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[haiku-development] Re: Final Set*UIColor Patch, Version 3e (scottmc)

Mon, 2015-11-30 04:45
Running lpe ... Damn the autocorrect. ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (scottmc)

Mon, 2015-11-30 04:45
while Nano makes it in 350KB... Pe isn't a command line editor, or is it? Running low works from the command line, but if run remotely the GUI opens on the remote system, thus you can't see what you are doing. So that probably wouldn't be an option. What's broken in nano? Have you open ticket(s) for the issue(s)? ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Jérôme Duval)

Mon, 2015-11-30 02:45
2015-11-22 20:28 GMT+01:00 Adrien Destugues pulkomandy@xxxxxxxxx: correct typos in the commits from within Haiku. And I forgot to reply about this: the current default editor is Nano, which has been broken for years, and still is. There was a vote years ago to remove vi from the image (despite it being required by POSIX) and ship with Nano as the default editor). It seems no one uses it (or everyone lives with the bugs, which I would find surprising). If no one ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Adrien Destugues)

Mon, 2015-11-30 00:45
On Sun, Nov 22, 2015 at 11:57:46AM -0600, looncraz wrote: correct typos in the commits from within Haiku. And I forgot to reply about this: the current default editor is Nano, which has been broken for years, and still is. There was a vote years ago to remove vi from the image (despite it being required by POSIX) and ship with Nano as the default editor). It seems no one uses it (or everyone lives with the bugs, which I would find surprising). If no one actually uses Nano, I would suggest we switch to vi or Pe (with lpe), ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Jérôme Duval)

Sun, 2015-11-29 22:45
2015-11-22 20:02 GMT+01:00 Dario Casalinuovo b.vitruvio@xxxxxxxxx: splitting isn't a waste of time and in the end will make the everyone work more easy. You can use git add -p, or manually edit the .diff into little parts then apply/commit. I agree. Plus: You said you found a bug in the existing LinkReceiver implementation: this would deserve a single patch submission. It's actually very common in opensource projects, which want to be able to backport bug fixes (new features don't get this treatment). ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Adrien Destugues)

Sun, 2015-11-29 20:45
On Sun, Nov 22, 2015 at 01:16:00PM -0600, looncraz wrote: Thanks for your work. Howdy, Thank you! ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Adrien Destugues)

Sun, 2015-11-29 18:45
On Sun, Nov 22, 2015 at 11:57:46AM -0600, looncraz wrote: a sure way to failure. I do appreciate that you took the time to point out each and every style issue you could find, I HONESTLY do, but you must recognize that there is a point where you are being excessively pedantic. And do you not recognize that it took me MUCH more work to create the code than for you to sit down and read it? I think you underestimate the importance of the coding style. Yes, our code isn't perfect and can always be improved, and yes, it's a fact, ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (looncraz)

Sun, 2015-11-29 18:45
On 11/22/2015 13:02, Dario Casalinuovo wrote: Hi, Thanks for your work. Howdy, Thank you! ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Dario Casalinuovo)

Sun, 2015-11-29 18:45
Hi, Thanks for your work. cannot afford to keep putting effort into Haiku without seeing any benefit from doing so, so I do not intend to continue any Haiku related development until such a time as I can see some return on my work. ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (looncraz)

Sun, 2015-11-29 16:45
On 11/22/2015 03:07, Stephan Aßmus wrote: Hi, Howdy! ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (looncraz)

Sun, 2015-11-29 16:45
First, to Axel: Have you actually tried running the patched system? Any comments on how it works? On 11/22/2015 03:04, Axel Dörfler wrote: ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Stephan Aßmus)

Sun, 2015-11-29 16:45
Hi, Am 22.11.2015 um 08:56 schrieb looncraz: On 11/22/2015 01:24, Adrien Destugues wrote: Maybe there is not much to say on the functional aspects. I think these were already discussed while you were implementing the whole thing, and I have not much to add. I may already have some other uses ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Axel Dörfler)

Sun, 2015-11-29 16:45
Am 22.11.2015 um 02:40 schrieb looncraz: I would not expect Haiku to accept a patch which does not follow its style guidelines, by no means. Then please consider the style check to be something necessary to get your work even looked at in the first place. What's the point in reviewing code that never gets applied to the repository, because no one ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (looncraz)

Sun, 2015-11-29 16:45
On 11/22/2015 01:24, Adrien Destugues wrote: Hello people, If you want the Haiku project to improve, it would be useful to make the people reviewing the patches aware of the problem. I did not intentionally did any thing differently with this patch. No one even mentioned you, no worries. I think part of it is perception, as the process has been rather more ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Adrien Destugues)

Sun, 2015-11-29 16:45
corrections even for code that I did not create. I have tried to be as patient as I can be, and have addressed every concern presented to me in a timely and, I hope, courteous manner. I have done this for almost exactly two months now, and have effectively rewritten this patch twice (much of the fault of that is certainly my own). ...
Categories: Development

[haiku-development] Final Set*UIColor Patch, Version 3e (looncraz)

Sun, 2015-11-29 16:45
Howdy *, There comes a time when you have to call good enough... good enough. I cannot afford to keep putting effort into Haiku without seeing any benefit from doing so, so I do not intend to continue any Haiku related development until such a time as I can see some return on my work. This is not to sound like an ultimatum, but is merely a simple examination of the value of my time and what, if anything, I may see in return for my investment. ...
Categories: Development

[haiku-development] Re: Set*UIColor Version 3b Patch (looncraz)

Sun, 2015-11-29 16:45
I have made all requested changes, and then some, including rewording various commits with typos. A full history patch and a diff can be found here: Changes of note: DelayedMessage.h exposed only class DelayedMessage. ...
Categories: Development

[haiku-development] Re: Google Code In 2015, Haiku Task ideas (scottmc)

Sun, 2015-11-29 14:45
We are populating the Google Code-In Haiku task list now. We are still considering new task ideas. If you have any new ones, you can still fill out the form linked below and we will review them. -Scott [1] [2] ...
Categories: Development

[haiku-development] Re: Intel_extreme testers needed. IvyBridge or Haswell desktops (Brian Hague)

Sun, 2015-11-29 14:45
I have an IvyBridge chipped desktop somewhere, I'll see if I can dig it out of the closet in about 10-12 hours... let me know if you found any new bugs :) ...
Categories: Development

[haiku-development] Re: Intel_extreme testers needed. IvyBridge or Haswell desktops (Alexander von Gluck IV)

Sun, 2015-11-29 14:45
November 20 2015 9:51 AM, Alexander von Gluck IV kallisti5@xxxxxxxxxxx wrote: I've gotten basic FDI auto-link training implemented for IvyBridge and Haswell chipsets. If you have an Intel IvyBridge or Haswell *desktop* easily accessible, could ...
Categories: Development