The coding period of Google Summer of Code 2014(as well as the program itself) ended on Monday August 18, 2014. Here’s an update on the status at the end of the program. I’ve been moving over the past week and thus the delay in the update.
Over the past few weeks, I’ve been working on improving support for ARM. I added a jam target to automatically create a bootable MMC image and fix bugs in the haiku loader and also in the kernel.
Hello everyone! Here's a quick update for week 16. I didn't have internet access over the past few days due to a technical issue with my ISP and hence the delayed report.
TL;DR – The patch to prevent the kernel from overwriting the loader was merged last week. The next issues that need to be tackled are the KDL faulting when printing the backtrace and fixing an assertion that fails when initializing virtual memory.
Hello everyone! TL;DR - It was decided that reserving space for the kernel instead of moving the entire memory map to a higher location. I’ve been working on that for most of last week and I think it would take a good part of this week to complete it since I seem to be running into many issues.
Hello everyone! Here’s the update for week 14 of work on the Haiku ARM port. I was travelling for a good part of week 13 and thus couldn’t get much work done during the time.
TL;DR - The problems of kernel overwriting the loader code and the exceptions when setting up framebuffer have been temporarily solved. The framebuffer related code has been disabled for now and the entire memory map moved to a higher address(when FDT support is implemented, a lot of these problems probably won’t arise). Currently, a fault is raised when the kernel attempts to obtain the same lock twice, which drops to KDL.
TL;DR - The decompression process fails because the archive is present in a location that isn’t mapped by the MMU and subsequently allocated for the zlib output stream. No solutions have been discussed yet. It shouldn’t be long till the kernel is running hopefully :).
TL;DR - Haiku faults when trying to find the floppyboot archive present in stage2 loader. There seems to be a difference in few offsets/sizes, which causes different bytes to be read every time the loader tries to detect the archive.
Just like week 6, this is another short update.
I’ve been working on creating a bootstrap-mmc target for the build system. The current issues I’m facing are
Downloading MLO and u-boot fails and thus build fails since jam doesn’t know how to create those targets otherwise. I managed to fix this but apparently, the fix breaks the current build system so I need to modify the fix such that it doesn’t break the build system.