Loading...
Searching...
No Matches
BFileGameSound Member List

This is the complete list of members for BFileGameSound, including all inherited members.

BFileGameSound(const entry_ref *file, bool looping=true, BGameSoundDevice *device=NULL)BFileGameSound
BFileGameSound(const char *file, bool looping=true, BGameSoundDevice *device=NULL)BFileGameSound
BFileGameSound(BDataIO *data, bool looping=true, BGameSoundDevice *device=NULL)BFileGameSound
Clone() constBFileGameSoundvirtual
FillBuffer(void *buffer, size_t byteCount)BFileGameSoundvirtual
IsPaused()BFileGameSound
Preload()BFileGameSound
SetPaused(bool isPaused, bigtime_t rampTime)BFileGameSoundvirtual
StartPlaying()BFileGameSoundvirtual
StopPlaying()BFileGameSoundvirtual
~BFileGameSound()BFileGameSoundvirtual