New package repositories are now enabled by default

Blog post by waddlesplash on Sun, 2017-12-10 12:14

During this year’s coding sprint in Toulouse (which I was able to attend, thanks to being in Europe on a study-abroad program), I spent a lot of time massaging HaikuPorts to generate a consistent-enough state of packages for us to switch to them by default, and then making the in-tree changes necessary for the switch. Thanks to this and mmlr’s comprehensive overhaul of the HaikuPorter Buildmaster over the past couple months, we have finally switched to the new repositories by default as of hrev51620.

Haiku monthly activity report - 11/2017

Blog post by PulkoMandy on Sat, 2017-11-25 20:26

Hi there, This month has been quite filled with Haiku events, including two conferences and a coding sprint. Read on for our adventures climbing over a gate, planespotting, and eventually troubleshooting a real-scale flight simulator! This report also covers hrev51518-hrev51622. In order to better keep track of what happened during the sprint, this report is roughly in time order, rather than the usual categories. Week 1 Korli fixed a bug in the newly implemented posix_spawn, allowing the fish shell to use it without freezing.

Scripting the GUI with 'hey'

Blog post by humdinger on Sun, 2017-11-05 08:16

Haiku’s GUI is in principle entirely scriptable. You can change a window’s position and size and manipulate pretty much every widget in it. The tool to do this is hey. It sends BMessages to an application, thus emulating what happens if the user clicks on a menu, checkbox, or other widgets. The seminal work on this application scripting is the BeOS Application Scripting chapter of the BeOS Bible by Chris Herborth.

Haiku monthly activity report - 10/2017

Blog post by PulkoMandy on Sat, 2017-11-04 20:26

Hey there! It's time for the monthly report! This report covers hrev51465-hrev51517. Packages Not much changes on packages anymore since the plan is to switch to the new repos generated by the buildbots "real soon now" (but the repo is still missing some critical packages). However, some maintenance efforts are still done. The "bc" command is now moved to a separate package instead of being part of Haiku. Many packages were rebuilt and updated following ABI changes in BControlLook.

Back from GSoC mentor summit

Blog post by PulkoMandy on Mon, 2017-10-16 20:26

Hi there! This week-end was the Google Summer of Code mentor summit. This event gathers mentors from all organizations participating in GSoC and GCI for an event hosted by Google. Usually the summit happens at the same time as BeGeistert, and as a result I never made it there before. But with no BeGeistert happening this year, I could finally make it. Normally each organization is allowed to send 2 mentors, but we managed to get 6 people from Haiku to attend this year (by a combination of an extra mentor allowed because we do GCI, putting people on the waiting list and taking the slots freed by other orgs sending only one (or 0) mentor), having some Haiku people working at Google and helping run the event, and an hand-crafted badge to get into the event without registering)

Where is Haiku R1?

Blog post by kallisti5 on Mon, 2017-10-09 10:48

Haiku released R1 Alpha 4.1 on November 14th, 2012. (5 years ago next month). Since our last release, we have seen a huge number of groundbreaking new features slip into the nightly code including package management. Along with the addition of Package Management (which was added pretty shortly after R1A4), we were presented with the massive task of building “all the ports” into packages and maintaining their dependencies within our repositories.

Haiku monthly activity report - 09/2017

Blog post by PulkoMandy on Sat, 2017-10-07 20:26

I was kindly reminded over the IRC channel that it's time for the monthly report once again. So, there we go! This report covers revision 51402 to 51464. Graphics Some efforts this month on the radeon_hd driver, as kallisti5 and jessicah have teamed up to identify remaining issues with displayport and started working towards multi-head support. Kallisti5 also cleaned up the remote app_server as well as the HTML5 drawing backend (which should allow to have Haiku run remotely and render the user interface in a web browser).

Haiku monthly activity report - 08/2017

Blog post by PulkoMandy on Thu, 2017-09-07 20:26

Hi there, it's time for a new monthly report! This report covers hrev31437-hrev51402 First of all, I have updated the git stats pages for haiku and haikuports. These provide an overview of the overall activity with various graphs, author ranking, etc. Anyway, let's see what happened in Haiku this month. As you know, it was the 3rd month of the coding period, and several patches from our GSoC students were merged in (and there is more to come as we continue reviewing their work).

[GSoC 2017] Calendar Application: Final Report

Blog post by AkshayAgarwal007 on Mon, 2017-08-28 11:55

Hello Everyone! Google Summer of Code 2017 is off to an end and in this report I'll be summarizing the work done throughout the summer. Introductory blog post Source code: https://github.com/HaikuArchives/Calendar List of all blog posts: https://www.haiku-os.org/blog/akshayagarwal007/ List of all Commits: https://github.com/HaikuArchives/Calendar/commits/master https://github.com/haiku/haiku/commits?author=AkshayAgarwal007 What has been completed Calendar App The Calendar app currently has the following features implemented: Create, modify and delete events. Generate notifications for events.

[GSoC 2017] Porting Swift to Haiku - Final Report

Blog post by return0e on Mon, 2017-08-28 07:15

Hello everyone! This blog-post marks the final report on bringing Swift to Haiku in the Google Summer of Code period. My introductory post on this project can be found here for a brief overview of the project. Summary In the last 3 coding periods, my contributions to Haiku’s LLVM and Clang ports plus reporting some bugs with the Haiku developers have made it possible for the Swift toolchain to be built on Haiku.