Development mailing list
[haiku-development] Re: Caps Shift map in US-International (Nitish Joshi)
I reported this bug sometime ago...
On 22 May 2015 at 05:08, Konrad lkjiyg kpisarczyk@xxxxxxxxx wrote:
Apologies if this it not relevant in more recent builds, but perhaps the
problem might be related.
On 21 May 2015 at 22:17, Jessica Hamilton jessica.l.hamilton@xxxxxxxxx
...
Categories: Development
[haiku-development] Re: Caps Shift map in US-International (Konrad lkjiyg)
I am seeing similar behaviour with the Brazilian keymap with hrev 48926.
Apologies if this it not relevant in more recent builds, but perhaps the
problem might be related.
On 21 May 2015 at 22:17, Jessica Hamilton jessica.l.hamilton@xxxxxxxxx
wrote:
On Fri, 22 May 2015 8:59 AM Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote:
...
Categories: Development
[haiku-development] Re: Caps Shift map in US-International (Jessica Hamilton)
On Fri, 22 May 2015 8:59 AM Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote:
On 05/21/2015 10:42 PM, John Scipione wrote:
keymap which is that the keymap doesn’t produce any output on
Caps+Shift+letter/punctuation. I want to verify that this is indeed an
unintentional bug before I “fix it.
I checked a BeOS 5 image (Maxx not stock R5 so take with a grain of
salt) and the US-International keymap on BeOS produces lowercase
...
Categories: Development
[haiku-development] Re: Caps Shift map in US-International (Axel Dörfler)
On 05/21/2015 10:42 PM, John Scipione wrote:
jessicah` discovered what appears to be a bug in the US-International
keymap which is that the keymap doesn’t produce any output on
Caps+Shift+letter/punctuation. I want to verify that this is indeed an
unintentional bug before I “fix it.
I checked a BeOS 5 image (Maxx not stock R5 so take with a grain of
salt) and the US-International keymap on BeOS produces lowercase
...
Categories: Development
[haiku-development] Caps Shift map in US-International (John Scipione)
Hey gang,
jessicah` discovered what appears to be a bug in the US-International
keymap which is that the keymap doesn’t produce any output on
Caps+Shift+letter/punctuation. I want to verify that this is indeed an
unintentional bug before I “fix it.
I checked a BeOS 5 image (Maxx not stock R5 so take with a grain of
salt) and the US-International keymap on BeOS produces lowercase
letters for letter characters e.g. Caps-Shift-A produces ‘a’,
...
Categories: Development
[haiku-development] R2 Deskbar Practical Application (Brian Hague)
I'll be working on the deskbar code again this weekend (memorial day!)
Probably just get the latest pull, then compile with a few changes. again
this is glass elevator stuff, so not adding any features, trying to get my
head back into Haiku development.
Last time I was in deskbar, it was a complete mess... has the last two
years changed much?
Anyone have an updated version that isn't in the hrev branch they want me
to look at?
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Juha-Jarmo Heinonen)
*less* convenient than the mouse.
The main thing touch screens have going on is removing the HID device
abstraction layer between the user and what the user sees, from the user’s
point of view. There’s no mouse cursor to move with a separate device and
simulating button presses by pointing the mouse and clicking one of its
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Michael Mounteney)
On Mon, 18 May 2015 19:34:29 -0400
Andrew Hudson dmarc-noreply@xxxxxxxxxxxxx (Redacted sender
hudsonco1@xxxxxxx for DMARC) wrote:
ever used. It was called NeWS and maybe some people heard of it.
This is definitely going to get the thread swamped with nostalgia. I
actually remember NeWS in the early 90s and the lesson for us here is
that it was so badly implemented it was almost unworkable. Sun never
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Pete Goodeve)
On Mon, May 18, 2015 at 07:34:29PM -0400, Andrew Hudson wrote:
To: haiku-development haiku-development@xxxxxxxxxxxxx
Sent: Mon, May 18, 2015 6:09 pm
Subject: [haiku-development] Re: Who's working Haiku's on UI/UX?
I want to share some ideas from the craziest UI windowing system
I ever used. It was called NeWS and maybe some people heard of it.
