Programming with Haiku, Lesson 2

Blog post by darkwyrm on Thu, 2010-09-23 21:07

Lesson #2 in my new series of development tutorials continues with a fast and furious course through the rest of the Standard Template Library with some of the Standard C++ library thrown in for spice. We learn about associative STL containers like map and set and examine the C++ string class.

Programming with Haiku, Lesson 2

Comments

Re: Programming with Haiku, Lesson 2

Another nice lesson, now with the introduction of STL/standard c++ lib out of the way I hope we are moving into Haiku specific api territory :)

Re: Programming with Haiku, Lesson 2

Yay! Another lesson! I wonder if we are going to get Haiku-specific stuff (read: fun stuff) anytime soon!

Re: Programming with Haiku, Lesson 2

There are a few more C++. The series is intended to be able to stand on its own, but it also links with the previous one. Perhaps it's just me, but it seems like the STL isn't used very much on other platforms or on Haiku, which is a shame, because it fills in some of the gaps the Haiku API has. Anyway, I've got a whole slew of lessons that need just some proofreading and last-minute tweaking before I'll be publishing them en masse. 3 more C++, some crash-course lessons in the basics of Haiku GUI programming -- somewhat accelerated versions from the previous series -- and then we dive headfirst into the Storage Kit's innards in #10. It seems like a slow start, but once I have most of the ones in the queue proofread, I'll be publishing them in a group.