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Updated: 59 min 14 sec ago

[haiku-development] Re: Who's working Haiku's on UI/UX? (Stephan Aßmus)

Tue, 2015-06-09 20:45
Hi, Am 16.05.2015 um 19:52 schrieb fox noodles: Thanks for the comprehensive Adrien, yes I'm aware that most of the time people are working for free on Haiku etc. so do I ATM, but as u might already know and from my personal experience it's always(I repeat always no exceptions unless you're a ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Tue, 2015-06-09 20:45
explained* On Mon, May 18, 2015 at 12:31 PM, fox noodles foxnoodles@xxxxxxxxx wrote: Personally I do understand all those things Humdinger talks about, yet I'm still sticking to hidden scollbars(explaint above) (and I do scroll a lot trust me). So I guess it's just a matter of taste and should implemented in both ways. Let the user decide... ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Tue, 2015-06-09 18:45
Ok think we all agree that this should be implemented right? Personally I do understand all those things Humdinger talks about, yet I'm still sticking to hidden scollbars(explaint above) (and I do scroll a lot trust me). So I guess it's just a matter of taste and should implemented in both ways. Let the user decide... On Mon, May 18, 2015 at 12:19 PM, Ithamar Adema ithamar@xxxxxxxxxxxxxxxxxxx ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Ithamar Adema)

Tue, 2015-06-09 18:45
On Mon, May 18, 2015 at 10:12 AM, Humdinger humdingerb@xxxxxxxxxxxxxx wrote: clicking in the scroll bar above/below the knob. Ok, fair enough. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Humdinger)

Tue, 2015-06-09 16:45
On 18 May 2015 at 09:57, Ithamar Adema ithamar@xxxxxxxxxxxxxxxxxxx wrote: That's true. However, I still like to scroll a long text page-wise by clicking in the scroll bar above/below the knob. I also like to see where I am on the page with a glance. Or if I can scroll at all. Therefore completely hiding them would very bad IMO. Regards, Humdinger ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Mon, 2015-06-08 01:45
As you said, this idea to hide the scrollbar seems to come from touch-devices, or at least became popular with those. No I didn't say that, I said that you don't need to click a scroll bar nobody clicks a scroll bar for scrolling(right? well my granny maybe does but she's not the case. ) and since u don't need to click it it's hidden by default to let you save some free screen space and increase readability and then I said that's why they don't have those on mobile. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Ithamar Adema)

Mon, 2015-06-08 01:45
Hi Humdinger, On Mon, May 18, 2015 at 9:47 AM, Humdinger humdingerb@xxxxxxxxxxxxxx wrote: As you said, this idea to hide the scrollbar seems to come from touch-devices, or at least became popular with those. On a mouse operated desktop system however, you generally want/need to see what you want to click. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Humdinger)

Sun, 2015-06-07 11:45
On 18 May 2015 at 09:15, fox noodles foxnoodles@xxxxxxxxx wrote: Apparently this is a matter of taste and what you're used (and how the OSs behave you use besides Haiku). So it should definitely be an optional thing. As you said, this idea to hide the scrollbar seems to come from touch-devices, or at least became popular with those. On a mouse operated desktop system however, you generally want/need to see what you want to click. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Tue, 2015-05-26 03:45
It makes complete sense once the scroll bars are hidden by default: You are now primarily scrolling the window contents, not moving the indicator on the scroll bar. Personally, it made immediate sense to me and just took a couple of weeks for the scrollbar-moving direction of scroll wheels to feel very weird and unintuitive on other OS’s. Luckily, there are (usually non-standard) tweaks for most OS’s to adjust the HID device scroll behaviour to be inverted and it would be great on Haiku as well. ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Juha-Jarmo Heinonen)

Mon, 2015-05-25 23:45
I do have mixed feelings about so called natural or reversed scrolling. It makes complete sense once the scroll bars are hidden by default: You are now primarily scrolling the window contents, not moving the indicator on the scroll bar. Personally, it made immediate sense to me and just took a couple of weeks for the scrollbar-moving direction of scroll wheels to feel very weird and unintuitive on other OS’s. Luckily, there are (usually non-standard) tweaks for most OS’s to adjust the HID device scroll behaviour to be inverted and it would ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Mon, 2015-05-25 17:45
[As a personal opinion, I'm not too impressed with a lot of the trendy UI stuff. Ubuntu has a lot of the fades, and so on, and is often frustratingly unusable. In particular the scrollbars are abysmal!] Do you have the same problems with OSX's UI? If yes please explain why. P.S. again u can enable the standard scrollbars in Ubuntu. ...
Categories: Development

[haiku-development] Re: Read-only Directory problems (Pete Goodeve)

Mon, 2015-05-25 11:45
On Sun, May 17, 2015 at 02:30:22PM -0700, Pete Goodeve wrote: Please open a bug report about this at haikuports so we can fix the Ruby port. I have no idea what it doesn't like -- it just says Incorrect -- please ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (looncraz)

Mon, 2015-05-25 11:45
On 5/17/2015 18:24, Pete Goodeve wrote: On Sun, May 17, 2015 at 11:12:03AM -0500, looncraz wrote: On 5/17/2015 03:45, fox noodles wrote: [a lot of stuff...] Hey guys, which foreign lingo are you speaking? (:-))(:-)) ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (looncraz)

Mon, 2015-05-25 11:45
On 5/17/2015 15:56, Alexander von Gluck IV wrote: On , fox noodles wrote: Have you seen the OBOS_UI mockup? I implemented a couple of decors for dan0* based derivatives such as my PhOS (also used for a while by yellowTAB's Zeta). MOCKUP: PhOS B6: ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Pete Goodeve)

Mon, 2015-05-25 11:45
On Sun, May 17, 2015 at 11:12:03AM -0500, looncraz wrote: Hey guys, which foreign lingo are you speaking? (:-))(:-)) I know I'm not up-to-date on UI terms, but your Haiku references are leaving me baffled. Tracker breadcrumbs? Tab anchor? Tab curve reversal? ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (Alexander von Gluck IV)

Mon, 2015-05-25 09:45
On , fox noodles wrote: Screenshots / mockups? of what? ...
Categories: Development

[haiku-development] Re: Read-only Directory problems (Pete Goodeve)

Mon, 2015-05-25 05:45
On Sat, May 16, 2015 at 07:41:40AM +0200, Adrien Destugues wrote: my own that are used by my apps. The Ruby standard is that they should go in .../lib/ruby/site-ruby, but under PM this is installed in /boot/system/lib and is read-only! Ruby does not know about the 'non-packaged' tree. [......] ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Mon, 2015-05-25 05:45
Screenshots / mockups? of what? ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Sun, 2015-05-24 21:45
To be honest those wallpapers don't change anything for me. I'd be more interested in smaller updates refining widgets or Can agree, I honestly don't think that it's ok to have a same UI for a decade and still consider only small refinements :/ sorry Anyway, keep the mockups coming. They definitely help the developers ...
Categories: Development

[haiku-development] Re: Who's working Haiku's on UI/UX? (fox noodles)

Sun, 2015-05-24 11:45
I'm only for minimalism when it makes sense. By minimalism I mean no 3D bevels, extra(I mean extra) gradiends, drop shadows all those skeumorphic things. overly anti-aliased text ...
Categories: Development