Design Considerations

Blog post by ivo on Thu, 2007-07-05 07:24

Haiku’s network stack follows a top-down approach with clear boundaries, pure object oriented design. However, TCP/IP protocol stack was designed more than 30 years ago with different idea in mind. It’s mostly speed, fast processing and stability that designers were looking for back then. That’s why many boundaries in the TCP/IP protocol suite design are blurred somehow. Basic hierarchy is established. Datalink layer protocol (Ethernet, PPP, etc.) is followed by a Network layer protocol (IP), which is followed by a Transport layer protocol (TCP, UDP, SCTP, etc).

ivo's blog

Blog post by ivo on Thu, 2007-07-05 07:24

Current ICMP implementation in HAIKU kernel

Blog post by ivo on Sat, 2007-06-09 22:27

Hi all, According to current Haiku source ICMP implementation is only a … framework. Only ICMP echo request messages are processed. There are essentially two RFCs that should be considered when implementing ICMP (for IPv4). RFC792 - ‘INTERNET CONTROL MESSAGE PROTCOL’ and RFC1122 - ‘Requirements for Internet Hosts – Communication Layers’. According to RFC1122, paragraph 3.2.2. there are two types of ICMP messages a host must process: 1) ICMP Error Messages - Destination Unreachable - Redirect - Source Quench - Time Exceeded - Parameter Problem 2) ICMP query messages: - Echo - Information - Timestamp - Address Mask