Haiku is a new open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.

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WHAT'S NEW IN HAIKU DEVELOPMENT

The Haiku source is continually built and released for testing purposes nearly every day. You can download and install these latest snapshots to check out the latest features and bug-fixes.

Be aware that nightly images may be unstable. Additionally, some packages included with official releases need to be installed separately.

If you're OK with this, you can find further instructions at our Nightly image page.

BeGeistert 018 - A Personal Report

Blog post by stippi on Mon, 2008-01-14 16:28

To be honest, I was a bit desperate in the run up to BeGeistert 018. The fact that most of our core contributors were present gave me high hopes for a good push of Haiku development. Since my laptop was stolen, which was a really solid Haiku machine, I could not run Haiku natively on my main development computer. Even on some older computers I had, I could not run it anymore since the initial changes to the IDE stack. Next was the fact that I bought a new USB based KVM switch. The only USB stack with which I had a working keyboard and mouse was the original Dano stack. And even then I sometimes lost input when switching back to BeOS from another computer. With Haiku, the input devices were not working at all. So I was packing both my computer, monitor and the KVM switch for BeGeistert, all in all, it was quite a load. I was heading towards BeGeistert with a bit of mixed feelings, because Haiku wasn't working so well for me anymore and I didn't know if it was going to be fun only or with some disappointments mixed in.

New Year, New Tool to Empower the Haiku Community

News posted by koki on Wed, 2008-01-09 01:31

SCaLE 5x, Haiku Tech Talks at Google, Picn*x XVI, CNSL 3 in Venezuela, FISL 8.0 in Brazil, NUMERICA in France, T-DOSE in the Netherlands, Kansai Open Source Forum in Japan. The list of 2007 events where Haiku had a presence is very long. In fact, never in the past has Haiku had so much public exposure as it did during 2007. And as the project keeps making progress towards its first release, this trend of increased exposure before the eyes of the open source and computing world in general is expected — and desired — to continue. In the first two months of 2008 alone, Haiku will be at BeGeistert 018, SCaLE 6x and FOSDEM 2008, not to mention the Haiku hacking event that is taking place this very same week. With very few exceptions, these events are all the result of initiatives by one or more community members.

In an attempt to assist the effort of these community members who drive such initiatives and to lure more of them to follow suit, we have added to the Haiku website the ability to easily publish information about conferences and events, as a means to increase their exposure and as a tool to further engage the participation of the community in this events.

In a nutshell, this is what we have added to the website:

For those organizing Haiku-related events or a Haiku presence at established conferences or trade shows, this allows them to give their effort exposure to a much wider audience (we have more than 1,500 registered users on the website!), increasing their chances of finding peers who can join them in their initiative. Furthermore, since each event entry is comment-enabled, this feature can also be used to obtain feedback and/or openly communicate and coordinate efforts among team members; it also possible to subscribe to any given event in order to receive email notifications when comment is added. You can also use the “email this page” feature (link at the bottom of the page) to let others know about the event.

On the other hand, this feature can also help those interested in learning more about Haiku or in actually becoming more engaged with the community. Specifically, the conference list, map and calendar pages may help people find a place where to gather with other community members in person near where they live. Even with all the online communication means that we have today, nothing beats good old face-to-face time to develop a sense of community or a personal relationship.

This tool has a lot of room for expansion, and as the project and community continue to grow, we can envision a system where each event can have it's own home page, forum, email notification and registration means. While we are starting with this somewhat simple (humble) addition to the website, we do have our eyes in something more ambitious for the future. As with any new system, this new feature of our website is bound to have bugs. Let us know if you find any glitches, or if you have any general feedback that may help improve the use of this tool.

Finally, we would like to emphasize that, as with everything else in an open source project, the degree to which this sort of tool becomes useful heavily depends on how much and how effectively it is used. We are making the tool available to empower the community: now it is up to all of you to make it work, for both you and for the Haiku community at large. If you have been itching to organize a local Haiku event or to represent Haiku at a conference, don't want anymore, and use this new tool to your advantage.

New Java for Haiku Team Formed

News posted by koki on Thu, 2008-01-03 20:43

We are very excited to announce the creation of a new project team that will bring Java technologies to the Haiku. This team was established under the initiative of Haiku developer and team lead Bryan Varner, and is officially endorsed by the Haiku development team. In fact, discussions have taken place between Bryan and the rest of the core Haiku developers to start building synergy to ensure the viability of the Java Team's goals within the Haiku project.

The team's initial goal will be to port OpenJDK to Haiku. We want to have the Haiku port included within the structure of Sun's OpenJDK project, and discussions have been taking place with members of t he OpenJDK Porters Group to pursue this objective. After a meeting between Bryan, the Haiku core developers and Dalibor Topic, member and moderator of the Porters Group discussion list, we submitted a proposal in order to find a sponsor member within the Porters Group to make the official proposal to the OpenJDK project as a whole. OpenJDK Groups have two weeks to vote on sponsorship of this proposal. A majority vote is required from one group for approval.

