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BSimpleGameSound Member List

This is the complete list of members for BSimpleGameSound, including all inherited members.

BGameSound(BGameSoundDevice *device=NULL)BGameSound
BSimpleGameSound(const entry_ref *file, BGameSoundDevice *device=NULL)BSimpleGameSound
BSimpleGameSound(const char *file, BGameSoundDevice *device=NULL)BSimpleGameSound
BSimpleGameSound(const void *data, size_t frameCount, const gs_audio_format *format, BGameSoundDevice *device=NULL)BSimpleGameSound
BSimpleGameSound(const BSimpleGameSound &other)BSimpleGameSound
Clone() constBSimpleGameSoundvirtual
Device() constBGameSound
Format() constBGameSound
Gain()BGameSound
GetAttributes(gs_attribute *attributes, size_t attributeCount)BGameSoundvirtual
ID() constBGameSound
InitCheck() constBGameSound
IsLooping() constBSimpleGameSound
IsPlaying()BGameSoundvirtual
Pan()BGameSound
SetAttributes(gs_attribute *attributes, size_t attributeCount)BGameSoundvirtual
SetGain(float gain, bigtime_t duration=0)BGameSound
SetIsLooping(bool looping)BSimpleGameSound
SetPan(float pan, bigtime_t duration=0)BGameSound
StartPlaying()BGameSoundvirtual
StopPlaying()BGameSoundvirtual
~BGameSound()BGameSoundvirtual
~BSimpleGameSound()BSimpleGameSoundvirtual