Sub-pixel antialiasing report #2 [GSoC]

Blog post by andrej_spielmann on Wed, 2008-07-23 19:00

Another few weeks have passed since my last update, so here is another short report on the status of my project. I hope everyone is enjoying the results of my work that have already been integrated into the main source trunk. Now I am pleased to announce that also the second part of my project is almost finished.

Sub-pixel antialiasing report #1 [GSoC]

Blog post by andrej_spielmann on Thu, 2008-06-26 14:06

The first month of GSoC coding period is almost over and it’s time for a summary. This month wasn’t particularly easy. I was working hard to distribute my effort between Haiku and my exams accordingly. I must confess, I was probably doing more schoolwork than Haiku :-) Nevertheless, I did make some progress and now I am very happy to announce some of the first actual results of my project!

Google Summer of Code project: Sub-pixel anti-aliasing

Blog post by andrej_spielmann on Wed, 2008-05-14 23:22

Hello Everybody! My name is Andrej Spielmann and I am the GSoC student who will be implementing anti-aliasing based on LCD sub-pixels to Haiku’s graphics engine (App server, Painter, etc.). Stephan Assmus is going to be my mentor on this project and Oliver Ruiz Dorantes seems to be my backup mentor and an eager investigator to the Slovak language and cuisine :-) A short introduction of myself: I was born in Slovakia (Bratislava) and I still live there during vacations.