[GSoC 2024] Hardware virtualization: Progress Report #1

Blog post by dalme on Thu, 2024-06-27 02:47

When the coding period began I was expecting to publish a progress report every week. However, we’ve reached the end of the first month of the coding period and this is my first update: This probably tells that there hasn’t been as much progress as I expected, although progress have been made. What works The library was one of the first things I got done, because it consists of very portable code, which made it very easy to port, while allowing me to test the (still reduced) driver capabilities much easier as I could use already existing code examples for NVMM instead of trying to talk directly to the driver.

Usability Enhancements for the Find Panel [GSoC 2024]

Blog post by Calisto-Mathias on Tue, 2024-06-25 16:13

Enhancing the Find Panel: A Comprehensive Update Introduction Hi there everyone. Since I made my first contribution to the project, I thought making a blog post about it would be helpful. I’m excited to know your thoughts on the changes that have been made to the Find Panel. Most of the current changes are made with ease of use kept in mind. These updates include the addition of a Menu Bar and the migration of the more-options section into this Menu Bar.

[GSoC 2024] Improving the Userland Debugging Experience - Progress Report #1

Blog post by trungnt2910 on Sun, 2024-06-23 00:00

Project status overview Despite being a bit silent on the blogs, the project is still alive and kicking. Completed tasks I have completed a port of the gdbserver component of GDB 14. The port has the full capability of a regular gdbserver port, including: Attaching to new and existing processes. Manipulating CPU and memory state. Reading loaded libraries and symbol information. Setting breakpoints. Receiving events about breakpoints, teams, threads, images, and syscalls.

[GSoC 2024] Sound virtio: Community Update

Blog post by diegoroux on Wed, 2024-06-19 01:07

intro Hello, once again! It’s been a month since the last update, so here we go. Good news, there is active development of the virtio sound driver for Haiku. Key progress includes assigning channel maps to their respective streams and integrating PCM stream scanning. Additionally, efforts have focused on modularizing the driver, ensuring compliance with Haiku’s coding standards, and laying the groundwork for further enhancements to functionality. While progress has been substantial, there are still areas requiring refinement as we continue to expand the driver’s capabilities.

Haiku Activity & Contract Report, May 2024

Blog post by waddlesplash on Wed, 2024-06-12 23:30

This report covers hrev57720 through hrev57753.

[GSoC 2024] Fixing the crashing

Blog post by Zardshard on Tue, 2024-05-28 10:06

Currently, MiniBrowser (the simple browser that we use to test WebKit2) crashes rather easily. It crashes when it is closed, but that’s not too bad. Unfortunately, it also crashes when trying to navigate to a website (shown above)! I will be working on fixing this crash first. For those who aren’t familiar with WebKit’s code, that’s all I can really say. But if you are familiar, then keep reading. WebKit wants to know how I will fundamentally approach porting WebKit2.

[GSoC 2024] Sound VirtIO: Improving Haiku's virtualization as a guest OS

Blog post by diegoroux on Thu, 2024-05-16 22:11

short whoami Hello! I’m Diego Roux, an undergraduate engineering student at Universidad Iberoamericana (Mexico). Passionate about low-level stuff, OS/kernel dev, embed libs, and more! I’m grateful to be working under Haiku for this GSoC! So, I’ll be working to add support for sound virtio, enhancing virtualization by working with the VM. I’ll be under the guidance of @Korli. Thanks! :D brief intro + my plans Whenever we boot a VM with Haiku in it, it needs to ensure we have a proper environment, emulating all physical devices we require (e.

Building WebKit Sensibly

Blog post by Zardshard on Wed, 2024-05-15 10:44

WebKit builds can take a lot of space and time to build on Haiku. To those working on WebKit, welcome! This blog post is primarily for those working on HaikuWebKit, Haiku’s fork of WebKit, but it may also be useful for you. I will be covering some techniques that are useful to reduce the size of build files without significant disadvantages. I’ll also cover how to speed up linking.

[GSoC 2024] Enhancing Tracker: Next-Gen Find Window and Functionalities

Blog post by Calisto-Mathias on Wed, 2024-05-15 14:52

Introduction Hey There! My name is Calisto Abel Mathias, and I am excited to introduce myself as a first-year undergraduate student at the National University of Technology in Karnataka, India. I am honored to have been accepted into the Google Summer of Code (GSoC) program for 2024 under the mentorship of the Haiku project. A huge thanks to my two mentors - Niels and Humdinger for embarking on this journey with me.

Haiku Activity & Contract Report, April 2024

Blog post by waddlesplash on Tue, 2024-05-14 23:30

This report covers hrev57680 through hrev57719.