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[haiku-development] Re: [RFC] Getting rid of the tabs in Terminal, using Stack Tile instead (Humdinger)

Wed, 2015-08-26 17:45
On 26 July 2015 at 09:46, Adrien Destugues pulkomandy@xxxxxxxxx wrote: which is a mess, but works; and also more work than rewriting Terminal to use layout. But I think it's a move in the right direction. I do hope we have more pressing Beta-blockers for our contracting waddlesplash to work on. :) Regards, Humdinger ...
Categories: Development

[haiku-development] Re: [RFC] Getting rid of the tabs in Terminal, using Stack Tile instead (Adrien Destugues)

Wed, 2015-08-26 11:45
On Sat, Jul 25, 2015 at 05:47:43PM -0400, gus knight wrote: Currently, the Terminal app's code is a really big mess. Part of the reason for this is because of the way the tabs/sessions are managed. Cleaning it up is possible, but I think the better solution would be to scrap the BTabView altogether and switch to using Stack Tile for the tabs instead. That way, when you hit New tab in the menu, it opens a new window and attaches it to the current stack. ...
Categories: Development

[haiku-development] Re: [RFC] Getting rid of the tabs in Terminal, using Stack Tile instead (gus knight)

Wed, 2015-08-26 11:45
On Sat, Jul 25, 2015 at 6:34 PM, Dario Casalinuovo b.vitruvio@xxxxxxxxx wrote: say +1, but we don't have a public API yet : ( No, there is a semi-public private API - BWindowStack - that I can use anyway. -gus ...
Categories: Development

[haiku-development] Re: [RFC] Getting rid of the tabs in Terminal, using Stack Tile instead (Dario Casalinuovo)

Wed, 2015-08-26 11:45
Hi want another Terminal open, I usually want it next to my other Terminal, or in another workspace. One of the reasons i like it (in linux) is more fast switching with both mouse and keyboard. ...
Categories: Development

[haiku-development] Re: [RFC] Getting rid of the tabs in Terminal, using Stack Tile instead (looncraz)

Wed, 2015-08-26 09:45
On 7/25/2015 16:47, gus knight wrote: Hi all, Currently, the Terminal app's code is a really big mess. Part of the reason for this is because of the way the tabs/sessions are managed. Cleaning it up is possible, but I think the better solution would be to scrap the BTabView altogether and switch to using Stack Tile for the tabs instead. That way, when you hit New tab in the menu, it ...
Categories: Development

[haiku-development] [RFC] Getting rid of the tabs in Terminal, using Stack Tile instead (gus knight)

Wed, 2015-08-26 09:45
Hi all, Currently, the Terminal app's code is a really big mess. Part of the reason for this is because of the way the tabs/sessions are managed. Cleaning it up is possible, but I think the better solution would be to scrap the BTabView altogether and switch to using Stack Tile for the tabs instead. That way, when you hit New tab in the menu, it opens a new window and attaches it to the current stack. Thoughts? Comments? Objections? ...
Categories: Development

[haiku-development] Re: Static object Destructor (pete . goodeve)

Mon, 2015-08-24 22:45
On Fri, Jul 24, 2015 at 08:44:03AM -0400, gus knight wrote: wrote: the source from HaikuArchives, and as Adrien (I guess?) said it compiles and sort of runs, with some vital features not working yet. Yes, it runs, but it won't load any files (and doesn't give any errors, either...) ...
Categories: Development

[haiku-development] Re: Static object Destructor (gus knight)

Mon, 2015-08-24 22:45
On Fri, Jul 24, 2015 at 1:57 AM, Pete Goodeve pete.goodeve@xxxxxxxxxxxx wrote: the source from HaikuArchives, and as Adrien (I guess?) said it compiles and sort of runs, with some vital features not working yet. Yes, it runs, but it won't load any files (and doesn't give any errors, either...) If you do manage to fix it, I'll happily accept patches :) ...
Categories: Development

[haiku-development] Re: Static object Destructor (Stephan Aßmus)

Mon, 2015-08-24 22:45
Am 24.07.2015 um 10:11 schrieb Axel Dörfler: Am 24/07/2015 um 07:57 schrieb Pete Goodeve: The first thing I wanted to look at was annoying crash when one quits Sequitur. Turn out that this is due to a static object that has a destructor called on quitting. This wants to delete some BBitmaps, but the debugger is called because You need to have a valid app_server connection first!. Obviously there *was* an app_server connection, ...
Categories: Development

[haiku-development] Re: Static object Destructor (Axel Dörfler)

Mon, 2015-08-24 22:45
Am 24/07/2015 um 07:57 schrieb Pete Goodeve: The first thing I wanted to look at was annoying crash when one quits Sequitur. Turn out that this is due to a static object that has a destructor called on quitting. This wants to delete some BBitmaps, but the debugger is called because You need to have a valid app_server connection first!. Obviously there *was* an app_server connection, because it was doing everything right before, bu I guess (in Haiku) it is broken before the destructor gets called. (Worked fine in BeOS, ...
Categories: Development

