WebKit weekly report #33

Blog post by PulkoMandy on Fri, 2014-05-23 06:28

Hello everyone!

Work on the new drawing code for WebKit continues this week. We have scrolling support again (this was a bug in app_server, which stippi helped to fix), the scrollbars are drawn in the view thread (we are still using the fake scrollbars from WebKit), and the screen is updating as it should, so we get animations to work much better (for example the 2048 game plays with animations now).

WebKit weekly report #32

Blog post by PulkoMandy on Fri, 2014-05-16 12:04

Hello everyone,

I spent most of the week working on the texture mapper drawing code. I spent a lot of time tweaking the options (each change requires a complete build of Web+, so this added up to a lot of time…), and today I got the texture mapper to display something in a BWindow.

[GSoC 2014: ARM port] Week #3

Blog post by dnivra on Mon, 2014-05-12 09:44

Hey everyone!

Here’s an update on progress during week #3. Sorry about the delay - exams have started for me.

TL;DR - I didn’t succeed in creating the bootable SD card image since I’ve been preparing for exams. There are some instructions and probably next steps in this direction listed here. More work on this will be done after exams.

WebKit weekly report #31

Blog post by PulkoMandy on Fri, 2014-05-09 06:22

Hello everyone.

Well, just got confirmation from Haiku, Inc. that I can continue working on this during May. Thanks to everyone who donated money to Haiku, Inc. for making this possible!

As mentioned last week, I’m working on fixing the flickering and missing rendering on some pages. I didn’t get very good results yet, but I can at least give you an overview of the different ways WebKit can render things on screen.

[GSoC 2014: ARM port] Week #1 and #2

Blog post by dnivra on Sun, 2014-05-04 08:52

Hey everyone! Here’s an update on what’s happened so far.

TL;DR - PulkoMandy managed to build the bootstrap image and kallisti5 has made some progress in running the image on the qemu. This is a significant progress since bootstrap image build never succeeded but not quite usable on BBB. I’ve not made much significant contribution. Instructions for building the bootstrap image are at the end. Otherwise, read on.

WebKit weekly report #30

Blog post by PulkoMandy on Fri, 2014-05-02 06:51

Hello everyone,

Not so much exciting things this week…

Well, good news first, on wednesday I uploaded HaikuWebkit 1.3.1 packages. It should be more stable than the previous releases, and includes work from the last 3 weeks including some more bugfixes for audio/video support, working web socket support, and many smaller fixes.

[GSoC 2014] Port of the Go programming language: introduction

Blog post by zhuowei on Tue, 2014-04-29 03:00

I have chosen to take up Bruno Albuquerque's suggestion of porting the reference compiler and runtime of the Go programming language to Haiku.

[GSoC 2014] UEFI bootloader

Blog post by choupy on Mon, 2014-04-28 15:09

Me, myself and I

Hello everyone, my name is Louis Feuvrier, I am a french student located in Paris (GMT+2) studying computer science at EPITA. I am lucky enough to be part of a laboratory (LSE) as my curriculum which allows me to work on interesting and low-level problems! Here's the one that will keep me awake at night in the following months (but hopefully not too much!)

Besides computer stuff, I enjoy listening to music, playing video games, watching tv shows or going to gigs.

[GSoC 2014] LibUSB Port

Blog post by akshay1994 on Mon, 2014-04-28 13:24

Hello Everyone!

Google Summer of Code 2014 is now underway, and I am one of the four students selected to work with Haiku. My project is completing the LibUSB Port to Haiku.

WebKit weekly report #29

Blog post by PulkoMandy on Fri, 2014-04-25 07:26

Hello world!

Work continues on the testsuite: I found one bug in the testsuite system that greatly improved the results. Things are now properly reset between each test, which avoids many of the issues I was having. The last test run breaks down as follows:

  • 2 unexpected crashes
  • 2300 unexected failures
  • 400 unexpected successes
  • 5000 tests have no reference
  • And the remaining 30000 or so tests are now properly tagged

I will continue marking the failing tests as expected to fail, and review them in case I find one that’s easy to fix. The 5000 “no references” tests are easily fixed, we just need to generate a reference rendering of the page. This is because these tests have platform-specific results, so there is no common reference for all platforms, and we need a haiku-specific one.