Since the last time, I've put a bit more work into improving the expression evaluator that was started as part of the sprint. Since some of its new capabilities are likely to be useful to others, and might not necessarily be obvious from simply reading the commit list, I thought I'd elaborate on them a bit here.
With the fixes done this week, we now have less than 2500 open tickets left before R1. I had crossed this bar last week already, but not for long as new tickets sometimes come faster than we can close old ones. I think now we are under that bar in a more durable way.
So, this week marks the start of the Google Code-In contest. I've spent some of my time preparing some tasks for it as well as reviewing the work from students. Our IRC channel is incredibly busy, and there have been 110 tasks completed by 65 students already. You can currently watch the leaderboard here for unofficial stats: http://ematirov.tk/org/haiku/
Work continue this week with a lot of long overdue UI enhancements. Not very technical work there, but finally closing all those tickets allows us to more easily find the important ones in the bugtracker. These changes also make Haiku more polished and easier to use, which is one of the project goals, after all.
After a great week-end at the Capitole du Libre showing Haiku to other people in the free software community (read François' report for more details - video of my talk should be available "soon"), I'm back to work on the code.
I'm heading back home from Capitole du libre, held this week-end in Toulouse, where I helped Adrien on the Haiku booth. I even just distributed two more flyers, since I've gone car-sharing for a change for both ways. I decided quite late, but Adrien kindly offered his sofa so I couldn't resist.
This week I continued work on moving Beta1 forward, fixing some important and less important bugs. To make things clear about what to expect in the upcoming weeks, I will spend more time on Beta1 tasks, but I'll also continue working on WebKit. However, my work there will focus on fixing bugs, rather than adding new features.