago
2015-09-02 0:30 GMT+02:00 Alexander von Gluck IV kallisti5@xxxxxxxxxxx: my eyes likes the Solarized themes, so i made a patch to have them available in the Haiku Terminal too. This is my first Haiku patch… ...
Categories: Development

[haiku-development] Re: I suggest a vote on 3 items (jimmy)

46 min 49 sec ago
On 2015-09-01 19:59, Adrien Destugues wrote: In Haiku, only the development team gets a vote right - I'm not sure where you got that community driven project from. Wow, I guess I'm in the wrong place then. Bye. ...
Categories: Development

[haiku-development] Re: Solarized Terminal color scheme (Alexander von Gluck IV)

46 min 49 sec ago
On 2015-09-01 12:32, Mizsei Zoltán wrote: Hi guys, my eyes likes the Solarized themes, so i made a patch to have them available in the Haiku Terminal too. This is my first Haiku patch… ...
Categories: Development

[haiku-development] Re: Solarized Terminal color scheme (Alexander von Gluck IV)

46 min 49 sec ago
On 2015-09-01 12:32, Mizsei Zoltán wrote: Hi guys, my eyes likes the Solarized themes, so i made a patch to have them available in the Haiku Terminal too. This is my first Haiku patch… ...
Categories: Development

[haiku-development] Re: I suggest a vote on 3 items (Alexander von Gluck IV)

46 min 49 sec ago
On 2015-09-01 14:59, Adrien Destugues wrote: On Tue, Sep 01, 2015 at 12:42:50PM +0000, jimmy@xxxxxxxxxxxxxxxx wrote: item #2. I suggest implimenting The BeOS Hold the shift key instead of the read-only file system. ...
Categories: Development

[haiku-development] Re: I suggest a vote on 3 items (Adrien Destugues)

46 min 49 sec ago
On Tue, Sep 01, 2015 at 12:42:50PM +0000, jimmy@xxxxxxxxxxxxxxxx wrote: Hi all, I appologize in advance if anything I say is upsetting. As Haiku is a community project, [citation needed] ...
Categories: Development

[haiku-development] Solarized Terminal color scheme (Mizsei Zoltán)

46 min 49 sec ago
Hi guys, my eyes likes the Solarized themes, so i made a patch to have them available in the Haiku Terminal too. This is my first Haiku patch… Best Regards, miqlas ...
Categories: Development

[haiku-development] Re: ARM RFC: MMC / sd card bus (François Revol)

46 min 49 sec ago
Hi, On 13/08/2015 00:15, Alexander von Gluck IV wrote: access to MMC cards on arm platforms. there are multiple possible MMC host adapters (normally one per SoC) The goal is to load an MMC bus based on the known FDT compatible strings. ...
Categories: Development

[haiku-development] I suggest a vote on 3 items (jimmy)

46 min 49 sec ago
Hi all, I appologize in advance if anything I say is upsetting. As Haiku is a community project, I suggest a vote on 3 items: item #1. I suggest User installed applications should not be installed in system folder and should be installed in a subdirectory of /home- ...
Categories: Development

[haiku-development] insets vs. spacing (Axel Dörfler)

46 min 49 sec ago
Hi there, since I'll be breaking compatibility anyway with those constants, we currently have all of them duplicated (as insets, as well as as spacing), but they all use the same constant value. Should we stay with this, or should I separate them, so that they could have different outcome, if the look/theme wants that? ...
Categories: Development

[haiku-development] enqueue_time still problems (Dario Casalinuovo)

46 min 49 sec ago
Hello, i have been working on this in the latest days but still i see a unexpected behavior. With the attached patch applied there's a difference, it seems using the enqueue time add a strange latency. This could be fixed by adding the reported latency in LateNoticeReceived which libjackcompat isn't implementing actually. But AFAIK it shouldn't ...
Categories: Development

[haiku-development] Re: Negative insets and BScroll{Bar|View} (Ingo Weinhold)

46 min 49 sec ago
On 26.08.2015 18:08, Axel Dörfler wrote: Am 26/08/2015 um 11:52 schrieb Ingo Weinhold: Or use something like this to avoid breaking binary compatibility: #define B_DEFINE_NEGATIVE_INSET(x) ((x) - 1000) #define B_IS_NEGATIVE_INSET(x) ((x) -1000) #define B_GET_NEGATIVE_INSET(x) ((x) + 1000) ...
Categories: Development

[haiku-development] Re: Negative insets and BScroll{Bar|View} (John Scipione)

46 min 49 sec ago
On Wed, Aug 26, 2015 at 9:08 AM, Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote: Or use something like this to avoid breaking binary compatibility: #define B_DEFINE_NEGATIVE_INSET(x) ((x) - 1000) #define B_IS_NEGATIVE_INSET(x) ((x) -1000) #define B_GET_NEGATIVE_INSET(x) ((x) + 1000) +1 on negative insets, I’ve used the -1 inset before and it is useful, ...
Categories: Development

[haiku-development] Re: Negative insets and BScroll{Bar|View} (Axel Dörfler)

46 min 49 sec ago
Am 26/08/2015 um 11:52 schrieb Ingo Weinhold: Or use something like this to avoid breaking binary compatibility: #define B_DEFINE_NEGATIVE_INSET(x) ((x) - 1000) #define B_IS_NEGATIVE_INSET(x) ((x) -1000) #define B_GET_NEGATIVE_INSET(x) ((x) + 1000) ...
Categories: Development

[haiku-development] Re: Negative insets and BScroll{Bar|View} (Adrien Destugues)

46 min 49 sec ago
#define B_DEFINE_NEGATIVE_INSET(x) ((x) - 1000) #define B_IS_NEGATIVE_INSET(x) ((x) -1000) #define B_GET_NEGATIVE_INSET(x) ((x) + 1000) It is also worth noting that the inset values are stored/passed as floats, and we get complaints from the PVS checks that comparing constants with floats is not a good idea. ...
Categories: Development