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Pete Goodeve)
On Mon, May 18, 2015 at 07:12:02PM -0400, Andrew Hudson wrote:
From: Pete Goodeve pete.goodeve@xxxxxxxxxxxx
that everyone uses an OS the same way -- and *all* OSs the same way.
I would argue that a good UI designer understands that people use
OSs and applications in different ways, and must understand many of
those different approaches.
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Andrew Hudson)
To: haiku-development haiku-development@xxxxxxxxxxxxx
Sent: Mon, May 18, 2015 6:09 pm
Subject: [haiku-development] Re: Who's working Haiku's on UI/UX?
I want to share some ideas from the craziest UI windowing system I ever used.
It was called NeWS and maybe some people heard of it. It ran on SunOS
and was based on interpreted object oriented PostScript code. Any window could
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Andrew Hudson)
From: Pete Goodeve pete.goodeve@xxxxxxxxxxxx
To: haiku-development haiku-development@xxxxxxxxxxxxx
Sent: Mon, May 18, 2015 6:09 pm
Subject: [haiku-development] Re: Who's working Haiku's on UI/UX?
a general comment, I suspect that UI Designers are apt to think
that everyone
uses an OS the same way -- and *all* OSs the same way.
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Pete Goodeve)
[This thread has essentially self-destructed by now, but I'll reply
anyway]
On Mon, May 18, 2015 at 10:25:08AM +0400, fox noodles wrote:
[in reply to me]
[As a personal opinion, I'm not too impressed with a lot of the
trendy UI stuff. Ubuntu has a lot of the fades, and so on, and
is often frustratingly unusable. In particular the scrollbars are
abysmal!]
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Brian Hague)
Look versus feel:
The look of the system is that it's out of the 90's (which it is)
It may be an ugly interface by todays standard (lickable icons in mac),
however even if you look at windows 10, you will still see elements this OS
has, in their flat interface
be it scrollbars that are gone or not, most of your ideas won't be able to
be implemented until we have 2d acceleration (let alone 3d accelerated)...
The feel of the system is that it's from today
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Alexander von Gluck IV)
On , Axel Dörfler wrote:
Am 18.05.2015 um 11:50 schrieb fox noodles:
[...] I didin't like the transparent hidden scrollbars when they
first appeared either. But I know that they are better.
While I think Stephan came on a little strong, I agree with him that
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Axel Dörfler)
Am 18.05.2015 um 11:50 schrieb fox noodles:
[...] I didin't like the transparent hidden scrollbars when they
first appeared either. But I know that they are better.
While I think Stephan came on a little strong, I agree with him that
your discussion style is pretty offensive, and I learned from that that
you obviously don't deal well with criticism.
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Adrien Destugues)
18 mai 2015 10:09 fox noodles foxnoodles@xxxxxxxxx a écrit:
touch-devices, or at least became popular with those.
No I didn't say that, I said that you don't need to click a scroll bar nobody
clicks a scroll bar
for scrolling(right? well my granny maybe does but she's not the case. ) and
since u don't need to
click it it's hidden by default to let you save some free screen space and
increase readability and
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)
First of all, let me say I _was_ quite enjoying some parts of this
thread's UI discussion, hearing arguments for/against certain changes, all
good mostly
same same.
Right, so as a response to critique you insult the one developer who has
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Stephan Aßmus)
Hi Ithamar,
Am 18.05.2015 um 11:33 schrieb Ithamar Adema:
First of all, let me say I _was_ quite enjoying some parts of this
thread's UI discussion, hearing arguments for/against certain changes,
all good mostly.
On Mon, May 18, 2015 at 11:22 AM, fox noodles foxnoodles@xxxxxxxxx
...
Categories: Development
[haiku-development] Re: Who's working Haiku's on UI/UX? (Ithamar Adema)
First of all, let me say I _was_ quite enjoying some parts of this thread's
UI discussion, hearing arguments for/against certain changes, all good
mostly.
On Mon, May 18, 2015 at 11:22 AM, fox noodles foxnoodles@xxxxxxxxx wrote:
propose makes sense or it doesn't. I can and will judge for myself and so
can everybody else on this list. For it to be any different,
...
Categories: Development
