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- 'Packaging Infrastructure' Contract Weekly Report #4
- Haiku monthly activity report - 06/2015
- 'Packaging Infrastructure' Contract Weekly Report #3
- 'Packaging Infrastructure' Contract Weekly Report #2
- GCI 2014 winners trip report (mentor side)
- TeX Live and LyX; Changes to the boot code
- 'Packaging Infrastructure' Contract Weekly Report #1
- Beginning of 'Packaging Infrastructure' Contract
- Haiku monthly activity report - 05/2015
Haiku Activity Update #2: 21-27 August 2007
Hot on the heels of yesterday's post, here's the summary for last week's activity in Haiku-land.
This week saw the driver for AHCI SATA controllers begun in earnest, the beginnings of job control support in the shell (and associated kernel stuff), a Sudoku game added to the image, and more bugs squashed.
There was also a discussion on the development mailing list about "hybrid" images of Haiku, allowing both GCC 2 and GCC 4 compiled apps to work on the same system.
SVN Commit List
AHCI SATA Driver
Marcus started working on the AHCI SATA driver. Axel provided some guidance on the expectations the Disk Device Manager has for the driver and modified the skeleton so that it is loaded by the kernel. Marcus added some debug output to various parts of the tree to aid further work on the driver.
App Server
Stephan has fixed the broken resizing of scrolling views - I certainly noticed that weird behaviour in Tracker and it's nice to see it fixed.
Another change by Stephan is to outline names of files on the desktop rather than drawing a solid background, which looks better if an image is used for the desktop wallpaper.
Other Internal Changes
Ingo made a few design changes to the Disk Device Manager. He also changed the condition variable implementation, allowing threads to wait on more than one condition. Finally he began work on job control - the feature that allows tasks from terminal to be paused and continued, backgrounded, and other stuff.
Michael Lotz did some work on BMessage - fixing behaviour in low-memory situations, and renaming message fields (which was entirely broken before).
Applications
Axel added a Sudoku game that includes a puzzle generator and solver with multiple difficulty levels.
Stephan made some changes to the LaunchBox applet.
Stefano continued his work on Terminal, doing some more code cleanup.
Justin O'Dell produced another patch fixing the behaviour of "Defaults" buttons in preflets.
Build System
Samuel Rodriguez Perez provided a patch, slightly modified by Ingo, which allows a 32-bit build of Haiku to be made on a host system with a 64-bit compiler.
General Mailing List
There was some discussion on the networking support under various Virtual Machines. Virtual PC is now supposedly available for free from Microsoft and networking is supported by the tulip driver from BeOS. Personally I use VMWare Server (also available for free) which has networking supported through the ipro1000 driver (just make sure the device is set to e1000 in your .vmx file as I mentioned last time) and also supports booting from physical partitions.
Jorge aka Koki (that's his full name now, I think :)) posted a link to a poster in case people want to set up a presence at a conference or other meeting. On a related note he announced he is organising a presence at the Kansai Open Source conference on 9-10 November in Osaka, Japan.
Development List
Ryan Leavengood's WebKit work threw up another interesting discussion - there is a non-standard macro that doesn't compile with GCC 2.95. It was suggested he produces a more standards-compliant version and provide that back to the WebKit people.
The main discussion during the period was about "hybrid" images which include libraries built with both GCC 4 and GCC 2.95 allowing applications built with either compiler to be used side-by-side on the same system. Michael Lotz put together a system as a proof of concept and showed that it was indeed possible to run apps from both compilers. The solution he used of placing the libs for the non-standard compiler into a /lib subdirectory of the application could not really be used in a production system, but it is interesting nevertheless.
An advantage of a hybrid image is it would be possible to have Haiku applications and the main system components built with GCC 4 but still be binary compatible with the old GCC 2.95 binaries from BeOS. There are downsides to a hybrid image too though - potentially more confusion for users, perhaps some interoperability issues with addons or replicants, and lack of a clean milestone for breaking binary compatibility in the R2+ timeframe. The discussion wasn't finished as of 12:01am Tuesday, so I'll bring you more on this next week.
Glass Elevator
Christof Lutteroth introduced a paper he had written on a new way of specifying the layout of controls in windows, leading to some discussion of different types of layout managers. Christof's uses a generalised tabular approach (aligning controls to x and y "tabs") and a constraint solver that enables it to use multiple potentially conflicting constraints to evaluate the layout. It's an interesting approach to the problem but I'm not sure how likely it is to be taken up by Haiku.
Bug Tracker
Perhaps next week I'll start a bugs opened/bugs closed count to stick in this section too. I generally find I've covered most of the interesting bits already.
One enhancement request that caught my attention: #1420 deals with changing Tracker's behaviour moving or copying files to match that of other systems - in other words merging the contents of the source folder with whatever is there already. Actually I quite like the BeOS way of doing it but I can see how it could lead to data loss for people used to the behaviour of other systems.
The End
That's it for this update. I haven't read any emails yet for the current week - but it looks like it may be a busy one. There are 75 mails in my bug-list folder in under 3 days. Sometimes I wish the project wasn't quite so active... :D
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Comments
Re: Haiku Activity Update #2
The layout suggestion is very very good IMO, if nothing else comes out of it I'll at least have translated the c# examples to BeOS c++ ones.
Re: Haiku Activity Update #2
Thanks for these updates, Simon!
I always enjoyed Danny's svn roundups and am very happy that you carry that on, with even more info from the mailinglists.
As much as I love your detailed ones, you may have to shorten your reports to keep up with Haiku's pace. Better to have a condensed report every week than risk burning out with the effort.
Re: Haiku Activity Update #2
++
Agree, pls do not burn out :-)
Re: Haiku Activity Update #2
Great job Simon. This 2nd update is easier to follow & read overall with the subcategories.
Keep it up. I'm looking forward to read your future Haiku Updates :-)
Re: Haiku Activity Update #2
Wow, I only just stumbled over the first one, and behold, there is a second one out already! Great work, Simon. Like I said in my other comment, I think your summaries should be promoted to the front page....
Re: Haiku Activity Update #2
Like I said in my other comment, I think your summaries should be promoted to the front page....
I agree and have promoted both of them.
Re: Haiku Activity Update #2
I was just about to agree also and volunteer to promote them, but you did already! :D
Re: Haiku Activity Update #2
Thanks again Simon!
http://SaveLoad.org - Alternative OS News
http://Nerfd.net - Nerfd Technologies
http://Nerfd.biz - Online Software & OS Store
http://Haikuware.com - Software for Haiku
Re: Haiku Activity Update #2: 21-27 August 2007
Thanks for the promotion - I just editted them to remove the additional heading at the top so they don't look so odd on the front page, and they disappeared from there - so a re-promotion may be necessary :)
I'm not sure it's a good idea to have all of them on the front page for fear of pushing "real news" further down - perhaps listing the latest couple on the front page would be good though.
Re: Haiku Activity Update #2: 21-27 August 2007
You can also strategically use the <!--break--> to separate the summary from the rest of content - it forces it to break at that point when displayed in a list of articles.
Re: Haiku Activity Update #2: 21-27 August 2007
Will you continue to post these updates? I find that these are by far the most compelling reason for me to visit the site regularly. They are also of considerable value in generating interest in the progress of the project, so please continue this work. I am sure there are many who feel as I do about this.
Thank you for your valuable contribution.