[haiku-development] Static object Destructor (Pete Goodeve)

Mon, 2015-08-24 22:45
I think this is appropriate to post here. If not, I apologise... I decided to take a crack at fixing up Sequitur for Haiku. I downloaded the source from HaikuArchives, and as Adrien (I guess?) said it compiles and sort of runs, with some vital features not working yet. The first thing I wanted to look at was annoying crash when one quits Sequitur. Turn out that this is due to a static object that has a destructor called on quitting. This wants to delete some BBitmaps, but the debugger is called because You need to have a valid app_server ...
Categories: Development

[haiku-development] kill vs. killall (gus knight)

Mon, 2015-08-24 22:45
Hi, BeOS R5 had the functionality that the kill shell command could kill applications by name. Rene Gollent implemented this by patching Bash's builtin kill; however, this patch is extremely buggy: * Sometimes kill processname doesn't do anything, and will insist the process doesn't exist, even when ProcessController sees the process and can kill it just fine * On x86_64 Haiku (I haven't seen this on x86_32 Haiku -- yet), ...
Categories: Development

[haiku-development] Re: Pe needs new build or some commit needs to be reverted (Humdinger)

Sat, 2015-08-15 05:45
On 18 July 2015 at 21:22, looncraz looncraz@xxxxxxxxxxx wrote: includes the headers? Or did I just miss it? It's there. Make sure you have Develop packages activted in the Show menu. Regards, Humdinger -- ...
Categories: Development

[haiku-development] Re: Pe needs new build or some commit needs to be reverted (looncraz)

Wed, 2015-08-12 23:45
On 7/18/2015 07:58, Axel Dörfler wrote: On 17 July 2015 at 23:22, looncraz looncraz@xxxxxxxxxxx wrote: I also created a few tiny source changes just to get rid of the annoyance of needing to provide pcre.h and pcreposix.h. ...
Categories: Development

[haiku-development] Re: Pe needs new build or some commit needs to be reverted (Humdinger)

Wed, 2015-08-12 17:45
On 18 July 2015 at 14:58, Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote: known regression that prevents us building from HEAD of the repo? Not that I know of, but the recipe definitely has to be updated. AFAIK it should never point to head though, but to a specific commit. I didn't mean to point the recipe to always the head, but to the commit #hash that's currently at head. :) I'll do just that then. ...
Categories: Development

[haiku-development] Kernel C++ RTTI (A. D. Sharpe)

Mon, 2015-08-10 19:45
Hello all, Is there anyone who's intimately familiar with the kernel that wouldn't mind speaking to me off-list about the kernel? I have questions about the transition from the old NewOS codebase into a cpp kernel how RTTI was handled. For some reason, I can't seem to find what I'm looking for while reading the source. I'm not sure if I'm even still on this mailing list, so please CC me in your reply, if you reply to the list. Thanks in advance! ...
Categories: Development

[haiku-development] Re: Pe needs new build or some commit needs to be reverted (Axel Dörfler)

Mon, 2015-08-10 17:45
On 07/18/2015 02:14 PM, Humdinger (Redacted sender humdingerb@xxxxxxxxxxxxxx for DMARC) wrote: I could build a new package with haikuporter and upload that. The recipe, however, downloads a source archive from july 2014. Is there a known regression that prevents us building from HEAD of the repo? Oliver? Not that I know of, but the recipe definitely has to be updated. AFAIK ...
Categories: Development

[haiku-development] Re: Pe needs new build or some commit needs to be reverted (Humdinger)

Mon, 2015-08-10 17:45
Hi! I could build a new package with haikuporter and upload that. The recipe, however, downloads a source archive from july 2014. Is there a known regression that prevents us building from HEAD of the repo? Oliver? On 17 July 2015 at 23:22, looncraz looncraz@xxxxxxxxxxx wrote: needing to provide pcre.h and pcreposix.h. ...
Categories: Development

[haiku-development] Re: Pe needs new build or some commit needs to be reverted (looncraz)

Mon, 2015-08-10 01:45
On 7/17/2015 16:06, Axel Dörfler wrote: On 07/17/2015 10:49 PM, looncraz wrote: I would just like to make it known that the current build of Pe has developed a binary compatibility issue centered around key value definitions or bindings. [...] ...
Categories: Development

[haiku-development] Re: Pe needs new build or some commit needs to be reverted (Axel Dörfler)

Sun, 2015-08-09 21:45
On 07/17/2015 10:49 PM, looncraz wrote: I would just like to make it known that the current build of Pe has developed a binary compatibility issue centered around key value definitions or bindings. [...] This has actually been fixed since ages, but no one took the time to rebuild the package yet. ...
Categories: Development