The Java Team will be initially comprised of many existing Haiku developers who've expressed an interest in helping Bryan Varner and Andrew Bachmann, both of whom worked together in the past on the port of Java to BeOS under the BeUnited umbrella. The past experience with the BeOS port, plus the fact that other Haiku developers have also expressed their desire to help out with the port peripherally, puts this initiative in a great position to achieve its goals.

If you are developer with experience in C/C++, Java, JNI, Virtual Machines, or know a little bit about some of those topics and want to learn a whole lot more by throwing yourself under the bus, we invite you to be a part of our effort. Contact us so that we can discuss how you can help us bring Java technologies to the Haiku platform. This project is an excellent learning opportunity for students!

Related links


Haiku Files: a new source of Haiku nightly builds

News posted by koki on Fri, 2007-12-21 07:07

Visit Haiku FilesUntil very recently, the community of Haiku testers and developers, as well as those curious geeks who wanted to give Haiku a spin, relied on the services of HaikuHost.com to download nightly builds of hard disk raw and VMware images. This site, which was operated by Jonathan Freeman, has recently closed its doors, so we felt we needed a replacement. Let me introduce you to Haiku Files.

Like HaikuHost.com, Haiku Files is an archive of nightly builds, provided both as hard disk raw and VMware images, and generated by the Haiku Build Factory. The difference is that Haiku Files will keep a much larger archive of builds, allowing testers to fall back to older builds so that it is easier to pin down revision changes that may help in debugging. We are also making the Haiku development tools available for download from here.

Haiku Files is currently online, so check it out at haiku-files.org. We want to thank DreamHost for generously providing free hosting for this site, as well as Phil "Sikosis" Greenway for putting together and maintaining the backend that generates the nightly images.

Our first decent WebKit rendering!

Blog post by leavengood on Wed, 2007-12-19 00:04

The WebKit Haiku port team has seen some nice progress lately in the form of our first decent rendering. Read more to see it...

WebKit port well underway

News posted by humdinger on Tue, 2007-12-04 17:03

For a Haikuware Bounty, Ryan Leavengood set out to port WebKit, a framework to render modern web contents. Actually, from the start it was supposed to be a first shot to get the basics to compile for Haiku, as a complete port is a huge endeavour that keeps a skilled team busy for many months.

The deadline for the bounty has recently been reached and the set goal has been achieved more or less. Read Ryan's summary at Haikuware for the details.

Now that the first step is taken, everyone's invited to help further develop and later on optimize and streamline the code. Marcus Jacob and Andrea Anzani have already stepped up to give Ryan a hand.

The plan is to have the port hosted directly in the official WebKit repository. Before that can happen a few more basics need to be implemented, which should happen within the next few weeks.

Ryan has provided a developer's document with detailed build instructions for those who wish to work on the port. Check it out.

BeGeistert 018 plus Coding Event

News posted by stippi on Mon, 2007-12-03 20:20

Many Haiku fans have been eagerly waiting for the next BeGeistert, and the official word is out now: BeGeistert 018 -- Phoenix is coming back to Düsseldorf, where it will be held on January 12 and 13, 2008. But the good news does not end here: as a prelude to BeGeistert, a coding asylum event with the expected presence of many Haiku core developers has been organized on the same week and at the sample place.

In this, it's 18th edition, BeGeistert is going back to the recently renovated Youth Hostel Düsseldorf, the same place that has hosted this community event so many times in the past. The program for BeGeistert is known to develop in the run up to the event itself, but you can expect a wide array of presentations and workshops, most of which will be directly or indirectly related to Haiku. This will most likely include a Haiku development progress report from one or more of the core Haiku developers, as well as an update on the status of Haiku Inc., the non-profit supporting the Haiku project. There are also plans to present and demo, for the first time in public, a Haiku-based commercial application that has been quietly in development for the last two years. The Youth Hostel Düsseldorf where BeGeistert 018 will take place is located in the Oberkassel district, opposite to the historic city center and directly on the bank of the Rhine. This gives BeGeistert participants also a chance to enjoy numerous interesting sightseeing spots conveniently located at walking distance.

Several Haiku developers plan to kick off the coding session early: they’ll start already on the 8th. This meeting has been spontaneously organized to give Haiku development a last minute kick before the demonstrations during BeGeistert. These well known Haiku developers will participate in the coding session:

  • Ithamar R. Adema
  • Stephan Aßmus
  • Axel Dörfler
  • Jérôme Duval
  • Michael Lotz
  • Marcus Overhagen
  • François Revol
  • Oliver Tappe

If you are a Haiku developer and would like to attend this coding event, please contact Stephan Aßmus, geek liaison officer of the BeGeistert Orga-Team.

BeGeistert is an event that has been providing the BeOS user and developer communities a venue to gather for almost ten years. First celebrated in Düsseldorf, on December 1998, BeGeistert is organized by Charlie Clark and the rest of the BeGeistert Orga-Team. This coming chapter of the event is shaping up to become a BeGeistert on steroids, and an action packed week for Haiku too, so don't miss it!

BeGeistert 018 -- Phoenix facts at a glance

Coding Asylum

  • Place: Youth Hostel Düsseldorf
  • Dates: January 8 through 11, 2008
  • If you would like to participate: Contact Stephan Aßmus
Note: Many thanks to Koki and Humdinger for helping to provide this news item.
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