| Class Overview |
BColorControl(BPoint leftTop,
color_control_layout matrix,
float cellSide,
const char* name,
BMessage* message = NULL,
bool bufferedDrawing = false);
BColorControl(BMessage* archive = NULL);
Initializes the BColorControl so that the left top corner of its frame
rectangle will be located at the stated leftTop point in the coordinate
system of its parent view. The frame rectangle will be large enough to
display 256 color cells arranged in the specified matrix, which can be
any of the following color_control_layout constants:
B_CELLS_4x64
B_CELLS_8x32
B_CELLS_16x16
B_CELLS_64x4
B_CELLS_32x8
For example, B_CELLS_4x64 lays out a matrix with four cell columns and 64
rows; B_CELLS_32x8 specifies 32 columns and 8 rows. Each cell is a square
cellSide coordinate units on a side; since the number of units translates
directly to screen pixels, cellSide should be a whole number.
When the screen is 15, 16, or 32 bits deep, the same frame rectangle will
display four color ramps, one each for the red, green, and blue
components, plus a disabled ramp for the alpha component. You might
choose matrix and cellSize
values with a view toward how the resulting
bounds rectangle would be divided into four horizontal rows.
The name argument assigns a name to the object as a
BHandler.
It's the same as the argument declared by the
BView constructor.
If a model message is supplied, the
BColorControl will announce every
change in color value by calling
Invoke()
(defined in the BControl class)
to post a copy of the message to a designated target.
If the bufferedDrawing flag is true, all changes to the on-screen display
will first be made in an off-screen bitmap and then copied to the screen.
This makes the drawing smoother, but it requires more memory.
The initial value of the new object is 0, which when translated to an rgb_color structure, means black.
See also:
BHandler::SetName()
virtual void AttachedToWindow();
Augments the BControl
version
of this function to set the BColorControl's
view color and low color to be the same as its parent's view color and to
set up the BTextControl
objects where the user can type red, green, and
blue color values. If the object uses buffered drawing, this function
makes sure the offscreen images are displayed on-screen.
See also:
BView::SetViewColor()
virtual void Draw(BRect updateRect);
Overrides the BView
version
of this function to draw the color control.
virtual void GetPreferredSize(float* width,
float* height);
Calculates how large the color control needs to be given its layout, cell
size, and current font; the results are reported in the variables that
the width and height arguments refer to.
See also: BView::GetPreferredSize()
virtual void KeyDown(const char* bytes,
int32 numBytes);
Augments the BControl
version of KeyDown()
to allow the user to navigate within the color control using the arrow keys.
virtual void MessageReceived(BMessage message);Responds to internal messages that change the color.
See also: BHandler::MessageReceived()
virtual void MouseDown(BPoint point);
Overrides the BView version of
MouseDown()
to allow the user to operate the color control with the mouse.
virtual status_t Archive(BMessage* archive,
bool deep = true) const;
Calls the inherited version of
Archive()
, then adds the layout, cell
size, and whether the object uses buffered drawing to the
BMessage
archive.
See also:
BArchivable::Archive(),
Instantiate() static function
virtual void SetCellSize(float cellSide);float CellSize() const;
These functions set and return the size of a single cell in the
BColorControl's matrix of 256 colors. A cell is a square cellSide
coordinate units on a side. The size is first set by the BColorControl
constructor.
virtual void SetEnabled(bool enabled);
Auguments the BControl version of
SetEnabled() to disable and re-enable
the text fields for setting the color components as the BColorControl is
disabled and re-enabled. The inherited
IsEnabled() function doesn't need
augmenting and therefore isn't reimplemented.
virtual void SetLayout(color_control_layout layout);color_control_layout Layout() const;These functions set and return the layout of the matrix of 256 color cells. The matrix is first arranged by the constructor. See the constructor for permissible layout values.
virtual void SetValue(int32 color);
inline void SetValue(rgb_color color);
rgb_color ValueAsColor();
These functions set and return the BColorControl's current
value—the last color that the user selected.
The virtual version of SetValue() takes an int32 argument and is
essentially the same as the BControl version of the function, which it
modifies only to take care of class-internal housekeeping details. The
inline version, on the other hand, takes an rgb_color argument and is
unique to this class. It packs color information from the structure into
a 32-bit integer and passes it to the virtual version of the function.
Like all other objects that derive from BControl, a BColorControl stores
its current value as an int32; no information is lost in the translation
from an rgb_color structure to an integer.
SetValue() is called to make every change to the BControl's value. If you
override this function to be notified of the changes, you should override
the virtual version. (However, due to the peculiarities of C++,
overriding any version of an overloaded function hides all versions of
the function. For continued access to the rgb_color version of SetValue()
without explicitly specifying the "BColorControl::" prefix, copy the
inline code from interface/ColorControl.h to the derived class.)
ValueAsColor() is an alternative to the
Value()
function inherited from
the BControl class. It returns the object's current value as an
rgb_color; Value() returns it as an int32.
See also: BControl::SetValue()
static BArchivable* Instantiate(BMessage* archive = NULL);
Returns a new BColorControl object, allocated by new and created with the
version of the constructor that takes a
BMessage archive. However, if the
archive doesn't contain data for a BColorControl object, this function
returns NULL.
See also:
BArchivable::Instantiate(),
instantiate_object(),
Archive()
The Archive()
function adds the following fields to its
BMessage argument:
| Field | Type code | Description |
|---|---|---|
_layout | B_INT32_TYPE | The layout of the matrix of 256 color cells. |
_csize | B_FLOAT_TYPE | Size of a single cell in the matrix of 256 color cells. |
_use_off | B_BOOL_TYPE | Whether the control uses buffered drawing. |
The following views are added to the "_views" field (deep copy only):
| Name | Level | Description |
|---|---|---|
_red | 0 | BTextControl for the red field. |
_green | 0 | BTextControl for the green field. |
_blue | 0 | BTextControl for the blue field. |