[GSoC 2024] Hardware Virtualization: Progress Report #2

Blog post by dalme on Thu, 2024-07-25 19:59

Another month has gone by and we’re entering now the last month of GSoC! So, what did I get done this month? What works now that didn’t work before? The driver supports now the 16 IOCTL calls defined by the driver, which means that both the frontend and the VMX backend are complete. EPT tables support: Much of my previous post content was about EPT tables and all the problems I was having to get them working.

XMPP Coding Sprint Berlin

Blog post by Nephele on Sun, 2024-07-21 12:09

Nephele’s report: This weekend in Berlin PulkoMandy and I attended an Coding sprint in Berlin to work on Renga, the XMPP client for Haiku. On the first day we got settled first, had a nice introductory round and worked a bit on Renga. Everyone else seemed to want to work on end to end encryption, and then you have us: PulkoMandy improving the multi user chat experience, and me␚ deleting the settings menu.

[GSoC 2024] Drawing to the Screen!

Blog post by Zardshard on Wed, 2024-07-17 09:03

WebKit wasn’t trying to draw anything to the screen. Turns out, it wasn’t aware that it was visible. No use drawing a web page when you’re invisible, right? Well, I told it that it is visible, and now it’s trying to draw to the screen. Of course, it crashes while trying to do so. It hasn’t tried to draw to the screen in ages. Everything is bit rotted! So far, it looks like this will mostly be a collection of minor tasks.

Haiku Activity & Contract Report, June 2024

Blog post by waddlesplash on Mon, 2024-07-15 23:45

This report covers hrev57754 through hrev57801.

[GSoC 2024] Virtio Sound: Playback achieved.

Blog post by diegoroux on Wed, 2024-07-10 16:02

intro Hello, once again! It’s been three weeks since the last update, so here we go. Good news, there is active development of the virtio sound driver for Haiku. Key progress includes achieving playback on the device. Getting the buffers ready. We need to tell hmulti_audio where it should expect to write and read the audio frames, to do that we need to fill out a structure called multi_buffer_list: struct multi_buffer_list { // [.

[GSoC 2024] Fixing IPC in WebKit

Blog post by Zardshard on Fri, 2024-06-28 13:34

WebKit is split into several processes. One of these processes is the browser itself. In my case, this is MiniBrowser, but, hopefully, in the future, it is WebPositive. Since browsers can have any name, WebKit refers to this process as the UIProcess. And, indeed, that process is mainly responsible for the UI. Our port will also be using two other processes: NetworkProcess and WebProcess. Unsurprisingly, NetworkProcess does the networking. WebProcess does all of the work associated with a single web page.

[GSoC 2024] Hardware virtualization: Progress Report #1

Blog post by dalme on Thu, 2024-06-27 02:47

When the coding period began I was expecting to publish a progress report every week. However, we’ve reached the end of the first month of the coding period and this is my first update: This probably tells that there hasn’t been as much progress as I expected, although progress have been made. What works The library was one of the first things I got done, because it consists of very portable code, which made it very easy to port, while allowing me to test the (still reduced) driver capabilities much easier as I could use already existing code examples for NVMM instead of trying to talk directly to the driver.

Usability Enhancements for the Find Panel [GSoC 2024]

Blog post by Calisto-Mathias on Tue, 2024-06-25 16:13

Enhancing the Find Panel: A Comprehensive Update Introduction Hi there everyone. Since I made my first contribution to the project, I thought making a blog post about it would be helpful. I’m excited to know your thoughts on the changes that have been made to the Find Panel. Most of the current changes are made with ease of use kept in mind. These updates include the addition of a Menu Bar and the migration of the more-options section into this Menu Bar.

[GSoC 2024] Improving the Userland Debugging Experience - Progress Report #1

Blog post by trungnt2910 on Sun, 2024-06-23 00:00

Project status overview Despite being a bit silent on the blogs, the project is still alive and kicking. Completed tasks I have completed a port of the gdbserver component of GDB 14. The port has the full capability of a regular gdbserver port, including: Attaching to new and existing processes. Manipulating CPU and memory state. Reading loaded libraries and symbol information. Setting breakpoints. Receiving events about breakpoints, teams, threads, images, and syscalls.

[GSoC 2024] Sound virtio: Community Update

Blog post by diegoroux on Wed, 2024-06-19 01:07

intro Hello, once again! It’s been a month since the last update, so here we go. Good news, there is active development of the virtio sound driver for Haiku. Key progress includes assigning channel maps to their respective streams and integrating PCM stream scanning. Additionally, efforts have focused on modularizing the driver, ensuring compliance with Haiku’s coding standards, and laying the groundwork for further enhancements to functionality. While progress has been substantial, there are still areas requiring refinement as we continue to expand the driver’s capabilities.