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[haiku-development] Re: Set*UIColor Patch, Version 4a (waddlesplash)

Thu, 2016-01-07 19:45
Hi, On Thu, Dec 10, 2015 at 2:21 PM, looncraz looncraz@xxxxxxxxxxx wrote: important changes to disclose: I know, I'm really late to the party here, but I have a rather major question: Why are we naming these functions SetViewUI*Color and not just creating new overloads for SetViewColor friends? I find the UI addition redundant (even if it is referring to ui_color()...) ...
Categories: Development

[haiku-development] Re: Public RWLocker (Axel Dörfler)

Thu, 2016-01-07 07:45
Am 15/12/2015 um 09:21 schrieb Stephan Aßmus: Am 15.12.2015 um 07:14 schrieb Adrien Destugues: On Mon, Dec 14, 2015 at 10:07:27PM -0600, looncraz wrote: I was playing around with some code this evening on Haiku and was just wondering if there was anyone against moving RWLocker (found in MediaPlayer ...
Categories: Development

[haiku-development] Re: Public RWLocker (Stephan Aßmus)

Thu, 2016-01-07 05:45
Am 15.12.2015 um 07:14 schrieb Adrien Destugues: On Mon, Dec 14, 2015 at 10:07:27PM -0600, looncraz wrote: Howdy *, I was playing around with some code this evening on Haiku and was just wondering if there was anyone against moving RWLocker (found in MediaPlayer and Icon-o-Matic) into private/support. Being able to use this in some ...
Categories: Development

[haiku-development] Re: Public RWLocker (Adrien Destugues)

Thu, 2016-01-07 05:45
On Mon, Dec 14, 2015 at 10:07:27PM -0600, looncraz wrote: I was playing around with some code this evening on Haiku and was just wondering if there was anyone against moving RWLocker (found in MediaPlayer and Icon-o-Matic) into private/support. Being able to use this in some private areas of the interface kit (related to animation in this case) - and undoubtedly in other places - would be quite useful, IMHO. If it's already used by two apps, moving it to private (and the BPrivate ...
Categories: Development

[haiku-development] Public RWLocker (looncraz)

Wed, 2016-01-06 16:45
Howdy *, I was playing around with some code this evening on Haiku and was just wondering if there was anyone against moving RWLocker (found in MediaPlayer and Icon-o-Matic) into private/support. Being able to use this in some private areas of the interface kit (related to animation in this case) - and undoubtedly in other places - would be quite useful, IMHO. ...
Categories: Development

[haiku-development] Re: Menu actions and B_MOUSE_DOWN/B_MOUSE_UP questions (Tim Kelly)

Wed, 2016-01-06 10:45
Thank you for your feedback. waddlesplash wrote: IIRC, VirtualBox sends all click events as mouse-click events -- it doesn't emulate a touchpad. There is a setting in VB that allows multi-touch touchpads. It does work ...
Categories: Development

[haiku-development] Re: Set*UIColor Patch, Version 4a (looncraz)

Wed, 2016-01-06 10:45
On 12/11/2015 02:55, Stephan Aßmus wrote: Hi, Howdy! Thank you for your continued hard work! I hope to have some free time ...
Categories: Development

[haiku-development] Re: Menu actions and B_MOUSE_DOWN/B_MOUSE_UP questions (waddlesplash)

Wed, 2016-01-06 10:45
On Fri, Dec 11, 2015 at 5:57 AM, Tim Kelly gtkelly@xxxxxxxxxxxxxxxxx wrote: system or just within VB. When I use my touchpad (MacBook Pro, with touch click enabled) in VB (5.0) with Haiku hrev 49897, I can easily select menus with a tap. Scrolling through submenus works well. However, selecting an item from the menu usually requires me to fully click the touchpad before it is recognized. IIRC, VirtualBox sends all click events as mouse-click events -- it doesn't emulate a touchpad. ...
Categories: Development

[haiku-development] Menu actions and B_MOUSE_DOWN/B_MOUSE_UP questions (Tim Kelly)

Wed, 2016-01-06 10:45
Hi, First-time poster. I do not know if this applies to the wider Haiku system or just within VB. When I use my touchpad (MacBook Pro, with touch click enabled) in VB (5.0) with Haiku hrev 49897, I can easily select menus with a tap. Scrolling through submenus works well. However, selecting an item from the menu usually requires me to fully click the touchpad before it is recognized. The application does not matter. This effect is not predictable. Sometimes on the first tap the menu item will be selected; other times it takes two, three or more ...
Categories: Development

