There's an archive-accepting version of the BShelf constructor declared
in Shelf.h. Don't use it.
| Class Overview |
BShelf(BView* view,
bool allowsDragging = true,
const char* name = NULL);
BShelf(const entry_ref* ref,
BView* view,
bool allowsDragging = true,
const char* name = NULL);
BShelf(BDataIO* stream,
BView* view,
bool allowsDragging = true,
const char* name = NULL);
Initializes the BShelf object so that it serves a
container view. The versions that accept an entry_ref or BDataIO argument prime the
shelf so that it (initially) contains the replicants that are archived in
the referred to file or stream using
Save(). The
ref/stream argument is also
used as the archival repository when you tell your
BShelf to
Save() itself.
If the allowsDragging flag is true, the user will be able to drag
replicant view within the container's bounds. If the flag is false,
dropped views stay where they're first put.
name is the BShelf's handler name. The name can be important: It's
compared to the replicant's shelf_type field, as explained in
AddReplicant().
There's an archive-accepting version of the BShelf constructor declared
in Shelf.h. Don't use it.
virtual BPoint AdjustReplicantBy(BRect destRect,
BMessage* archive) const;
This hook function is invoked automatically when a replicant is dropped
on the BShelf. It gives the shelf a chance to fine-tune the placement of
the BDragger and its target view.
destRect is the rectangle (in the container view's coordinates) in which
the dropped replicant is about to be drawn. Exactly what the rectangle
means depends on the relationship between the dragger and its target:
If the dragger is the target's parent, then destRect encloses the
BDragger's frame.
Otherwise (if the target is the parent, or if the two views are
siblings), destRect encloses the target's frame. Note that in the case
of siblings, the BDragger's
frame isn't included in the rectangle.
archive is the archive message that was dropped on the shelf.
The BPoint that this
function returns offsets (is added into) the
location of the replicant. If you don't want to move the replicant,
return BPoint(0, 0).
Note that the BDragger
and the view are both moved by this offset, even in the case where
destRect doesn't include the
dragger's frame.
This function ignores the "allows dragging" flag given in the BShelf
constructor. In other words, you can adjust a replicant's placement
through this function even if the BShelf doesn't otherwise allow dragging.
virtual bool CanAcceptReplicantMessage(BMessage* archive) const;virtual bool CanAcceptReplicantView(BRect destRect,
BView* view,
BMessage* archive) const;
These hook functions are invoked from within
AddReplicant() whenever a
replicant is dropped on the BShelf. You can implement these functions to
reject unwanted replicants.
CanAcceptReplicantMessage() is called first; the argument is the archive
that (should) contain the replicated view. If you don't like the look of
the archive, return false and the message will be thrown away. Note that
you shouldn't return false if the archive doesn't seem to be in the
correct form (specifically, if it doesn't contain any views). Rejection
of such messages is handled more elegantly (and after this function is
invoked) by the AddReplicant() function.
CanAcceptReplicantView() is invoked after the message has been
unarchived. destRect is the rectangle that the replicant will occupy in
the BShelf's container view's coordinates. view is the replicated view
itself. archive is the original message.
If either function returns false, the replicant is rejected and the
message is thrown away (it isn't passed on to another handler). A return
of true does the obvious thing.
virtual void ReplicantDeleted(int32 index,
const BMessage* archive,
const BView* view);
This hook function is invoked from within
DeleteReplicant() to indicate a
replicant has been deleted from the BShelf. It is called after the view
has been removed from the shelf with the index of the replicant in the
shelf, its archive message, and the detached view.
status_t AddReplicant(BMessage* archive,
BPoint point);
This function is invoked automatically when a replicant is dropped on the
BShelf. The archive message contains the
BDragger archive that's being
dropped; point is where, within the container view's bounds, the message
was dropped. The function goes through these steps to reject and adjust
the replicant:
First, it invokes the
CanAcceptReplicantMessage()
hook function. If the hook returns false, then
AddReplicant() doesn't add the replicant.
Next, it looks for a shelf_type string field in the
BMessage. If it
finds one and the value of the field doesn't match the BShelf's name,
the replicant is rejected.
If type enforcement is true (see
SetTypeEnforced())
and the shelf has a name, then the BMessage
must have a shelf_type string and this
string must match the shelf name. Otherwise, the replicant is rejected.
There's no specific API for adding the shelf_type field to a view.
If you want to configure your views to accept only certain BShelf
objects, you have to add the field directly as part of the view's
Archive()
implementation.
The archive message is then unarchived (the replicant is
instantiated). If the archive doesn't contain a
BView, the message is
passed on to another handler (B_DISPATCH_MESSAGE is returned).
CanAcceptReplicantView()
hook function is called next (with a return
of false meaning rejection).
Finally, AdjustReplicantBy()
is called, and the replicant is drawn in the container view.
Except in the case of a no-view archive, AddReplicant() returns
B_SKIP_MESSAGE.
If you want the ensure that the replicant is unique within the
container view, add a "be:unique_replicant" entry of type B_BOOL_TYPE to
the archive with the value true.
It's possible to archive a BDragger and call this function yourself,
although that's not its expected use.
