GameProducer Member List

This is the complete list of members for GameProducer, including all inherited members.

AdditionalBufferRequested(const media_source &source, media_buffer_id prev_buffer, bigtime_t prev_time, const media_seek_tag *prev_tag)GameProducer
AddOn(int32 *internal_id) constGameProducervirtual
Connect(status_t error, const media_source &source, const media_destination &destination, const media_format &format, char *ioName)GameProducer
Disconnect(const media_source &what, const media_destination &where)GameProducer
DisposeOutputCookie(int32 cookie)GameProducer
EnableOutput(const media_source &what, bool enabled, int32 *_deprecated_)GameProducer
FormatChangeRequested(const media_source &source, const media_destination &destination, media_format *io_format, int32 *_deprecated_)GameProducer
FormatProposal(const media_source &output, media_format *format)GameProducer
FormatSuggestionRequested(media_type type, int32 quality, media_format *format)GameProducer
GameProducer(GameSoundBuffer *object, const gs_audio_format *format)GameProducer
GetLatency(bigtime_t *_latency)GameProducer
GetNextOutput(int32 *cookie, media_output *_output)GameProducer
HandleEvent(const media_timed_event *event, bigtime_t lateness, bool realTimeEvent=false)GameProducervirtual
HandleMessage(int32 message, const void *data, size_t size)GameProducervirtual
LatencyChanged(const media_source &source, const media_destination &destination, bigtime_t new_latency, uint32 flags)GameProducer
LateNoticeReceived(const media_source &what, bigtime_t howMuch, bigtime_t performanceDuration)GameProducer
NodeRegistered()GameProducervirtual
PrepareToConnect(const media_source &what, const media_destination &where, media_format *format, media_source *_source, char *out_name)GameProducer
SetBufferGroup(const media_source &forSource, BBufferGroup *group)GameProducer
SetPlayRate(int32 numerator, int32 denominator)GameProducer
SetRunMode(run_mode mode)GameProducervirtual
~GameProducer()GameProducer