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[haiku-development] Re: R2 Deskbar Practical Application (Stephan Aßmus)

Sat, 2015-07-04 16:45
Hi, Anyone have an updated version that isn't in the hrev branch they want me to look at? and here: I can only speak for my efforts, but I only ever wrote that article, never ...
Categories: Development

[haiku-development] Re: R2 Deskbar Practical Application (Adrien Destugues)

Sat, 2015-07-04 16:45
21 mai 2015 21:35 Brian Hague alphaseinor@xxxxxxxxx a écrit: Probably just get the latest pull, then compile with a few changes. again this is glass elevator stuff, so not adding any features, trying to get my head back into Haiku development. Last time I was in deskbar, it was a complete mess... has the last two years changed much? ...
Categories: Development

[haiku-development] Re: Caps Shift map in US-International (Nitish Joshi)

Sat, 2015-07-04 16:45
I reported this bug sometime ago... On 22 May 2015 at 05:08, Konrad lkjiyg kpisarczyk@xxxxxxxxx wrote: Apologies if this it not relevant in more recent builds, but perhaps the problem might be related. On 21 May 2015 at 22:17, Jessica Hamilton jessica.l.hamilton@xxxxxxxxx ...
Categories: Development

[haiku-development] Re: Caps Shift map in US-International (Konrad lkjiyg)

Sat, 2015-07-04 16:45
I am seeing similar behaviour with the Brazilian keymap with hrev 48926. Apologies if this it not relevant in more recent builds, but perhaps the problem might be related. On 21 May 2015 at 22:17, Jessica Hamilton jessica.l.hamilton@xxxxxxxxx wrote: On Fri, 22 May 2015 8:59 AM Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote: ...
Categories: Development

[haiku-development] Re: Caps Shift map in US-International (Jessica Hamilton)

Sat, 2015-07-04 16:45
On Fri, 22 May 2015 8:59 AM Axel Dörfler axeld@xxxxxxxxxxxxxxxx wrote: On 05/21/2015 10:42 PM, John Scipione wrote: keymap which is that the keymap doesn’t produce any output on Caps+Shift+letter/punctuation. I want to verify that this is indeed an unintentional bug before I “fix it. I checked a BeOS 5 image (Maxx not stock R5 so take with a grain of salt) and the US-International keymap on BeOS produces lowercase ...
Categories: Development

[haiku-development] Re: Caps Shift map in US-International (Axel Dörfler)

Sat, 2015-07-04 16:45
On 05/21/2015 10:42 PM, John Scipione wrote: jessicah` discovered what appears to be a bug in the US-International keymap which is that the keymap doesn’t produce any output on Caps+Shift+letter/punctuation. I want to verify that this is indeed an unintentional bug before I “fix it. I checked a BeOS 5 image (Maxx not stock R5 so take with a grain of salt) and the US-International keymap on BeOS produces lowercase ...
Categories: Development

[haiku-development] Caps Shift map in US-International (John Scipione)

Sat, 2015-07-04 16:45
Hey gang, jessicah` discovered what appears to be a bug in the US-International keymap which is that the keymap doesn’t produce any output on Caps+Shift+letter/punctuation. I want to verify that this is indeed an unintentional bug before I “fix it. I checked a BeOS 5 image (Maxx not stock R5 so take with a grain of salt) and the US-International keymap on BeOS produces lowercase letters for letter characters e.g. Caps-Shift-A produces ‘a’, ...
Categories: Development

[haiku-development] R2 Deskbar Practical Application (Brian Hague)

Sat, 2015-07-04 14:45
I'll be working on the deskbar code again this weekend (memorial day!) Probably just get the latest pull, then compile with a few changes. again this is glass elevator stuff, so not adding any features, trying to get my head back into Haiku development. Last time I was in deskbar, it was a complete mess... has the last two years changed much? Anyone have an updated version that isn't in the hrev branch they want me to look at? ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Juha-Jarmo Heinonen)

Sat, 2015-07-04 14:45
*less* convenient than the mouse. The main thing touch screens have going on is removing the HID device abstraction layer between the user and what the user sees, from the user’s point of view. There’s no mouse cursor to move with a separate device and simulating button presses by pointing the mouse and clicking one of its ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Michael Mounteney)

