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[haiku-development] Re: Proposing Andrew Lindesay for commit access

Wed, 2016-10-19 06:45
HelloHumdinger; Welcometothefold,Andrew!:) Thankyou!:-) Regards; -- ...
Categories: Development

[haiku-development] Re: Proposing Andrew Lindesay for commit access

Wed, 2016-10-19 06:45
On28.09.201614:37,StephanAßmuswrote: Hiall, IwouldliketoproposeAndrewforcommitaccess. ...
Categories: Development

[haiku-development] Re: Proposing Andrew Lindesay for commit access

Tue, 2016-10-18 20:45
On28September2016at14:37,StephanAßmussuperstippi@xxxxxxwrote: IthinkIseewherethisisgoing...(+1) Welcometothefold,Andrew!:) Regards, Humdinger ...
Categories: Development

[haiku-development] Re: Proposing Andrew Lindesay for commit access

Tue, 2016-10-18 18:45
ons28sep.2016kl14:38skrevStephanAßmussuperstippi@xxxxxx: IwouldliketoproposeAndrewforcommitaccess. [...] anexampleticketwithapatch: ...
Categories: Development

[haiku-development] Re: Proposing Andrew Lindesay for commit access

Tue, 2016-10-18 08:45
+1fromme. OnSep28,20168:38AM,StephanAßmussuperstippi@xxxxxxwrote: IwouldliketoproposeAndrewforcommitaccess.Hehasdoneallthework ontheHaikuDepotwebapp.Ifsomeonecarestodigintothecode,his focusoncodequalityandhisskilllevelbecomeveryobvious. Additionally,heisateamplayerandhasexcellentcommunicationskills. ...
Categories: Development

[haiku-development] Re: Proposing Andrew Lindesay for commit access

Sun, 2016-10-16 14:45
2016-09-2815:27GMT+02:00IngoWeinholdingo_weinhold@xxxxxx: workontheHaikuDepotwebapp.Ifsomeonecarestodigintothecode, hisfocusoncodequalityandhisskilllevelbecomeveryobvious. Additionally,heisateamplayerandhasexcellentcommunication skills.HehasalsosuppliedanumberofpatchesforHaikuDepot(the desktopapp)andIfeelIamaroadblocktohim,sinceIamveryslow ...
Categories: Development

[haiku-development] Re: Proposing Andrew Lindesay for commit access

Sun, 2016-10-16 14:45
On28.09.201614:37,StephanAßmuswrote: IwouldliketoproposeAndrewforcommitaccess.Hehasdoneallthe workontheHaikuDepotwebapp.Ifsomeonecarestodigintothecode, hisfocusoncodequalityandhisskilllevelbecomeveryobvious. Additionally,heisateamplayerandhasexcellentcommunication skills.HehasalsosuppliedanumberofpatchesforHaikuDepot(the desktopapp)andIfeelIamaroadblocktohim,sinceIamveryslow torespondatm.Heshouldjustbeabletoworkonitdirectly. ...
Categories: Development

[haiku-development] Re: Partition block size confusion

Sun, 2016-10-16 14:45
On28.09.201608:03,IngoWeinholdwrote: OnSeptember27,201610:28:20PMCEST,AdrienDestugues pulkomandy@xxxxxxxxxxxxxwrote: 2)Separateblocksizefromsectorsize(orlogical/physical),sothe FScansetasize,yetwerememberwhattheunderlyinglayoutis. Therealreadyareseveralfieldpairswherethecontainingandthe ...
Categories: Development

[haiku-development] Re: Proposing Andrew Lindesay for commit access

Sun, 2016-10-16 14:45
OnSep28,201608:57,AdrienDestuguespulkomandy@xxxxxxxxxxxxxwrote: Morereferences: Thesubmittedpatchesdidoftenneedsomereviewiterations,butthe +1frommegiventheworkonHaikuDepotserver( ...
Categories: Development

[haiku-development] Re: Proposing Andrew Lindesay for commit access

Sun, 2016-10-16 14:45
28septembre201614:38StephanAßmussuperstippi@xxxxxxaécrit: IwouldliketoproposeAndrewforcommitaccess.Hehasdonealltheworkon theHaikuDepotweb app.Ifsomeonecarestodigintothecode,hisfocusoncodequalityandhis skilllevelbecome veryobvious.Additionally,heisateamplayerandhasexcellent communicationskills.Hehasalso suppliedanumberofpatchesforHaikuDepot(thedesktopapp)andIfeelIam ...
Categories: Development

[haiku-development] Proposing Andrew Lindesay for commit access

Sun, 2016-10-16 14:45
Hiall, I would like to propose Andrew for commit access. He has done all the work on the Haiku Depot web app. If someone cares to dig into the code, his focus on code quality and his skill level become very obvious. Additionally, he is a team player and has excellent communication skills. He has also supplied a number of patches for HaikuDepot (the desktop app) and I feel I am a road block to him, since I am very slow to respond atm. He should just be able to work on it directly. Here is ...
Categories: Development

