More news from WebPositive

Blog post by PulkoMandy on Thu, 2013-09-12 17:03

Hi everyone, It’s been two weeks since the previous blog post, so here goes an update.

First of all, I wanted to make it clear that I haven’t started to work on my contract, so the few things that happened in the last two weeks were done on my free time. Said free time was short, as I’m in the process of moving to another city and I’ve been packing a lot of stuff and cleaning my flat. Note I will be offline starting next week, and I hope to get internet access back as soon as possible. I won’t start working on the contract before I’m back online, as testing a web browser without any internet access creates more problems than I’m willing to solve.

Working on WebPositive

Blog post by PulkoMandy on Fri, 2013-08-30 00:56

As you may know, I’m going to spend some time again as a full-time Haiku developer. This time, I’ll be working on improving WebPositive and the WebKit port to bring a better web browsing experience to Haiku users.

During the past weeks I’ve managed to spare some free time to get up to speed on the various pieces of code involved and how to work with them. This first blog post summarizes the current state of affairs and I’ll set some goals (with your help) for the next monthes.

BG026 Coding Sprint report

Blog post by PulkoMandy on Fri, 2012-11-09 08:49

Hi there ! This week was the BeGeistert coding sprint. I assume you already read the great report at IsComputerOn about the conferences for this week-end, so here’s just a summary of the work done durint the coding sprint. ARM Port - Ithamar Adema, René Gollent, Adrien Destugues Ithamar was holding the keyboard on this one. He's working on low-level Android stuff as his paid job, so he has a good understanding of the hardware and the Linux kernel that serves as a reference.

BeGeistert 024 + Coding sprint report

Blog post by PulkoMandy on Fri, 2011-11-04 12:17

I'm heading home from the BeGeistert event that just ended today. For those who don't know, BeGeistert is the european meeting of all Haiku (and BeOS) developpers and enthusiasts. This year, Haiku has seen its third alpha release, and we feel that R1 shouldn't be too far. So, what happened there ? Over the weekend we had multiple conferences. The first one on saturday morning was a discussion on Haiku's release process and roadmap for the future.

On spatial mode and the document-centered interface

Blog post by PulkoMandy on Wed, 2011-07-27 19:37

Once again, the idea that tracker should use single-window mode was raised as a trac ticket. This discussion was made multiple times on the mailing list, and each time the answer from the developper was no. However, users still seem to prefer the single window mode, and other OS are switching to it. Maybe we just need to explain how to efficiently use this mode, and why we think it’s better.

HCD : Progress report II

Blog post by PulkoMandy on Mon, 2010-07-26 14:44

So, I’m still working on the locale kit. Here are some things I did since last time :

Conference report : RMLL 2010

Blog post by PulkoMandy on Wed, 2010-07-14 09:14

Hello readers ! Last week we were at the RMLL (Libre Software Meeting) in France, with François (mmu_man) and Olivier (oco). Haiku has beed holding a booth and giving some talks in this conference for some years now, and it’s nice to go and meet people again.

HCD : Locale Kit progress report

Blog post by PulkoMandy on Wed, 2010-07-14 08:30

Hello readers !

As you know, I’m currently working on the locale kit to bring it to a more polished state. The work is going well, and it’s about time for a status update. I’ve been quite busy at school for the whole year and committed few time to Haiku, so I’m catching up with a lot of things.

The summer is back, and HCD comes with it

Blog post by PulkoMandy on Mon, 2010-06-21 09:20

Hello Haikuers, As you know, I worked last year as a GSoC student on the Locale Kit. Unfortunately, I had to get back to school in september and had not much free time to spend on Haiku. I attended the coding sprint at BeGeistert, but my laptop fan died while I was there and forced me to run my cpu at 800MHz, which was quite painful for coding.

Evolution of user interfaces in Haiku and other Operating systems

Blog post by PulkoMandy on Sun, 2010-06-20 16:11

This blog post talks about the changes that have been hapenning in recent versions of others Operating Systems, and wether Haiku should copy them or not.