| Class Overview |
void AddMessage(BMessage* message);void RemoveMessage(BMessage* message);
AddMessage() adds message to the far end of the
queue. RemoveMessage() removes a particular
message from the queue and deletes it.
int32 CountMessages() const;bool IsEmpty() const;CountMessages() returns the number of
messages currently in the queue.
IsEmpty() returns true if the
object doesn't contain any messages, and false
otherwise.
BMessage* FindMessage(int32 index) const;
BMessage* FindMessage(uint32 what,
int32 index = 0) const;
FindMessage() returns a pointer to the
index'th
BMessage in the
queue, where index 0 signifies the message that's been in the queue the
longest. The second version lets you specify a what
field value; in this case, only messages that match the what argument are
counted. If no message matches the criteria, the functions return
NULL.
The message is not removed from the message queue.
bool Lock();void Unlock();These functions lock and unlock the BMessageQueue,
so that another thread won't alter the contents of the queue while it's
being read. Lock() doesn't return until it has
the queue locked; it always returns true.
Unlock() releases the lock so that someone else
can lock it. Calls to these functions can be nested.
See also:
BLooper::Lock()
BMessage* NextMessage();Removes and returns the oldest message from the queue. If the queue is
empty, the function returns NULL.
See also:
FindMessage()