Hello everyone!
The report is a bit early this week, because I will not be available tomorrow (in case you wonder, I will be at the Forever Party). So, here it is.
Hello there!
First of all, thanks to everyone who donated some money to make yet another month of contract work possible. This weekend I uploaded a release as announced in last week post. As expected, after this long overdue update, testers quickly found many small problems, so this week my work was mainly hunting these small bugs. Fortunately, none of them was too hard to fix. The fixes include:
Hello there.
Well, the good news first: for some time I had a bug with GMail, where the top part of the interface (with the search bar, trash button, identity and GMail logo would disappear after the page loaded. This is why I didn’t do any release in a while. Well, this bug is now mostly fixed. There is some flickering of the same area, but at least it doesn’t completely disappear. I’ll be researching the flickering, however it isn’t an usability problem anymore, so I can package a release with all the improvements done over the last weeks.
Since the package management feature branch was merged into HAIKU's
master repository, numerous issues were uncovered. As with any large
feature, an influx of regressions and other issues should always be expected.
Most of the issues revolved around not being able to install or even
run certain software, which for an operating system is a big deal.
Luckily, with any actively developed software such as Haiku, bug fixes
continue to happen. This article will go into some of those issues, what
has been done to fix them, and what other improvements are in the pipeline.
Hello everyone!
So, as advertised last week, I spent some time running the testsuite again. And as usual, it helped spot and even fix a few bugs.
As you undoubtedly know, my scheduler branch has been merged a month ago. Also, some important changes has been made since, including bug fixes and performance improvements. It is now time to sum up what already has been done, and show some long promised benchmark results. There are still some issues that need to be addressed, but I do not think that any of them is a major one.
Hello everyone!
This week I worked on stabilization and small improvements of WebKit. There are a few new features, as well.
The crash with cursors I mentionned last week is fixed. I had forgotten to copy an object in the copy constructor, leading to a double delete. I continued working on the clipping code, and fixed the issues with www.haiku-os.org and a few other websites. But, I can’t get it to work with haikuports, Trac, and now gmail is also broken. I don’t want to do a release until we have a fix for that.
Hi there!
As you can read on the frontpage, I’ll continue working for Haiku in february.This will be the 5th month of this contract. Thanks to everyone who donated to Haiku, Inc for making this possible!
So, I’ve sorted out my filesystem issues over the week-end (no important data was lost), and I’m back to full-speed work. As I was saying last week, we had a problem with gcc4.7 not compiling the most recent WebKit code. I expected an update to gcc4.8 to solve this, but it didn’t. What was needed is an extra configure option to enable C++11 threads support, as WebKit started using that and gcc doesn’t autodetect the required OS support.
Hello everyone!
The work started last week on ClipToPicture made some progress this week. We discussed this further with Stippi and now have a solution that doesn’t involve rewriting half of app_server code, and is also a bit simpler and faster than what I tried to do first. I wrote a test application and some boilerplate code, then Stippi jumped in and implemented the missing bits. There are still some missing features like the ability to stack multiple clippings using PushState/PopState, and some problems when scaling and translating the view, as expected. We also met a drawing glitch when moving or resizing the window, however, we’re not sure what’s happening yet.
Hello world!
As I said last week, the remaining drawing glitches are because of BView limitations. Well, it’s time to solve those as well!
I’ll start with what is now known as the “border bleeding” bug. You have encountered it if you tried opening the Haiku website, or the bugtracker, in Web+. You will easily notice that some items are completely filled with the border color, instead of the expected background one. To understand what’s going on, let’s have a look at the way WebKit draws things.