Haiku is an open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.

Fundraising 2015

Goal: $35,000
$14,274

WHAT'S NEW IN HAIKU DEVELOPMENT

The Haiku source is continually built and released for testing purposes nearly every day. You can download and install these latest snapshots to check out the latest features and bug-fixes.

Be aware that nightly images may be unstable. Additionally, some packages included with official releases need to be installed separately.

If you're OK with this, you can find further instructions at our Nightly image page.

Google Code-In 2014 Wrap Up Report

Blog post by scottmc on Fri, 2015-02-13 08:53

Google has now announced the 24 winners for Google Code-In 2014, with Josef Gajdusek and Puck Meerburg being the two winners from Haiku. This is Puck's second time winning for Haiku. This year we got to pick our top 5 out of the top 10 students who completed that most tasks for Haiku. Augustin Cavalier was selected as our backup winner, and Markus Himmel and Chirayu Desai were selected as finalist. Chirayu was a GCI 2013 winner with RTEMS, and made the jump to Haiku when RTEMS took this year off from GCI.

This was the fifth year of Google's Code-In, and the fifth for Haiku. This year we had 6 students who completed 20 or more tasks, one more than in 2013. We had 36 students who completed three or more tasks and qualified for a Google Code-In T-Shirt, and 53 students who completed two or more tasks. This was the first year of having beginner tasks, aimed at lowering the bar to get more new students introduced into open source. Haiku had 149 total students complete at least one task, many of those were for the beginner tasks. We had 164 beginner tasks completed, which was mostly just to introduce students to booting and using Haiku. Other beginner tasks were to compile Haiku or to install and use Haikuporter to build a package from a recipe file. In total students completed a staggering 435 tasks this time for Haiku.

Contract weekly report #61

Blog post by PulkoMandy on Fri, 2015-01-30 09:27

Hello there!

As you may have noticed if you watch the commit list closely, my libbind work has not been merged yet. There are still some bugs to solve there, but I got sidetracked. I use BReferenceable in my DNS cache implementation to keep track of the cache entries. BReferenceable is a class used in Haiku to implement reference counted objects. In C++, the language only has very simple memory management, in the form of the new and delete operators. Objects can be allocated on the stack (they are temporary and only last as long as the function they are declared in is executing), or on the heap (for long lived objects). Objects allocated on the stack are deleted automatically when the function exits, while objects allocated on the heap must be deleted manually. This is one of the annoying parts of C++: managing the lifetime of these objects, making sure they are deleted only once, and that no one will try to use them after deletion.

Contract weekly report #60

Blog post by PulkoMandy on Fri, 2015-01-23 07:39

Hello world!

Not much commits from me this week, as I'm still working on the libbind update, and I'm also doing some work for other customers. I got netresolv to build after implementing the missing getifaddrs function in Haiku - this is a non-POSIX function, but it is available in Linux and all major BSDs. It enumerates all network addresses for all network interfaces on the system, similar to our BNetworkRoster and BNetworkInterface classes.

Contract weekly report #59

Blog post by PulkoMandy on Fri, 2015-01-16 08:11

Hello world!

I have not given any news from the Google Code-In for some time. It ends this week, and students have completed more than 400 tasks for Haiku. While this includes a lot of simple tasks (the simplest "getting started" ones involved just booting Haiku and running StyledEdit), it means the students at least got to see what Haiku is. We have a more complete set of recipes in haikuporter waiting to be packaged.

Contract weekly report #58

Blog post by PulkoMandy on Fri, 2015-01-09 08:45

Hello there, welcome to the first contract report for 2015!

This report summarizes changes done since 19 of december as I was a bit away from keyboard for the winter break. But I'm back for another year of Haiku coding!

Contract weekly report #57

Blog post by PulkoMandy on Fri, 2014-12-19 07:56
Hi! Work continues on putting Haiku in shape for the R1 release. This week I worked mostly on UI fixes to make our apps look a bit better.

'Tis the season for debugging

Blog post by anevilyak on Mon, 2014-12-15 14:05

Since the last time, I've put a bit more work into improving the expression evaluator that was started as part of the sprint. Since some of its new capabilities are likely to be useful to others, and might not necessarily be obvious from simply reading the commit list, I thought I'd elaborate on them a bit here.

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