begeistert

BeGeistert soon, EuroSys 2010, and GoogleFS works again!

Blog post by mmu_man on Thu, 2010-04-08 00:19

BeGeistert is nearly on us, with the long awaited return of the ColaCoder™, and of course I must be there.

I didn't commit much recently since I started doing a Ph.D and it's, well, time consuming, so left Axel and Ingo alone in the race.

I won't be able to attend the coding sprint as well this time, but because I'll attend the EuroSys 2010 conference (a really highly ranked research event about computers), and I'll have the honor of doing a demo about Haiku at the poster session (my poster was selected in the best 5 btw), and of course I had to get googlefs working again to show it.

Obligatory BeGeistert Report

Blog post by mmu_man on Tue, 2009-10-27 05:10

I'm in the TGV back to Valence on wednesday, which luckily has many power plugs, unlike the Thalys which has wifi but no plug for those battery-drained guys like me. It's 21:30 as I start writing this. Will take some more days to finish though...

Not there yet

But first things first, after attending a meeting on Friday in Grenoble, I headed back to Valence to leave some stuff there, then back to the train station, where my train got delayed by an hour or so. But the other frenchies I was to share a car with were also a bit late, so they didn't have to wait for me too much. We then took the road to Düsseldorf and started to talk about each others work, and GSoC since we had two of the students on board.

Don't miss this BeGeistert!

Blog post by stippi on Sat, 2009-10-03 10:48

This time I am very happy to be part of the organization team for BeGeistert, the bi-annual gathering of BeOS and Haiku fans in Düsseldorf, Germany. That's because I get to see who registers, and I can tell you that I am almost bursting with excitement, since this BeGeistert will be a big one! Beside the regular BeGeistert visitors, this time there are people coming whom I've known for years only via the Internet and who I can now finally meet in person. And there are also a bunch of old-timers coming who didn't participate in the event in years. Even new contributors will show up for the first time, like some of this year's Google Summer of Code and Haiku Code Drive students.

Coding Sprint Results

Blog post by stippi on Tue, 2008-10-21 09:01

Wow. What a week. The Coding Sprint is over and I am very excited at what we achieved together! Haiku has become much more usable and polished thanks to all the fixes and improvements. For example, I can now use Beam to read and send my e-mail, which is obviously quite important for me to be able to use Haiku on a day by day basis. But that was certainly not all. Read on for a detailed listing of all the achievements.

We had a lot of fun in the group, the renewed Youth Hostel facilities are great. Like at the BeGeistert in Berlin, there is now a table soccer installation which we used from time to time to dope us with adrenalin and relax a bit from coding. But all in all, the coding absolutely dominated. It was actually quite intensive, on Wednesday, I realized that I had not been outside since Sunday evening. Ingo and Oliver were the most strict with getting up early, even though they stayed up late into the night. Poor Ingo was searching for a bug for a large portion of the sprint. But after the sprint, he was able to finally commit his hard work and now Haiku builds Haiku with twice the speed as before. The bug was actually a missing underscore, so that he used an unnamed auto locker, which then didn't lock at all... Overall, I'd say that this coding sprint was at least as successful as the one in January. And Haiku has taken another great leap towards the first alpha release. I want to thank everyone who was present and also the many developers who could not come, but who intensified their work during the sprint. This was very motivating. Many thanks also to the new contributors who send their patches! One of them, Clemens Zeidler, actually came by on two evenings and worked with us. He has contributed a large patch, which I need to commit ASAP, that enables broad support for Synaptic touch pads, including a preflet and two finger scrolling! Yay!

BeGeistert 018 - A Personal Report

Blog post by stippi on Mon, 2008-01-14 16:28

To be honest, I was a bit desperate in the run up to BeGeistert 018. The fact that most of our core contributors were present gave me high hopes for a good push of Haiku development. Since my laptop was stolen, which was a really solid Haiku machine, I could not run Haiku natively on my main development computer. Even on some older computers I had, I could not run it anymore since the initial changes to the IDE stack. Next was the fact that I bought a new USB based KVM switch. The only USB stack with which I had a working keyboard and mouse was the original Dano stack. And even then I sometimes lost input when switching back to BeOS from another computer. With Haiku, the input devices were not working at all. So I was packing both my computer, monitor and the KVM switch for BeGeistert, all in all, it was quite a load. I was heading towards BeGeistert with a bit of mixed feelings, because Haiku wasn't working so well for me anymore and I didn't know if it was going to be fun only or with some disappointments mixed in.

Syndicate content