| Class Overview |
BPictureButton(BRect frame,
const char* name,
BPicture* off,
BPicture* on,
BMessage* message,
uint32 behavior = B_ONE_STATE_BUTTON,
uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
BPictureButton(BMessage* archive);
Creates a new BPictureButton. The off and an
on images correspond to the
object's B_CONTROL_OFF and B_CONTROL_ON values; the behavior argument
sets the object to be a one-state (B_ONE_STATE_BUTTON) or two-state
(B_TWO_STATE_BUTTON) control, as explained in the class overview. The
other arguments are inherited from the
BView and
BControl constructors.
The object's initial value is B_CONTROL_OFF.
If the BPictureButton can be disabled, it needs additional "disabled"
images, as set through
SetDisabledOff()
and SetDisabledOn().
The BPictureButton copies all
BPictures that are passed to it. It's the
caller's responsibility to free the BPicture objects that are passed as
arguments.
virtual Archive(BMessage* archive,
bool deep = true) const;
Stores the BPictureButton in the
BMessage archive.
See also:
BArchivable::Archive(),
Instantiate()
static function
virtual void SetBehavior(uint32 behavior);uint32 Behavior() const;
These functions set and return whether the BPictureButton is a one-state
(B_ONE_STATE_BUTTON) or a two-state (B_TWO_STATE_BUTTON) control. A
one-state object acts like a normal button: It's on while the user is
pressing it, and off otherwise. A two-state object switches to the
opposite state each time the user presses and release the button.
virtual void SetEnabledOff(BPicture* picture);BPicture* EnabledOff() const;virtual void SetEnabledOn(BPicture* picture);BPicture* EnabledOn() const;virtual void SetDisabledOff(BPicture* picture);BPicture* DisabledOff() const;virtual void SetDisabledOn(BPicture* picture);BPicture* DisabledOn() const;
These pairs of functions set and return one of the four images the
BPictureButton displays: enabled-and-on, enabled-and-off,
disabled-and-on, and disabled-and-off, respectively. If this is a
one-state object, the disabled-and-on image needn't be set since a
disabled one-state control can never be on.
The BPicture-retrieving
functions return NULL if the requested image
hasn't been set.
The BPictureButton copies all
BPicture that are passed to it. It's the
caller's responsibility to free the
BPicture objects that are passed as
arguments.
static BArchivable* Instantiate(BMessage* archive);
Returns a new BPictureButton object, allocated by new and created with the
version of the constructor that takes a
BMessage archive. However, if the
archive message doesn't contain data for a BPictureButton object, this
function returns NULL.
See also:
BArchivable::Instantiate(),
instantiate_object(),
Archive()
The Archive()
function adds the following fields to its
BMessage argument:
| Field | Type code | Description |
|---|---|---|
_e_on (deep copy only) | B_MESSAGE_TYPE | BPicture displayed when control is
enabled and on. |
_e_off (deep copy only) | B_MESSAGE_TYPE | BPicture displayed when control is
enabled and off. |
_d_on (deep copy only) | B_MESSAGE_TYPE | BPicture displayed when control is
disabled and on. |
_d_off (deep copy only) | B_MESSAGE_TYPE | BPicture displayed when control is
disabled and off. |
_behave | B_INT32_TYPE | BPictureButton behavior either B_ONE_STATE_BUTTON
or B_TWO_STATE_BUTTON |
See also:
BArchivable::Archive()