Archive() is currently a no-op that
returns B_ERROR. You can't archive
a BShelf. If you want to archive something, archive the shelf's contents
by calling Save().
int32 CountReplicants() const;Returns the number of replicants attached to the shelf.
status_t DeleteReplicant(BView* replicant_view);
status_t DeleteReplicant(const BMessage* archive);
status_t DeleteReplicant(uint32 uid);
Removes the specified replicant from the shelf. It identifies replicants by either a view, a replicant message, or a unique id.
int32 IndexOf(const BView* replicant_view) const;
int32 IndexOf(const BMessage* archive) const;
int32 IndexOf(uint32 uid) const;
BMessage* ReplicantAt(int32 index,
BView** view = NULL,
uint32* view = NULL,
status_t err = NULL) const;
IndexOf() returns the index of a specified replicant in the shelf, or -1
if no such replicant exists. It accepts either a view, a replicant
message, or a unique id as identifiers.
ReplicantAt() returns information about a replicant in a shelf given its
index (as returned by IndexOf()). It returns the
BMessage archive of the
replicant or NULL if the index is invalid. It returns the view of the
replicant as well as its uid, if these parameters are non-NULL. It
returns an error message in err if there was an error in initializing the
given replicant.
status_t Save();BDataIO* SaveLocation(entry_ref* ref) const;status_t SetSaveLocation(BDataIO* data_io);
status_t SetSaveLocation(const entry_ref* ref);
virtual void SetDirty(bool flag);bool IsDirty();
Writes the shelf's contents (the replicants that it contains) as an archive
to the entry_ref or BDataIO object that was
specified in the constructor. You can also set the location where the shelf
is saved with SetSaveLocation() and fetch it with
SaveLocation(). The entry_ref is
stored in ref (if ref is
non-NULL) and the BDataIO the shelf will be
written to is returned. If the shelf will be written to an
entry_ref that is not a BDataIO,
SaveLocation() returns NULL.
By default, the save is only performed if the object's "dirty" flag is
set—in other words, if it has changed since it was last written.
You can force set the dirty flag by calling SetDirty().
IsDirty() returns the current state of the "dirty" flag.
void SetAllowsDragging(bool state);bool AllowsDragging() const;
SetAllowsDragging() determines whether the BShelf accepts replicants
dragged into the view by the user. AllowsDragging() returns whether the
BShelf accepts replicants dragged by the user into the container view's
frame
void SetAllowsZombies(bool state);bool AllowsZombies() const;void SetDisplaysZombies(bool state);bool DisplaysZombies() const;
SetAllowsZombies() determines whether the
BShelf accepts zombie views.
AllowsZombies() returns whether the
BShelf accepts zombie views. A zombie view is one
whose associated executable cannot be located.
Similarly, SetDisplaysZombies() determines whether
the BShelf displays zombie views and
DisplaysZombies() returns whether the
BShelf displays zombie views.
void SetTypeEnforced(bool state);bool IsTypeEnforced() const;
These two methods set and return the type enforcement flag. When it is
true, the shelf compares its name to the shelf_type field of any
dropped messages. The replicant is accepted only if the two match. If the
dropped message does not have a shelf_type field, then it is rejected.
Type enforcement is false by default.
static BArchivable* Instantiate(BMessage* archive);Instantiate() is currently a no-op that
returns NULL. You can't archive a
BShelf. If you want to archive something, archive
the shelf's contents by calling
Save().
The BShelf class implements the suite called "suite/vnd.Be-shelf"
consisting of the following message:
The "Replicant" property provides access to the replicants contained in a
BShelf. It also allows you to manipulate the replicants themselves by
forwarding certain messages to a "suite/vnd.Be-replicant" interface. This
interface consists of the following messages:
| Message | Specifier | Description |
|---|---|---|
B_COUNT_PROPERTIES | B_DIRECT_SPECIFIER | Returns number of replicants in the shelf. |
B_CREATE_PROPERTIES | B_DIRECT_SPECIFIER | Adds the archived replicant in the
BMessage
"data" to the view at the
BPoint in "location." |
B_DELETE_PROPERTY | B_INDEX_SPECIFIER,
B_REVERSE_INDEX_SPECIFIER,
B_NAME_SPECIFIER,
B_ID_SPECIFIER | Removes the specified replicant from the shelf. |
B_GET_PROPERTY | B_INDEX_SPECIFIER,
B_REVERSE_INDEX_SPECIFIER,
B_NAME_SPECIFIER,
B_ID_SPECIFIER | Archives the specified replicant into a BMessage in "result." |
| anything else | B_INDEX_SPECIFIER,
B_REVERSE_INDEX_SPECIFIER,
B_NAME_SPECIFIER,
B_ID_SPECIFIER | Directs the scripting message to the replicant interface "suite/vnd.Be-replicant" (described below), first popping the current specifier off the stack. |
The replicant ID
| Message | Specifier | Description |
|---|---|---|
B_GET_PROPERTY | B_DIRECT_SPECIFIER | Returns the replicant ID. |
The name of the replicant view
| Message | Specifier | Description |
|---|---|---|
B_GET_PROPERTY | B_DIRECT_SPECIFIER | Returns the name of the replicant view. |
The replicant add-on MIME signature
| Message | Specifier | Description |
|---|---|---|
B_GET_PROPERTY | B_DIRECT_SPECIFIER | Returns the signature of the add-on containing the code for the replicant. |
The supported scripting suites
| Message | Specifier | Description |
|---|---|---|
B_GET_PROPERTY | B_DIRECT_SPECIFIER | Returns "suite/vnd.Be-replicant" in
"suites" and a flattened
BPropertyInfo
describing the scripting suite in "messages." |