[haiku-development] Re: Partition block size confusion

Sun, 2016-10-16 14:45
OnSeptember27,201610:28:20PMCEST,AdrienDestugues pulkomandy@xxxxxxxxxxxxxwrote: 2)Separateblocksizefromsectorsize(orlogical/physical),sothe FScansetasize,yetwerememberwhattheunderlyinglayoutis. Therealreadyareseveralfieldpairswherethecontainingandthecontained disksystemneedseparatevalues(sizevs.content_size,namevs.content_name, etc.).So,ifseparatevalueswereneededindeed,anewfield content_block_sizeshouldbeintroduced. ...
Categories: Development

[haiku-development] Re: Partition block size confusion

Sun, 2016-10-16 14:45
OnWed,28Sep20169:28amAdrienDestuguespulkomandy@xxxxxxxxxxxxx wrote: Asyoumayhavenoticed,I'mtryingtoreviewsomeoftheoldpatches pendingonTrac.TodayIfound withalengthyandsomewhatirrelevantdiscussion.Anyway,itleadsto thisversionofthepatch: ...
Categories: Development

[haiku-development] Partition block size confusion

Sat, 2016-10-15 20:45
Hithere, Asyoumayhavenoticed,I'mtryingtoreviewsomeoftheoldpatches pendingonTrac.TodayIfound withalengthyandsomewhatirrelevantdiscussion.Anyway,itleadsto thisversionofthepatch: Theproblemistheuseoftheblock_sizefieldinpartition_dataand KPartition.Weinitializeitwiththephysicalblocksize(eitherthe ...
Categories: Development

[haiku-development] Re: freetype update from 2.6.5 to 2.7

Sat, 2016-10-15 14:45
OnSun,Sep25,2016at5:16PM,AxelDörfleraxeld@xxxxxxxxxxxxxxxxwrote: quiteniceIMO,too. Yeah,Ihaven'tlookedatUbuntuinafewyears,butunlessthey've changedanythingsubstantial,ithasthebestfontrenderingI'veever seen.:) -waddlesplash ...
Categories: Development

[haiku-development] Re: freetype update from 2.6.5 to 2.7

Sat, 2016-10-15 14:45
Am25/09/2016um22:37schriebJulianHarnath: Iwouldproposetousethenewhintingwithactualsub-pixelrendering andalsowithhorizontalsub-pixelpositioning.Thisrequiresmore changesthanreplacingFreetype,includingchangestotheglyphcaching I'dbeinterestedinthis.However,beforeIinvestquantitiesof time...westillshipfreetypewithoutthecombinationof hinting+subpixelenabled,soonestillneedstodecidewhichofthetwo ...
Categories: Development

[haiku-development] Re: freetype update from 2.6.5 to 2.7

Sat, 2016-10-15 14:45
Hello, On12.09.201611:54,StephanAßmuswrote: Thehintingmodemaybeforsub-pixelrendering,butit'snotactually turnedon.Theglyphrenderingintheseimageisgrayscale. [...] Iwouldproposetousethenewhintingwithactualsub-pixelrendering andalsowithhorizontalsub-pixelpositioning.Thisrequiresmore ...
Categories: Development

[haiku-development] Re: freetype update from 2.6.5 to 2.7

Sat, 2016-10-15 14:45
On22September2016at20:36,AxelDörfleraxeld@xxxxxxxxxxxxxxxxwrote: performthosechanges?:-) Hasthisapproacheverworked? Ifearthatwe'dbelivingwiththebadrenderingforalongtime (evenmoreso,sinceit'snottotallycrapandpeoplewilllearnto livewithit,maybeevenfindonefontthatkindaworksOK).Notgood, inlightoftheloomingbetaandallthepryingeyesitwillattract. -1fromme. ...
Categories: Development

[haiku-development] Re: freetype update from 2.6.5 to 2.7

Sat, 2016-10-15 10:45
OnSep22,20162:37PM,AxelDörfleraxeld@xxxxxxxxxxxxxxxxwrote: Howaboutupgradingnowtocreatesomepressureforsomeonetoactually +1frommeonthat:) -waddlesplash ...
Categories: Development

[haiku-development] Re: freetype update from 2.6.5 to 2.7

Wed, 2016-10-12 20:45
Am 14/09/2016 um 17:03 schrieb Humdinger (Redacted sender humdingerb for DMARC): Personally,IpreferHaiku'scurrentrendering.Maybesomethings stillhavetobeadjustedforthenewfreetypettfrendering,as Stephansuggested. How about upgrading now to create some pressure for someone to actually perform those changes? :-) ...
Categories: Development