Tue, 2015-06-30 14:45
On Mon, 18 May 2015 19:34:29 -0400 Andrew Hudson dmarc-noreply@xxxxxxxxxxxxx (Redacted sender hudsonco1@xxxxxxx for DMARC) wrote: ever used. It was called NeWS and maybe some people heard of it. This is definitely going to get the thread swamped with nostalgia. I actually remember NeWS in the early 90s and the lesson for us here is that it was so badly implemented it was almost unworkable. Sun never ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Pete Goodeve)

Mon, 2015-06-29 23:45
On Mon, May 18, 2015 at 07:34:29PM -0400, Andrew Hudson wrote: To: haiku-development haiku-development@xxxxxxxxxxxxx Sent: Mon, May 18, 2015 6:09 pm Subject: [haiku-development] Re: Who's working Haiku's on UI/UX? I want to share some ideas from the craziest UI windowing system I ever used. It was called NeWS and maybe some people heard of it. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Pete Goodeve)

Mon, 2015-06-29 08:45
On Mon, May 18, 2015 at 07:12:02PM -0400, Andrew Hudson wrote: From: Pete Goodeve pete.goodeve@xxxxxxxxxxxx that everyone uses an OS the same way -- and *all* OSs the same way. I would argue that a good UI designer understands that people use OSs and applications in different ways, and must understand many of those different approaches. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Andrew Hudson)

Sun, 2015-06-28 13:45
To: haiku-development haiku-development@xxxxxxxxxxxxx Sent: Mon, May 18, 2015 6:09 pm Subject: [haiku-development] Re: Who's working Haiku's on UI/UX? I want to share some ideas from the craziest UI windowing system I ever used. It was called NeWS and maybe some people heard of it. It ran on SunOS and was based on interpreted object oriented PostScript code. Any window could ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Andrew Hudson)

Sun, 2015-06-28 13:45
From: Pete Goodeve pete.goodeve@xxxxxxxxxxxx To: haiku-development haiku-development@xxxxxxxxxxxxx Sent: Mon, May 18, 2015 6:09 pm Subject: [haiku-development] Re: Who's working Haiku's on UI/UX? a general comment, I suspect that UI Designers are apt to think that everyone uses an OS the same way -- and *all* OSs the same way. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Pete Goodeve)

Sun, 2015-06-28 13:45
[This thread has essentially self-destructed by now, but I'll reply anyway] On Mon, May 18, 2015 at 10:25:08AM +0400, fox noodles wrote: [in reply to me] [As a personal opinion, I'm not too impressed with a lot of the trendy UI stuff. Ubuntu has a lot of the fades, and so on, and is often frustratingly unusable. In particular the scrollbars are abysmal!] ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Brian Hague)

Sun, 2015-06-28 13:45
Look versus feel: The look of the system is that it's out of the 90's (which it is) It may be an ugly interface by todays standard (lickable icons in mac), however even if you look at windows 10, you will still see elements this OS has, in their flat interface be it scrollbars that are gone or not, most of your ideas won't be able to be implemented until we have 2d acceleration (let alone 3d accelerated)... The feel of the system is that it's from today ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Alexander von Gluck IV)

Fri, 2015-06-19 02:45
On , Axel Dörfler wrote: Am 18.05.2015 um 11:50 schrieb fox noodles: [...] I didin't like the transparent hidden scrollbars when they first appeared either. But I know that they are better. While I think Stephan came on a little strong, I agree with him that ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Axel Dörfler)

Fri, 2015-06-19 02:45
Am 18.05.2015 um 11:50 schrieb fox noodles: [...] I didin't like the transparent hidden scrollbars when they first appeared either. But I know that they are better. While I think Stephan came on a little strong, I agree with him that your discussion style is pretty offensive, and I learned from that that you obviously don't deal well with criticism. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Adrien Destugues)

Thu, 2015-06-11 14:45
18 mai 2015 10:09 fox noodles foxnoodles@xxxxxxxxx a écrit: touch-devices, or at least became popular with those. No I didn't say that, I said that you don't need to click a scroll bar nobody clicks a scroll bar for scrolling(right? well my granny maybe does but she's not the case. ) and since u don't need to click it it's hidden by default to let you save some free screen space and increase readability and ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Thu, 2015-06-11 10:45
First of all, let me say I _was_ quite enjoying some parts of this thread's UI discussion, hearing arguments for/against certain changes, all good mostly same same. Right, so as a response to critique you insult the one developer who has ...
Categories: Development