[haiku-development] Re: Set*UIColor Patch, Version 4a (Axel Dörfler)

Wed, 2016-01-06 10:45
Am 11/12/2015 um 09:55 schrieb Stephan Aßmus: Am 10.12.2015 um 20:21 schrieb looncraz: Thanks! Thank you for your continued hard work! I hope to have some free time next weeks in the evenings. If nobody beats me to it, I would like to ...
Categories: Development

[haiku-development] Re: Set*UIColor Patch, Version 4a (Stephan Aßmus)

Wed, 2016-01-06 10:45
Hi, Am 10.12.2015 um 20:21 schrieb looncraz: [...] The end commit size has not changed much, even with the removal of BColorMap, and you can find the patches here: ...
Categories: Development

[haiku-development] Re: FOSDEM? (François Revol)

Wed, 2016-01-06 10:45
On 06/12/2015 00:00, François Revol wrote: I ended up proposing 3 talks : * Could Haiku ever become a BSD? What BSD gave us, what we could still gain from it. (BSD devroom) ...
Categories: Development

[haiku-development] Set*UIColor Patch, Version 4a (looncraz)

Sat, 2016-01-02 03:45
Howdy *, Okay, so my time window to rework my patch has elapsed and I have some important changes to disclose: BColorMap has been removed. This was no small task, but at least there's not an extra class laying ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (looncraz)

Sat, 2016-01-02 03:45
On 12/6/2015 10:30, Axel Dörfler wrote: 1. Is DelayedMessage acceptable given my previous explanations? I would say it's acceptable, but I don't think it should stay around, at least if we don't find some more use for it. ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (looncraz)

Tue, 2015-12-29 22:45
On 12/6/2015 10:21, Axel Dörfler wrote: Sorry for getting back to you so late, but I'm quite busy these days. Certainly understandable, thank you for replying! It's not only about speed, but also about atomicity of the changes. ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Axel Dörfler)

Tue, 2015-12-29 22:45
Am 04/12/2015 um 18:25 schrieb looncraz: Questions that need to be addressed: 1. Is DelayedMessage acceptable given my previous explanations? 2. If DelayedMessage is not acceptable, what is the alternative offered? I would say it's acceptable, but I don't think it should stay around, at least if we don't find some more use for it. ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Axel Dörfler)

Tue, 2015-12-29 10:45
Am 23/11/2015 um 23:19 schrieb looncraz: set_ui_colors would then require some list of colors. It could be a c-array, but that's unsafe, or it could be a BList, but then it'd have to be ordered or contain key-data pairs. BColorMap::SetUIColors() handles this with just repeated calls to set_ui_color which, as you rightly point out, is far less than ideal (though it is astonishingly fast nonetheless). ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Dario Casalinuovo)

Tue, 2015-12-29 10:45
1. Is DelayedMessage acceptable given my previous explanations? 2. If DelayedMessage is not acceptable, what is the alternative offered? 3. Should BColorMap remain? 4. If not, what is the alternative? I see few worthwhile options (see $6) 5. If BColorMap should remain, should it remain a part of the public API? When the doubt occur, wouldn't be better ATM if we maintain the API private for now? Most of the new APIs lived as private before to get exposure. ...
Categories: Development

[haiku-development] Re: Final Set*UIColor Patch, Version 3e (Dario Casalinuovo)

Tue, 2015-12-29 06:45
On Fri, Dec 04, 2015 at 08:47:11PM +0000, Fredrik Holmqvist wrote There's a problem here, not that I don't agree in general with that, but the thing is heavily related to regressions. There's no code without bugs. If we merge a patch, someone should manage the eventual issues. ...
Categories: Development

[haiku-development] Re: FOSDEM? (François Revol)

Mon, 2015-12-28 22:45
On 01/12/2015 00:56, François Revol wrote: it looks like I missed the deadline for the booth request at FOSDEM (thought it was 30th while it was 13th), unless someone beat me at it? We could however propose a talk at the Desktop devroom, we have until Saturday to submit: ...
Categories: Development