Blogs

Package Management: Building Things

Blog post by bonefish on Sat, 2013-04-13 21:19

It's been almost three weeks since the previous blog post and some people start wondering what the current status is and what were working on exactly, so it's time for an update. Incidentally the time is perfect for an update anyway, since we've just reached our first important milestone: haikuporter supports hierarchical building of packages.

Package Management: The New Season Starts

Blog post by bonefish on Mon, 2013-03-25 19:05

After quite some delay Oliver and I have finally started our contracts with Haiku, Inc. to continue our work on package management. Each of us will work 320 hours in total, i.e. the equivalent of 2 months of continuous full-time work.

NFSv4 client finally merged

Blog post by Paweł Dziepak on Fri, 2013-03-15 17:09

Earlier this week NFSv4 client I have been working on during the last year Google Summer of Code has been merged into the main Haiku repository and is now available in nightly images. The client supports all caching mechanisms available in the version 4 of NFS what means that it can get the most out of network connection and the server. Unfortunately due to limitations of the NFS protocol itself extended attributes are not supported yet.

Update 2: Contracts for Package Management

Blog post by mmadia on Sun, 2013-03-10 15:24

An unexpected change has necessitated a delay to the start of the package management contracts. Ingo recently posted the update to the [haiku-inc] mailing list. To sum it up, the parts he is responsible for need to be updated to match changes by the customer. At this time, the delay could be anywhere from a few days of work or could be several weeks. The current plan is for Ingo and Oliver to start at the same time. While that asks for patience among us, having both working in tandem is expected to have a synergistic effect. As more information becomes available, I'll try to keep everyone up to date.

Google Code-In 2012 Haiku Wrap Up Report

Blog post by scottmc on Wed, 2013-01-23 06:03

Haiku participated in Google's Code-In for the third year in a row. This year's event was a bit different than in 2010 and 2011. Google changed the rules a bit to make the contest better than in previous years. One of the changes was to remove the translation tasks as it seems for many of these tasks students were using Google Translator and other such tools. This meant that the biggest category for Haiku in GCI2010 and 2011 was gone, so we would have to adjust things a bit. For 2012 we had students complete 168 tasks, with ten students completing six or more tasks each. We focused more on coding and coding related tasks than in the past.

Request for comment: A built-in "search to launch" feature for Haiku?

Blog post by kallisti5 on Mon, 2013-01-21 22:47

Most operating systems and desktops are moving to the "search to launch" style of starting applications. After using these for a while, I do think they speed up my core desktop usage.

I also think everyone is doing it wrong. Below are my general thoughts on this kind of application launcher:

  • Search to launch shouldn't distract the user.

    Gnome 3, Windows 8, and Unity. All of these user interfaces distract you from your work by bringing up a full-screen launcher. While I think some focus is needed on the "search to launch" interface, it should only distract you enough to let you think about what you want to start.

  • Search to launch shouldn't search files on the disk.

    Haiku has a wonderful gui file search application, lets not try to mesh Applications and Files

  • Search to launch shouldn't replace the traditional desktop experience

    The desktop had a long time to evolve to what it was. Haiku has put a large amount of work into the Tracker resulting in a fast and stable method to manage your desktop.

After some discussion in IRC, many seem open to investigating some of kind of "search to launch" feature for Haiku. The general consensus in IRC was that the best user experience would come from a hot key to bring up the "search to launch" dialog / window. Here you could begin typing the name of a known application from the application menu and press enter to launch it.

Humdinger has actually already made such an application on Haikuware that seems to cover most of these items. The name of the application is QuickLaunch. (here http://haikuware.com/remository/view-details/utilities/desktop-accessori...)

I wanted to post this to get a feeling from the community on how people would react to such an addition.

New in Haiku: Debugger is now default

Blog post by nielx on Mon, 2012-12-24 08:44

Just a few days ago, Rene Gollent switched on the Haiku debugger as the default debugger. Starting from revision 45032, whenever an application crashes, you will now get the option to debug it in Haiku's debugger. This milestone is important because it marks Haiku's debugger as ready for general use. Before Haiku used the command line tool gdb, which is very good but also very user unfriendly if you are used to a descent GUI debugger.

Read more to see some screenshots.

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