Wow. What a week. The Coding Sprint is over and I am very excited at what we achieved together! Haiku has become much more usable and polished thanks to all the fixes and improvements. For example, I can now use Beam to read and send my e-mail, which is obviously quite important for me to be able to use Haiku on a day by day basis. But that was certainly not all. Read on for a detailed listing of all the achievements.
We had a lot of fun in the group, the renewed Youth Hostel facilities are great. Like at the BeGeistert in Berlin, there is now a table soccer installation which we used from time to time to dope us with adrenalin and relax a bit from coding. But all in all, the coding absolutely dominated. It was actually quite intensive, on Wednesday, I realized that I had not been outside since Sunday evening. Ingo and Oliver were the most strict with getting up early, even though they stayed up late into the night. Poor Ingo was searching for a bug for a large portion of the sprint. But after the sprint, he was able to finally commit his hard work and now Haiku builds Haiku with twice the speed as before. The bug was actually a missing underscore, so that he used an unnamed auto locker, which then didn't lock at all... Overall, I'd say that this coding sprint was at least as successful as the one in January. And Haiku has taken another great leap towards the first alpha release. I want to thank everyone who was present and also the many developers who could not come, but who intensified their work during the sprint. This was very motivating. Many thanks also to the new contributors who send their patches! One of them, Clemens Zeidler, actually came by on two evenings and worked with us. He has contributed a large patch, which I need to commit ASAP, that enables broad support for Synaptic touch pads, including a preflet and two finger scrolling! Yay!